Silas (BTD6): Difference between revisions
→Mechanics: i THINK this is how the orb attack works? it's very weird |
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===Main attack=== | ===Main attack=== | ||
[[File:BTD6 Silas Projectile.gif|thumb|200px|Silas using his main attack]] | [[File:BTD6 Silas Projectile.gif|thumb|200px|Silas using his main attack]] | ||
Silas's main attack creates an orb of magical ice and then launches it towards its target. The orb has 10 [[pierce]] and seeks out Bloons and accelerates over time; it has a slow turning speed, but if it hits a Bloon, it instantly turns towards the next closest Bloon. It has [[Camo detection]] by default. | Silas's main attack creates an orb of magical ice and then launches it towards its target. The orb has 10 [[pierce]] and seeks out Bloons and accelerates over time; it has a slow turning speed, but if it hits a Bloon, it instantly turns towards the next closest Bloon, similar to a ricocheting attack. It has [[Camo detection]] by default. | ||
On contact, the orb has a different effect depending on the Bloon's state: | On contact, the orb has a different effect depending on the Bloon's state: | ||