Update history:Bloons TD Battles 2/Version 1.0.4: Difference between revisions

mNo edit summary
updated template syntax
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|path 1 tier 2 cost before=350|path 1 tier 2 cost after=400
|path 1 tier 2 cost before=350|path 1 tier 2 cost after=400
|path 2 tier 4 cost before=2700|path 2 tier 4 cost after=2900
|path 2 tier 4 cost before=2700|path 2 tier 4 cost after=2900
|tiers 1=1xx,2xx,3xx,x1x,x2x,xx2,xx3,xx4,xx5|changes 1=*{{nerf|Even More Tacks now only grants +1 pierce to Blade Shooter and above|fix=y}}
|changes 1 tiers=102;202;302;012;022|changes 1=*{{nerf|Even More Tacks no longer grants +1 pierce, except to Blade Shooter and above|fix=y}}
|tiers 2=xx5|changes 2=*{{nerf|Damage type changed|Normal|Sharp}}
|changes 2 tiers=xx5|changes 2=*{{nerf|Damage type changed|Normal|Sharp}}
}}
}}


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{{BTDB2 tower changes|version=1.0.4|tower=Sniper Monkey
{{BTDB2 tower changes|version=1.0.4|tower=Sniper Monkey
|path 2 tier 4 cost before=5200|path 2 tier 4 cost after=5400
|path 2 tier 4 cost before=5200|path 2 tier 4 cost after=5400
|tiers 1=4xx|changes 1=*{{nerf|Effect: duration for ZOMGs reduced|0.75s|0.5s|note=Does not affect Cripple MOAB}}
|changes 1 tiers=4xx|changes 1=*{{nerf|Effect: duration for ZOMGs reduced|0.75s|0.5s|note=Does not affect Cripple MOAB}}
|tiers 2=5xx|changes 2=*{{nerf|Effect: duration for BADs reduced|0.75s|0.5s}}
|changes 2 tiers=5xx|changes 2=*{{nerf|Effect: duration for BADs reduced|0.75s|0.5s}}
|tiers 3=x4x,x5x|changes 3=*{{nerf|Shrapnel: pierce reduced|5|3}}
|changes 3 tiers=x4x;x5x|changes 3=*{{nerf|Shrapnel: pierce reduced|5|3}}
}}
}}


===[[Monkey Sub (Battles 2)|Monkey Sub]]===
===[[Monkey Sub (Battles 2)|Monkey Sub]]===
{{BTDB2 tower changes|version=1.0.4|tower=Monkey Sub
{{BTDB2 tower changes|version=1.0.4|tower=Monkey Sub
|tiers 1=400|changes 1=
|changes 1 tiers=400|changes 1=
*{{nerf|Pulse: pierce reduced|30|26|note=Does not affect Energizer}}
*{{nerf|Pulse: pierce reduced|30|26|note=Does not affect Energizer}}
*{{nerf|Pulse: no longer deals +3 damage to Ceramics like Energizer does|fix=y}}
*{{nerf|Pulse: no longer deals +3 damage to Ceramics like Energizer does|fix=y}}
|tiers 2=410,510,420,520|changes 2=*{{nerf|Pulse: pierce bonus reduced|+20|+9}}
|changes 2 tiers=410;510|changes 2=*{{nerf|Pulse: pierce reduced|50|35|note=Pierce bonus of Barbed Darts reduced from +20 to +9}}
|tiers 3=420,520|changes 3=*{{nerf|Pulse: pierce bonus reduced|+30|+15|note=Overall pierce bonus reduced by 26 due to changes to Barbed Darts}}
|changes 3 tiers=420;520|changes 3=*{{nerf|Pulse: pierce reduced|80|50|note=Pierce bonus of Heat-tipped Darts reduced from +30 to +15}}
|tiers 4=x4x,x5x|changes 4=*{{nerf|First Strike: damage reduced|10,000|8,000}}
|changes 4 tiers=x4x;x5x|changes 4=*{{nerf|First Strike missile: damage reduced|10,000|8,000}}
}}
}}


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|path 1 tier 2 cost before=500|path 1 tier 2 cost after=400
|path 1 tier 2 cost before=500|path 1 tier 2 cost after=400
|path 2 tier 2 cost before=600|path 2 tier 2 cost after=450
|path 2 tier 2 cost before=600|path 2 tier 2 cost after=450
|tiers 1=xx3,xx4,xx5|changes 1=*{{buff|Shove: can now slow DDTs when buffed with Camo detection|fix=y}}
|changes 1 tiers=xx3+|changes 1=*{{buff|Shove: can now slow DDTs when buffed with Camo detection|fix=y}}
}}
}}


