Trait

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Revision as of 19:44, 3 December 2025 by Polavux (talk | contribs) (Created page with "{{image needed}} {{stub}} '''Traits''' are a game mechanic in the ''Frontier Legends'' DLC of ''Bloons TD 6''. ==List of Traits== {|class="wikitable" !Icon !Text !Tier !Rarity !Excluded towers |- | |id="AccuracyTrait"|'''Cross-eyed'''<br>Shot spread 100% |1 |0 |Boomerang Monkey, Spike Factory, Beast Handler |- | |id="AccuracyTrait"|'''Clumsy'''<br>Shot spread 50% |2 |0 |Boomerang Monkey, Spike Factory, Beast Handler |- | |id="AccuracyTrait"|'''Straight Shooter''...")
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Traits are a game mechanic in the Frontier Legends DLC of Bloons TD 6.

List of Traits

Icon Text Tier Rarity Excluded towers
Cross-eyed
Shot spread 100%
1 0 Boomerang Monkey, Spike Factory, Beast Handler
Clumsy
Shot spread 50%
2 0 Boomerang Monkey, Spike Factory, Beast Handler
Straight Shooter
Shot spread -50%
3 0 Boomerang Monkey, Spike Factory, Beast Handler
Crackshot
Shot spread -100%
4 0 Boomerang Monkey, Spike Factory, Beast Handler
Laggard
80% Attack Speed
1 0
Encumbered
90% Attack Speed
2 0
Quickshot
115% Attack Speed
3 0
Rapid-fire
130% Attack Speed
4 0
Twister
Projectiles wiggle around with 20% Blowback chance (Not MOABs)
3 2
Dust-devil
Projectiles wiggle around with 50% Blowback chance (Not MOABs)
4 2
Zinger
Projectiles bounce off Blocking Objects and Map Borders
4 2 Ice Monkey, Mortar Monkey, Spike Factory, Beast Handler
True-eye
Can see Camo and deals +1 Damage to them
3 1
Red-wristed
Can see Camo and deals +100% Damage to them
4 1
Boot-draggin'
Costs +50% Stamina to place
1 1
Slow-ridin'
Costs +30% Stamina to place
2 1
Itchin’
Costs -30% Stamina to place
3 1
Rarin’
Costs -50% Stamina to place
4 1
Keen-eye
Chance to crit for +100% Damage
3 1 Glue Gunner
Razor-eye
Chance to crit for +200% Damage
4 1 Glue Gunner
Feeble
60% Damage
1 1
Weak
80% Damage
2 1
Powerful
125% Damage
3 1
Brutal
150% Damage
4 1
Patient
Attacks faster the closer Bloons are to leaking up to 30%
3 2
Seein'-red
Attacks faster the closer Bloons are to leaking up to 60%
4 2
Firestarter
Has a chance to set Bloons on fire for 1 Damage per second, for 4.5s
3 2
Guns-blazin'
Has a chance to set Bloons on fire for 3 Damage per second, for 6s
4 2
Adhesive
Chance to coat Bloons in molasses, slowing by 40% for 1.5s. Less effective on MOAB-Class Bloons
3 2
Molasses
Chance to coat Bloons in molasses, slowing by 40% for 6s. Less effective on MOAB-Class Bloons
4 2
Bananite glutton
Bananite earnt -10% while in Posse
1 2
Greedy
Bananite earnt -5% while in Posse
2 2
Covetous
Bananite earnt +5% while in Posse
3 2
Lustrous
Bananite earnt +10% while in Posse
4 2
Pathfinder
Projectiles now seek out Bloons with turn strength 180
3 3 Ice Monkey, Mortar Monkey, Spike Factory, Beast Handler
Waymaker
Projectiles now seek out Bloons with turn strength 270
4 3 Ice Monkey, Mortar Monkey, Spike Factory, Beast Handler
Cold-leaded
Chance to Freeze non MOAB-Class Bloons for 1s
3 2
Frostbrand
Chance to Freeze non MOAB-Class Bloons for 3s
4 2
Bowie
Gains a 25% chance for projectiles to produce ricocheting blades
3 3
Fanged
Gains a 65% chance for projectiles to produce ricocheting blades
4 3
Kickin'
Knocks back Bloons with 50% power. Heavier targets by 20% of that amount
3 3
Big-boot
Knocks back Bloons with 100% power. Heavier targets by 20% of that amount
4 3
