Hero (BCS): Difference between revisions

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==Voice lines==
==Voice lines==
All Heroes have voicelines, which can be toggled by volume in the Settings menu. Heroes may respond to events in the game. If the hero has multiple voicelines for a certain event, a random two-digit number is selected among the sound files. Most sound files for the Hero voicelines are formatted as ''<hero><sfx-category><two-digit-number>"
All Heroes (except Boss Heroes and Striker's Adventure-exclusive Heroes) have voicelines, which can be toggled by volume in the Settings menu. Heroes may respond to events in the game. If the hero has multiple voicelines for a certain event, a random two-digit number is selected among the sound files. Most sound files for the Hero voicelines are formatted as ''<hero><sfx-category><two-digit-number>"
{| border="0" cellspacing="1" cellpadding="1" style="width:100%;" class="wikitable"
{| border="0" cellspacing="1" cellpadding="1" style="width:100%;" class="wikitable"
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|Victory and Defeat
|Victory and Defeat
|''Victory'', ''Defeat''
|''Victory'', ''Defeat''
|''Victory'' is triggered if the player wins by depleting the opponent's lives to 0 or less, or the opponent surrenders, disconnects, or decks out. ''Defeat'' is triggered if the opponent wins. These conditions only trigger for the player's hero. Both ''Victory'' and ''Defeat'' each have 2 separate sound files.
|''Victory'' is triggered if the player wins by depleting the opponent's lives to 0 or less, or the opponent surrenders, disconnects, or decks out. ''Defeat'' is triggered if the player loses<!--players can now end a match in a draw-->. These conditions only trigger for the player's hero. Both ''Victory'' and ''Defeat'' each have 2 separate sound files.
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|-
|Positive/Negative Reaction
|Positive/Negative Reaction
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|Damage
|Damage
|''Damage''
|''Damage''
|''Damage'' plays every time a bloon leaks and damages the hero; it will not play if the bloon is blocked by [[Hero Protection]]. The hero will usually grunt or express pain. There are always 4 separate sound files for ''Damage''.
|''Damage'' plays every time the hero takes damage; it will not play if the damage is blocked by [[Hero Protection]] or [[Corvus Academy of Arts]]. The hero will usually grunt or express pain. There are always 4 separate sound files for ''Damage''.
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|Abilities
|Abilities