Gizmo: Difference between revisions
m Added Bloons TD6 category for now,someone should make a Map Properties in Bloons TD6 subcategory thats inside the Maps in BTD6 category and add this to it but I lack the perms |
this category makes more sense imo |
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'''Gizmos''' are [[ | {{screenshot needed}} | ||
'''Gizmos'''<ref>{{cite|url=https://www.reddit.com/r/btd6/comments/1byn7oh/update_bloons_td_6_v420_update_notes/|title=Update: Bloons TD 6 v42.0 - Update Notes!|publisher=Reddit|retrieved=7 sept 2025}}</ref> are interactive elements on [[map]]s in [[Bloons TD 6|''Bloons TD 6'']]. Their location and function varies. Many of them cost [[cash]] to activate, similar to [[removable]]s, and are not affected by the [[difficulty]]. Gizmos that cost cash are similarly affected by the Removable Cost Rate [[challenge rule]], and setting it to "disabled" also disables gizmos that do not cost cash. | |||
== List of maps with gizmos == | == List of maps with gizmos == | ||
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[[Workshop (BTD6)|Workshop]] has two gizmos: One which enables track extensions to force Bloons to take a longer path, and one to slow down Bloons. Both gizmos start out free but increase in cost each time they are used. | [[Workshop (BTD6)|Workshop]] has two gizmos: One which enables track extensions to force Bloons to take a longer path, and one to slow down Bloons. Both gizmos start out free but increase in cost each time they are used. | ||
== | ==References== | ||
{{references}} | |||
==Navigation== | |||
{{ | {{BTD6 nav}} | ||
[[Category:Game mechanics in BTD6]] | |||
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