Bloons Supermonkey (series)
Bloons Supermonkey (also parsed as Bloons Super Monkey) is a series of vertically scrolling shooter games developed by Ninja Kiwi as a spinoff to the Bloons TD series, the first spinoff of the TD series specifically and the third series of games within the Bloons franchise. The player controls a Super Monkey who must pop waves of Bloons which in turn drop Blops. Blops are used to buy weapon upgrades to increase his damage and/or allow him to pop specific Bloon types.
The series consists of two Flash games released in 2010 and 2013 and a 3D remake of the second game for mobile devices released in 2016.
Gameplay
The Bloons Supermonkey series are top-down vertically scrolling shooters. The player controls the movement of a Super Monkey that automatically fires his weapons. The goal is to pop several waves of Bloons. In Bloons Supermonkey 2, as the game progresses, stronger Bloons with resistances to certain kinds of weaponry start appearing more frequently. Both games have MOAB-Class fights – Bloons Super Monkey features the MOAB and BFB, while Bloons Supermonkey 2 contains conventional MOABs and Boss Bloons that spawn additional Bloons and, in the mobile version, inflict debuffs on Super Monkey. If a Boss Bloon escapes a level, the level is lost.
Bloons drop Blops that can be used to buy upgrades for Super Monkey's weapons, either via the pause screen (for the Flash titles) or the lab menu outside of a level (for the mobile remake).
The player earns a rank depending on the amount of Blops collected. In Bloons Super Monkey, the ranks are represented as Bronze, Silver, and Gold trophies that add to the score at the end of the game. In Bloons Supermonkey 2, these are represented as medals spanning from Bronze to Diamond. A Bronze medal/trophy is required to win a level in all games, while in Bloons Supermonkey 2 certain levels require a set amount of medals of a certain quality to unlock, encouraging the player to replay past levels.
Super Monkey is usually restricted to three weapon types. In Bloons Super Monkey, he only has three weapons (Darts, Boomerangs and Plasma), while Bloons Supermonkey 2 introduces weapon paths for Bombs and Magic. While Super Monkey is the only playable character in the Flash games, the mobile version of 2 introduces the unlockable characters Ice Monkey, Storm Monkey and Dr. Monkey, which each have access to their own weapon types in addition to most of the standard ones.
Each game is split into several zones with even more levels each, the amount increasing and terminology changing with each installment – Bloons Super Monkey has a single zone with five stages which each have three levels for a total of fifteen levels, the Flash version of Bloons Supermonkey 2 has four zones with five stages each for a total of twenty levels, and the mobile version has four worlds with a varying amount of levels each for a total of 100 levels.