Template:BTD6 artifact list by name: Difference between revisions
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<includeonly>{{#cargo_query:table=btd6_artifacts | <includeonly>{{#cargo_query:table=btd6_artifacts | ||
|fields=CONCAT("[[File:", image, "| | |fields=CONCAT("<span style='white-space:nowrap'>[[File:", image, "|30px|link=", _pageName, "|Icon of ", name, "]] [[", _pageName, "|", name, "]]</span>") = Artifact, | ||
COALESCE(description_common, "—") = Common effect, | |||
COALESCE(description_rare, "—") = Rare effect, | |||
COALESCE(description_legendary, "—") = Legendary effect | |||
|where={{#invoke:cargo name list|main|name|{{{1|x}}}}} | |where={{#invoke:cargo name list|main|name|{{{1|x}}}}} | ||
|format= | |format=table | ||
|order by=name | |order by=name | ||
}}</includeonly><noinclude>{{/doc}}</noinclude> | }}</includeonly><noinclude>{{/doc}}</noinclude> | ||
Revision as of 19:38, 2 July 2025
No description.
| Parameter | Description | Type | Status | |
|---|---|---|---|---|
| 1 | 1 | no description | Unknown | optional |
Example usage
{{BTD6 artifact list by name|Ceramic Chunker;Critical Success;Greater Primary Inspiration;Greater Primary Precision;Greater Primary Quickening;Heightened Perception;Primal Instinct;Primary Specialist;Sticky Situation;Unification;Primary Inspiration;Primary Precision;Primary Quickening}}
| Artifact | Common effect | Rare effect | Legendary effect |
|---|---|---|---|
| Primary Monkeys deal 3 bonus damage to Ceramic Bloons | Primary Monkeys deal 6 bonus damage to Ceramic Bloons | Primary Monkeys deal 9 bonus damage to Ceramic Bloons | |
| — | Primary Monkeys attack 33% slower, but gain a 1 in 10 chance to Crit for 900% damage | Primary Monkeys attack 33% slower, but gain a 1 in 10 chance to Crit for 1100% damage | |
| Primary Monkeys have 20% more pierce, and 10% more attack range | Primary Monkeys have 26% more pierce, and 14% more attack range | Primary Monkeys have 36% more pierce, and 18% more attack range | |
| Primary Monkeys deal 16% more damage and have 10% reduced shot spread | Primary Monkeys deal 20% more damage and have 14% reduced shot spread | Primary Monkeys deal 30% more damage and have 24% reduced shot spread | |
| Primary Monkeys attack speed and ability cooldowns are 8% faster, and projectile speed increased 20% | Primary Monkeys attack speed and ability cooldowns are 11% faster, and projectile speed increased 26% | Primary Monkeys attack speed and ability cooldowns are 18% faster, and projectile speed increased 32% | |
| Primary Monkeys attack range increased 40%. Projectile speed reduced 50% | Primary Monkeys attack range increased 55%. Projectile speed reduced 50% | Primary Monkeys attack range increased 75%. Projectile speed reduced 50% | |
| Primary Monkeys attack 20% faster when set to 'Close' target priority | Primary Monkeys attack 25% faster when set to 'Close' target priority | Primary Monkeys attack 35% faster when set to 'Close' target priority | |
| Primary Monkeys have 20% more pierce, and have 10% more range | Primary Monkeys have 25% more pierce, and have 14% more range | Primary Monkeys have 35% more pierce, and have 18% more range | |
| Increases Primary Monkey damage by 15%, and reduces shot spread 10% | Increases Primary Monkey damage by 20%, and reduces shot spread 15% | Increases Primary Monkey damage by 30%, and reduces shot spread 25% | |
| Primary Monkeys attack speed and ability cooldowns are 7% faster, and projectile speed increased 20% | Primary Monkeys attack speed and ability cooldowns are 11% faster, and projectile speed increased 25% | Primary Monkeys attack speed and ability cooldowns are 18% faster, and projectile speed increased 35% | |
| — | Primary Monkeys attack speed and ability cooldowns are 25% faster. All other Monkey categories have pierce and ability cooldown speed reduced 15% | Primary Monkeys attack speed and ability cooldowns are 53% faster. All other Monkey categories have pierce and ability cooldown speed reduced 15% | |
| Heroes and Primary Monkeys deal 1.5x damage to glued Bloons | Heroes and Primary Monkeys deal 1.75x damage to glued Bloons | Heroes and Primary Monkeys deal 2x damage to glued Bloons | |
| Primary Monkeys now count as all Monkey categories. Primary Monkey attack range reduced 25%. Non-Primary Monkeys deal 50% less damage and their upgrades cost 50% more | Primary Monkeys now count as all Monkey categories. Primary Monkey attack range reduced 15%. Non-Primary Monkeys deal 50% less damage and their upgrades cost 50% more | Primary Monkeys now count as all Monkey categories. Primary Monkey attack range reduced 0%. Non-Primary Monkeys deal 25% less damage and their upgrades cost 25% more |