BAD (BTD6): Difference between revisions

mNo edit summary
i'm not sure what the exact damage thresholds for first strike are since idk how to factor in the 350 damage projectile, but these are the approximate numbers i found in sandbox testing
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{{for|BADs in general|BAD}}
{{BTD6 bloon info
{{BTD6 bloon info
|id=Bad
|id=Bad
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|is moab=y
|is moab=y
}}
}}
The '''Big Airship of Doom''', or simply known as '''BAD,''' is a type of [[MOAB-Class Bloon]] in ''[[Bloons TD 6]]'' and the strongest non-[[Boss Bloon]] in the game. In standard gameplay, it first appears on [[List of rounds in BTD6|Round 100]] or Round 99 in [[Alternate Bloons Rounds]]. BADs have the same speed and size as ZOMGs. It is immune to all forms of [[blowback]], [[knockback]], [[slow]]ing, and [[stun|stunn]]ing, except for [[Time Stop]] and [[Workshop (BTD6)#Reverse_Motor|Workshop's Reverse Motor]]. When popped, it releases two [[ZOMG (BTD6)|ZOMG]]s and three [[DDT (BTD6)|DDT]]s.
The '''BAD''' is a type of [[MOAB-Class Bloon]] in ''[[Bloons TD 6]]'' and the strongest non-[[Boss Bloon]] in normal gameplay. It first appears on [[List of rounds in BTD6|round 100]], or round 99 in [[Alternate Bloons Rounds]]. BADs have the same speed and size as ZOMGs. They are immune to all forms of [[blowback]], [[knockback]], [[slow]]ing, and [[stun|stunn]]ing, except for [[Time Stop]] and [[Workshop (BTD6)#Reverse_Motor|Workshop's Reverse Motor]]. Each BAD releases two [[ZOMG (BTD6)|ZOMG]]s and three [[DDT (BTD6)|DDT]]s when popped.


Although the BAD normally has 55,760 [[RBE]] (98,360 when [[Fortified Bloon (BTD6)|Fortified]]), the health of all MOAB-Class Bloons increases with each [[round]] after round 81, so its actual RBE on round 100 is 67,200 (133,280 when Fortified, as seen in [[Alternate Bloons Rounds]]).
Although BADs normally have 55,760 [[RBE]] (98,360 when [[Fortified Bloon (BTD6)|Fortified]]), the health of all MOAB-Class Bloons increases with each [[round]] after round 81, so the actual RBE of the BAD on round 100 is 67,200 (133,280 for the Fortified BAD on Alternate Bloons Rounds).


==Round appearances==
==Round appearances==
{{BTD6 round list by type|Bad}}
{{BTD6 round list by type|Bad}}
==Tips==
*[[First Strike Capability (BTD6)|First Strike]] can instantly destroy the BAD on round 100 if it has taken around 25,000 damage first (19,500 if {{BTD6 mk|Big Bloon Sabotage}} is enabled).
**With Big Bloon Sabotage, the BAD reaches its last damage state (where the left and right turbines are destroyed) once it has taken 20,160 damage, which is a simple indicator that the BAD is within insta-kill range.


==Skins==
==Skins==