Glass Bloon (BTD6)
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| Health | 20 | |
|---|---|---|
| RBE | 89(normal) | |
| Layers | 9 | |
| Strong priority | 7 | |
| Speed | 88 units per second (×3.52 Red Bloon speed) | |
| Radius | 8 units | |
| Immunity | Energy, Plasma, Fire, Frigid | |
| Parent of | Zebra Bloon ×1, Regrow Zebra Bloon ×1, Camo Zebra Bloon ×1 | |
| Child of | — | |
The Glass Bloon is a type of Bloon in the Frontier Legends DLC for Bloons TD 6. They have the same immunities as a Purple Bloon, have 20 health, and additionally cause immune projectiles to bounce off of them. When popped, they release 1 Zebra Bloon, 1 Camo Zebra Bloon, and 1 Regrow Zebra Bloon (which cannot regrow back into a Glass Bloon). Glass Bloons have the same targeting priority as Zebra Bloons and Lead Bloons.
Internally, there is a specific damage type that Glass Bloons are immune to (which is applied to Energy and Plasma attacks); however, the Bloon itself also has purple properties, giving it additional immunity to Fire and Frigid attacks as well. It is currently unknown if this is a bug or intended behavior because the overlap makes it no different to a Purple Bloon.
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Undamaged
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Damage phase 1
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Damage phase 2
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Damage phase 3
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Damage phase 4
Quotes
— Version 52.0 patch notes
— Scout in Frontier Legends
— Text upon encountering a Glass Bloon for the first time.
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