Update history:Bloons Card Storm/Version 3.3
Version 3.3 is a minor update to Bloons Card Storm v3.0. It introduced balance changes to address the aggro meta.
Changes
| “ | Obyn is now suffering from hyper aggro decks in concert with the nerfs to his Shields (*cough* Nature’s Favor *cough*). His Wolves have always struggled to see much play, so we’re buffing their attack to see if they can help him out early game. — Update notes |
” |
- Wolf: Attack Power increased ― 20 → 30
| “ | Zee Jay is still slightly too strong after our last tweaks, and in particular his Rad Bloon is scaling a little too much. We’re bringing the base Health as well as the scaling Health down from 70 to 60 and will continue to monitor his winrate from here. — Update notes |
” |
- Rad Bloon: base Health reduced ― 70 → 60
- Rad Bloon: bonus Health per Rad Token reduced ― +70 → +60
- Rad Bloon: no longer displays the icon for Basic Bloons instead of Large Bloons (undocumented) (bug fix)
| “ | Both of these Monkeys are very underutilized, so we’re buffing them a little. — Update notes |
” |
- Attack Power modifier increased ― +15 → +20
- Base Attack Power increased ― 20 → 25
- Defender modifier increased ― +10 → +15
| “ | Booster Bloon packs a little too much punch for its cost, so we’re bringing its own Health down a little. Meanwhile, we like the possibilities of Buddy and Signal Bloons but they aren’t seeing much play. Buddy Bloon should stick around a little more now and Signal Bloon gains an extra charge. — Update notes |
” |
- Health reduced ― 70 → 50
- Note: Boost effect unaffected
- Delay increased ― 2 → 3
- Note: This allows Buddy Bloon to keep its On Play effect for longer
- Health increased ― 50 → 75
- Note: Shield unaffected
- Charges increased ― 1 → 2
| “ | This defense was definitely not quite desperate enough! — Update notes |
” |
- Attack Power modifier increased ― +10 → +25
- "Replaced missing image for upcoming Season 3"
Descriptions
App Store / Google Play
| “ | Update 3.0 + Bug Fixes[fn 1] | ” |
Update notes on Reddit
| “ | A small mid-season balance patch and a bug fix in preparation for the switch from Season 2 to Season 3. Let us know what you think about the changes and what cards you’d like to see nerfed or buffed in future! | ” |
Footnotes
- ↑ The rest of the update notes are identical to those of version 3.0.
References
External links
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