Golden Bloon (BTD6): Difference between revisions
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===Popping Golden Bloons=== | ===Popping Golden Bloons=== | ||
*[[Cryo Cannon (BTD6)|Cryo Cannon]] is a reliable choice against all Golden Bloons except for R81+, which have Zebra properties. The 2-0-3 crosspath is recommended to affect Lead and Camo properties without requiring [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]] | *[[Ice Monkey (BTD6)|Ice Monkey]]: | ||
**[[Cryo Cannon (BTD6)|Cryo Cannon]] is a reliable choice against all Golden Bloons except for R81+, which have Zebra properties. The 2-0-3 crosspath is recommended to affect Lead and Camo properties without requiring external buffs such as [[Monkey Intelligence Bureau (BTD6)|Monkey Intelligence Bureau]] and [[Acidic Mixture Dip (BTD6)|Acidic Mixture Dip]]. | |||
**[[Arctic Wind (BTD6)|Arctic Wind]] and above if crosspathed as a 0-x-2, can be used as a build up towards [[Absolute Zero (BTD6)|Absolute Zero]], if supported by a Monkey Intelligence Bureau, as the [[Re-Freeze (BTD6)|Re-Freeze]] upgrade will allow the tower to refreeze the Golden Bloon before it can thaw out, especially from Round 81+ onwards due to the Zebra property. This upgrade can also speed up the achievements related to the Golden Bloons if one has the [[Fast Track Mode]] enabled. In Hard Mode, the round Fast Track sends the player to is Round 22. Place down a 0-3-2 Ice Monkey near the start of the track. If Round 22 happens to be the round that the first Golden Bloon is sent out, then while the White Bloons will go pass the Ice Monkey unharmed, the Golden Bloon will get popped. The game may then be restarted and the steps repeated. | |||
*[[Flash Bomb (BTD6)|Flash Bomb]] is a suitable alternative if Primary Monkeys are not available, particularly for the [[Magical Gold]] achievement, as none of its attacks can pop Lead outside of Flash Bomb, which can stun Golden Bloons. With multiple [[Shinobi Tactics (BTD6)|Shinobi Tactics]], Flash Bomb can permanently stun the Golden Bloon. | *[[Flash Bomb (BTD6)|Flash Bomb]] is a suitable alternative if Primary Monkeys are not available, particularly for the [[Magical Gold]] achievement, as none of its attacks can pop Lead outside of Flash Bomb, which can stun Golden Bloons. With multiple [[Shinobi Tactics (BTD6)|Shinobi Tactics]], Flash Bomb can permanently stun the Golden Bloon. | ||
*[[Bloon Dissolver (BTD6)|Bloon Dissolver]] and above tiers, with proper camo support, can melt the golden bloon quickly, since its [[damage over time]] effect ticks faster than its damage immunity allowing for instant hits, as well as the glue slowing down the Golden Bloon to provide ample time to pop. | *[[Bloon Dissolver (BTD6)|Bloon Dissolver]] and above tiers, with proper camo support, can melt the golden bloon quickly, since its [[damage over time]] effect ticks faster than its damage immunity allowing for instant hits, as well as the glue slowing down the Golden Bloon to provide ample time to pop. | ||
== Update history == | ==Update history== | ||
{{BTD6 change list by name|Golden Bloon}} | {{BTD6 change list by name|Golden Bloon}} | ||