MOAB SHREDR (BTD6): Difference between revisions
Pymonkibot (talk | contribs) m Text replacement - "Insta-Monkey" to "Insta Monkey" |
Qwertyxp2000 (talk | contribs) →Strategy: redid the section, hopefully it makes sense in the common usage of moab shredr |
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==Strategy== | ==Strategy== | ||
{{Strategy needed}} | {{Strategy needed}} | ||
MOAB SHREDR is a niche upgrade that is | {{BTD6 last updated|section=y|49.3}} | ||
MOAB SHREDR is a niche upgrade that is primarily used against a single blimp. Because it falls apart against non-blimps, MOAB SHREDR should be placed near the front or around areas where only blimps can hit the spikes, if possible. It's not as versatile as [[Spike Storm (BTD6)|Spike Storm]], its next upgrade, however it remains strong for specifically breaking [[MOAB (BTD6)|MOAB]] layers in a focused area, letting other towers clear the insides, particularly for [[Bloon Trap (BTD6)|Bloon Trap]]. | |||
For crosspaths, 0-3-2 crosspath stands out for [[Boss Rush]], as its start-of-round benefit keeps it attacking at its maximum rate every time the boss is killed, and also allows repositioning off the track so the spikes only hit blimps or the Boss. 1-3-0 remains decent for overall single-target damage, while 2-3-0 gets overrun on most DDT rounds. | |||
==Update history== | ==Update history== | ||