Silas (BTD6): Difference between revisions
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|Damage to frozen Bloons increases to +10. (This level does not increase pierce, despite what the description states.) | |Damage to frozen Bloons increases to +10. (This level does not increase pierce, despite what the description states.) | ||
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===Ice Walls=== | ===Ice Walls=== | ||
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|Attack cooldown reduces from 10 seconds to 5 seconds, effectively doubling the rate Silas spawns Ice Walls at. | |Attack cooldown reduces from 10 seconds to 5 seconds, effectively doubling the rate Silas spawns Ice Walls at. | ||
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===White Bloon debuffs=== | ===White Bloon debuffs=== | ||
At Level 5, Silas produces a map-wide affect that gives {{BTD6 dt|Cold}}, {{BTD6 dt|Glacier}}, and {{BTD6 dt|Frigid}} attacks a 50% chance to ignore the immunities of [[White Bloon (BTD6)|White]] and [[Zebra Bloon (BTD6)|Zebra Bloons]], working in the same way [[Striker Jones (BTD6)|Striker Jones]] does for Black Bloons. This chance is applied separately for each Bloon, so, for example, a freezing shot that hits two White Bloons may damage one White Bloon but not the other. The immunity is completely removed starting at level 13.<!-- internally this also affects shatter damage, but that doesn't seem to matter since that type can already pop white? --> | At Level 5, Silas produces a map-wide affect that gives {{BTD6 dt|Cold}}, {{BTD6 dt|Glacier}}, and {{BTD6 dt|Frigid}} attacks a 50% chance to ignore the immunities of [[White Bloon (BTD6)|White]] and [[Zebra Bloon (BTD6)|Zebra Bloons]], working in the same way [[Striker Jones (BTD6)|Striker Jones]] does for Black Bloons. This chance is applied separately for each Bloon, so, for example, a freezing shot that hits two White Bloons may damage one White Bloon but not the other. The immunity is completely removed starting at level 13.<!-- internally this also affects shatter damage, but that doesn't seem to matter since that type can already pop white? --> | ||
=== Global-range buffs === | |||
[[File:BTD6 BuffIconSilasLvl5.png|50px|right]] | |||
*At level 5, Silas unlocks a global-range [[buff]] that increases the [[freeze]] duration of other towers (not himself) by +50%, increasing to +200% at level 20. It affects [[Ice Monkey (BTD6)|Ice Monkey]]s, [[Ball Lightning (BTD6)|Ball Lightning]], [[Monarch of Storms]], [[Tidal Chill]], [[Riptide Champion]], [[Arctic Knight]], [[Popseidon]], and Cold Sentries from [[Sentry Expert (BTD6)|Sentry Expert]]. | |||
*At level 8, Silas unlocks a buff that increases the range of all Ice Monkeys on the map by a flat +5 units. | |||
*At level 13, Silas unlocks a buff that applies a 25% [[discount]] to tier 5 [[upgrade]]s for all Ice Monkeys on the map, and allows the player to have two Ice Monkeys with the same tier 5 upgrade at once (similar to {{BTD6 mk|Master Double Cross}}, but the player can choose any upgrade path). | |||
=== Extra XP === | === Extra XP === | ||