Exile
A Monkey on the outs. Attack Speed, Range, Accuracy, and Projectile Speed heavily reduced.
1 3
Outlaw
A Monkey who shuns good society. Attack Speed, Range, Accuracy, and Projectile Speed slightly reduced.
2 3
Renowned
A well liked Monkey 'round these parts. Attack Speed, Range, Accuracy, and Projectile Speed slightly improved.
3 3
Legend
A Legendary Monkey, known across the Frontier. Attack Speed, Range, Accuracy, and Projectile Speed heavily improved.
4 3
Red-eyed
Can pop all Bloon types. Stamina costs increased 200%
3 3 Glue Gunner, Alchemist
Hell-bent
Can pop all Bloon types. Stamina costs increased 100%
4 3 Glue Gunner, Alchemist
Yellow-bellied
Deals 75% Damage to MOABs and Boss Bloons
2 1
Take-down
Deals 125% Damage to MOABs and Boss Bloons
3 1
Big-blimp-hunter
Deals 150% Damage to MOABs and Boss Bloons
4 1
Cloudstride
Towers placed within 30 radius ignore Land & Water rules
3 3
Skywalker
Towers placed within 50 radius ignore Land & Water rules
4 3
Rooted
Cannot retreat, Damage +0% & Attack Speed +0%
2 2
Monkey-glue
Cannot retreat, Damage +20% & Attack Speed +10%
3 2
Banana-bond
Cannot retreat, Damage +50% & Attack Speed +20%
4 2
Hollow-iron
50% Pierce
1 0
Soft-shot
70% Pierce
2 0
Piercing
135% Pierce
3 0
Heavy-puncha
170% Pierce
4 0
Peashooter
60% Projectile & explosion size
1 0
Popgun
80% Projectile & explosion size
2 0
Slugga
120% Projectile & explosion size
3 0
Cannonball
140% Projectile & explosion size
4 0
Sluggish
50% Projectile Speed
1 0 Mortar Monkey, Spike Factory
Slovenly
75% Projectile Speed
2 0 Mortar Monkey, Spike Factory
Bullet-time
150% Projectile Speed
3 0 Mortar Monkey, Spike Factory
Quicksilver
200% Projectile Speed
4 0 Mortar Monkey, Spike Factory
Purple-coat
Can pop Purple Bloons, and deals +1 Damage to them
3 1
Purple-peacock
Can pop Purple Bloons, and deals +100% Damage to them
4 1
Blind
70% Range
1 0 Sniper Monkey, Monkey Ace, Heli Pilot, Mortar Monkey, Dartling Gunner
One eye'd
85% Range
2 0 Sniper Monkey, Monkey Ace, Heli Pilot, Mortar Monkey, Dartling Gunner
Spotter
120% Range
3 0 Sniper Monkey, Monkey Ace, Heli Pilot, Mortar Monkey, Dartling Gunner
Longshot
135% Range
4 0 Sniper Monkey, Monkey Ace, Heli Pilot, Mortar Monkey, Dartling Gunner
Phantom
Stamina Costs +25% and retreating freezes most surrounding Bloons
1 0
Survivor
Stamina Costs +10% and retreating freezes most surrounding Bloons
2 1
Ambusher
Stamina Costs -10% and retreating freezes most surrounding Bloons
3 2
Escapist
Stamina Costs -25% and retreating freezes most surrounding Bloons
4 3
Rebound
Tower projectiles now Ricochet off Bloons up to 2 times
3 2 Ice Monkey, Mortar Monkey, Spike Factory, Beast Handler
Ricochet
Tower projectiles now Ricochet off Bloons up to 10 times
4 2 Ice Monkey, Mortar Monkey, Spike Factory, Beast Handler
Medic
Gain +10 Mana Shield after every round
3 1
Doc
Gain +20 Mana Shield after every round
4 1
Microscopic
50% Footprint
1 1
Tiny
75% Footprint
2 1
Oversize
125% Footprint
3 1
Big ol'
150% Footprint
4 1
Primer
Chance to attach bombs to Bloons, dealing 15 Damage after 3s
3 1
Detonator
Chance to attach bombs to Bloons, dealing 30 Damage after 3s
4 1
Nullifier
Can pop Black and White Bloons and deals +1 Damage to them
3 1
Neutralizer
Can pop Black and White Bloons and deals +100% Damage to them
4 1
Friendly
Chance to spawn 2 friendly Zombie Bloons from projectiles
3 3
Undertaker
Chance to spawn 5 friendly Zombie Bloons from projectiles
4 3