===[[Mortar Monkey (Battles 2)|Mortar Monkey]]===
===[[Mortar Monkey (Battles 2)|Mortar Monkey]]===
{{BTDB2 tower changes|version=1.0.4|tower=Mortar Monkey
{{BTDB2 tower changes|version=1.0.4|tower=Mortar Monkey
|tiers 1=xx4,xx5|changes 1=*{{buff|Now removes Sharp, Shatter, Cold, and Energy immunities from DDTs}}
|changes 1 tiers=xx4;xx5|changes 1=*{{buff|Now removes Sharp, Shatter, Cold, and Energy immunities from DDTs}}
}}
}}


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|path 2 tier 2 cost before=700|path 2 tier 2 cost after=500
|path 2 tier 2 cost before=700|path 2 tier 2 cost after=500
|path 3 tier 2 cost before=800|path 3 tier 2 cost after=700
|path 3 tier 2 cost before=800|path 3 tier 2 cost after=700
|tiers 1=000,1xx,2xx,3xx,x1x,x2x,x3x,x4x,x5x,xx1,xx2,xx3,xx4,xx5|changes 1=*{{buff|Pierce increased by 1}}
|changes 1 tiers=000;1xx;2xx;3xx;x1x+;xx1+|changes 1=*{{buff|Pierce increased by 1}}
}}
}}


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|path 2 tier 5 cost before=22000|path 2 tier 5 cost after=25000
|path 2 tier 5 cost before=22000|path 2 tier 5 cost after=25000
|path 3 tier 2 cost before=400|path 3 tier 2 cost after=350
|path 3 tier 2 cost before=400|path 3 tier 2 cost after=350
|tiers 1=x4x,x5x|changes 1=*{{nerf|Ability: no longer slows BADs|fix=y}}
|changes 1 tiers=x4x;x5x|changes 1=*{{nerf|Ability: no longer slows BADs|fix=y}}
|tiers 2=xx4,xx5|changes 2=*{{nerf|Sticky bomb: no longer soaks through MOAB-Class layers if popped before detonating|fix=y}}
|changes 2 tiers=xx4;xx5|changes 2=*{{nerf|Sticky bomb: no longer soaks through MOAB-Class layers if popped before detonating|fix=y}}
|tiers 3=xx5|changes 3=
|changes 3 tiers=xx5|changes 3=
*{{nerf|Sticky bomb: explosion damage reduced|1,000|850}}
*{{nerf|Sticky bomb: explosion damage reduced|1,000|850}}
*{{fix|Fixed Master Bomber's sticky bomb using the same art as the previous tier}}
*{{fix|Fixed Master Bomber's sticky bomb using the same art as the previous tier}}
Line 102: Line 102:
{{BTDB2 tower changes|version=1.0.4|tower=Druid
{{BTDB2 tower changes|version=1.0.4|tower=Druid
|path 1 tier 2 cost before=1000|path 1 tier 2 cost after=850
|path 1 tier 2 cost before=1000|path 1 tier 2 cost after=850
|tiers 1=2xx,3xx,4xx,5xx|changes 1=*{{buff|Lightning: cooldown reduced|2.3s|2.2s}}
|changes 1 tiers=2xx+|changes 1=*{{buff|Lightning attack: cooldown reduced|2.3s|2.2s}}
|tiers 2=x3x,x4x,x5x|changes 2=*{{buff|Multiple Druids no can longer attempt to use vines on the same Bloon|fix=y}}
|changes 2 tiers=x3x+|changes 2=*{{buff|Multiple Druids no can longer attempt to use vines on the same Bloon|fix=y}}
|tiers 3=xx5|changes 3=*{{nerf|Wrath: max damage modifier reduced|+30|+24}}
|changes 3 tiers=xx5|changes 3=*{{nerf|Wrath buff: max damage modifier reduced|+30|+24}}
}}
}}


===[[Monkey Village (Battles 2)|Monkey Village]]===
===[[Monkey Village (Battles 2)|Monkey Village]]===
{{BTDB2 tower changes|version=1.0.4|tower=Monkey Village
{{BTDB2 tower changes|version=1.0.4|tower=Monkey Village
|tiers 1=x4x|changes 1=*{{nerf|Call to Arms: duration reduced|12s|8s|note=Does not affect Homeland Defense}}
|changes 1 tiers=x4x|changes 1=*{{nerf|Call to Arms: duration reduced|12s|8s|note=Does not affect Homeland Defense}}
|tiers 2=x5x|changes 2=*{{nerf|Homeland Defense: now starts with an initial cooldown of 5s}}
|changes 2 tiers=x5x|changes 2=*{{nerf|Homeland Defense: now starts with an initial cooldown of 5s}}
}}
}}


