Bounty Hunter: Difference between revisions

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'''Bounty Hunter''' is the [[Desperado (BTD6)|Desperado]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the [[damage]] of its pistol from 6 to 12 and grants it +12 damage to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s, increases the damage of its rifle attack from 12 to 24 and damage to [[Fortified Bloon (BTD6)|Fortified Bloon]]s from +12 to +24, and unlocks a non-damaging attack that places marks on Bloons, the Marked to Pop [[Activated Ability]], and an improved version of the Take Aim ability. If at least one Bounty Hunter is present, it grants all Desperadoes the capability to prioritise marked Bloons.
'''Bounty Hunter''' is the [[Desperado (BTD6)|Desperado]]'s path 2 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the [[damage]] of its pistol from 6 to 12 and grants it +12 damage to [[Ceramic Bloon (BTD6)|Ceramic Bloon]]s, increases the damage of its rifle attack from 12 to 24 and damage to [[Fortified Bloon (BTD6)|Fortified Bloon]]s from +12 to +24, and unlocks a non-damaging attack that places marks on Bloons, the Marked to Pop [[Activated Ability]], and an improved version of the Take Aim ability. If at least one Bounty Hunter is present, it grants all Desperados the capability to prioritize marked Bloons.


==Mechanics==
==Mechanics==
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===Mark prioritization===
===Mark prioritization===
If there is at least one Desperado with the Bounty Hunter upgrade on the map, all Desperados gain a Monkey Special that causes them to prioritize marked Bloons. This option disappears if the only Desperado with this upgrade on the map is removed.
If there is at least one Desperado with the Bounty Hunter upgrade on the map, all Desperados gain a Monkey Special that causes them to prioritize marked Bloons when enabled. This option disappears if the only Desperado with this upgrade or [[Golden Justice]] on the map is removed.


===Marked to Pop===
===Marked to Pop===
Marked to Pop is an [[Activated Ability]] that temporarily stops all the Desperado's other attacks, switching it to a non-damaging attack that rapidly marks Bloons for 2 seconds (marking up to 30 Bloons without any attack speed modifiers), then switching it to an attack that rapidly attacks only marked Bloons for 1 second, before returning it to using its other attacks. Both attacks have infinite [[range]], but can only target Bloons within [[line of sight]]. The second attack deals 30 damage per hit (before the damage multiplier from being marked), can damage all Bloon types, and has a chance to [[crit]] for 4× damage (like all attacks with [[Bullseye (BTD6)|Bullseye]]).
Marked to Pop is an [[Activated Ability]] that temporarily stops all the Desperado's other attacks, switching it to a non-damaging attack that rapidly marks Bloons for 2 seconds (marking up to 30 Bloons without any attack speed modifiers), then switching it to an attack that rapidly attacks only marked Bloons for 1 second, before returning it to using its other attacks. Both attacks have infinite [[range]], but can only target Bloons within [[line of sight]]. The second attack deals 30 damage per hit (before the damage multiplier from being marked), can damage all Bloon types, and has a chance to [[crit]] for 4× damage (like all attacks with [[Bullseye (BTD6)|Bullseye]]).


Crosspathing with any upgrade causes its first attack's marks to affect all layers instead of just one, increases the damage of the second attack to 100, increases the duration of the first attack to 3 seconds and the second attack to 6 seconds, and halves the attack speed of the second attack. Both the ability's attacks benefit from [[Quickdraw (BTD6)|Quickdraw]], [[Standoff]], [[Wanderer]], and [[Nomad]] in the same way as the pistol and rifle attacks.
Crosspathing with any upgrade applies the following changes:
*The first attack's marks affect all layers instead of just one.
*The first attack's duration increases to 3 seconds and the second attack's duration increases to 6 seconds.
*The second attack's damage per shot increases to 100.
*The second attack's rate of fire is halved.
 
Both the ability's attacks benefit from [[Quickdraw (BTD6)|Quickdraw]], [[Standoff]], [[Wanderer]], and [[Nomad]] in the same way as the pistol and rifle attacks.


===Take Aim===
===Take Aim===
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===Screenshots===
===Screenshots===
{{screenshot needed}}
{{screenshot needed}}
<gallery>
BTD6 040 desperado sc.png|0-4-0 Desperado
BTD6 x4x desperado sc.png|All [[crosspath]]s
</gallery>


===Assets===
===Assets===