===[[Engineer Monkey (Battles 2)|Engineer Monkey]]===
===[[Engineer Monkey (Battles 2)|Engineer Monkey]]===
{{BTDB2 tower changes|version=1.0.4|tower=Engineer Monkey
{{BTDB2 tower changes|version=1.0.4|tower=Engineer Monkey
|tiers 1=102,202,302,402,502|changes 1=*{{nerf|Sentries can no longer stun Ceramics|fix=y}}
|changes 1 tiers=102;202;302;402;502|changes 1=*{{nerf|Sentries can no longer stun Ceramics|fix=y}}
}}
}}


===[[Gwendolin (Battles 2)|Gwendolin]]===
===[[Gwendolin (Battles 2)|Gwendolin]]===
{{BTDB2 changes|version=1.0.4|name=Gwendolin|changes=*{{buff|Cocktail of Fire is no longer extinguished by Leads, DDTs, and frozen Bloons|fix=y}}}}
{{BTDB2 changes|version=1.0.4|name=Gwendolin|changes=*{{buff|Cocktail of Fire: no longer extinguished by Leads, DDTs, and frozen Bloons|fix=y}}}}


===[[Bloon]]s===
===[[Bloon]]s===
{{BTDB2 changes|version=1.0.4|name=BFB|changes=*{{neutral|BFB: speed increased|6.25|8.5}}}}
{{BTDB2 changes|version=1.0.4
{{BTDB2 changes|version=1.0.4|name=ZOMG|changes=*{{neutral|ZOMG: speed increased|6.0|7.0}}}}
|changes 1 names=BFB|changes 1=*{{neutral|BFB: speed increased|6.25|8.5}}|changes 1 store=*{{neutral|Speed increased|6.25|8.5}}
{{BTDB2 changes|version=1.0.4|name=DDT|changes=*{{neutral|DDT: fixed incorrect hitbox|fix=y}}}}
|changes 2 names=ZOMG|changes 2=*{{neutral|ZOMG: speed increased|6.0|7.0}}|changes 2 store=*{{neutral|Speed increased|6.0|7.0}}
{{BTDB2 changes|version=1.0.4|names=Fortified Bloon, Lead Bloon|changes=*{{neutral|Fortified Lead: health increased|4|6}}}}
|changes 3 names=DDT|changes 3=*{{neutral|DDT: fixed incorrect hitbox|fix=y}}|changes 3 store=*{{neutral|Fixed incorrect hitbox|fix=y}}
{{BTDB2 changes|version=1.0.4|names=Fortified Bloon, Ceramic Bloon|changes=*{{neutral|Fortified Ceramic: health increased|20|30}}}}
|changes 4 names=Fortified Bloon;Lead Bloon|changes 4=*{{neutral|Fortified Lead: health increased|4|6}}
{{BTDB2 changes|version=1.0.4|name=Regrow Bloon|changes=*{{neutral|Regrow Bloon: regeneration rate increased by 15%}}}}
|changes 5 names=Fortified Bloon;Ceramic Bloon|changes 5=*{{neutral|Fortified Ceramic: health increased|20|30}}
|changes 6 names=Regrow Bloon|changes 6=*{{neutral|Regrow Bloon: regeneration rate increased by 15%}}|changes 6 store=*{{neutral|Regeneration rate increased by 15%}}
}}


===[[Bloon send]]s===
===[[Bloon send]]s===
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===[[Arena]]s===
===[[Arena]]s===
{{BTDB2 changes|version=1.0.4|name=White Wasteland|changes=*{{buff|White Wasteland: now gives 5% more Tower XP and Hero Points}}}}
{{BTDB2 changes|version=1.0.4
{{BTDB2 changes|version=1.0.4|name=Lead Dungeon|changes=*{{buff|Lead Dungeon: now gives 8% more Tower XP and Hero Points}}}}
|changes 1 names=White Wasteland|changes 1=*{{buff|White Wasteland: now gives 5% more Tower XP and Hero Points}}
{{BTDB2 changes|version=1.0.4|name=Ceramic Crucible|changes=*{{buff|Ceramic Crucible: now gives 10% more Tower XP and Hero Points}}}}
|changes 2 names=Lead Dungeon|changes 2=*{{buff|Lead Dungeon: now gives 8% more Tower XP and Hero Points}}
{{BTDB2 changes|version=1.0.4|name=MOAB Pit, BFB Colosseum, ZOMG Superdome, Hall of Masters|changes=*{{buff|MOAB Pit and above: now gives 15% more Tower XP and Hero Points}}}}
|changes 3 names=Ceramic Crucible|changes 3=*{{buff|Ceramic Crucible: now gives 10% more Tower XP and Hero Points}}
|changes 4 names=MOAB Pit;BFB Colosseum;ZOMG Superdome;Hall of Masters|changes 4=*{{buff|MOAB Pit and above: now gives 15% more Tower XP and Hero Points}}
}}


===[[Battle Chest]]s===
===[[Battle Chest]]s===