User:Polavux/Technical:Bloons TD 5 (multiplatform)/Bloons

Revision as of 18:03, 11 May 2025 by LowoTV (talk | contribs) (im pretty sure thats everything about bloons one needs to know)
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Bloon Properties

Key Description Type Required? Behavior when absent
InitialHealth The amount of health a bloon has without modifiers. Number
SpriteFile String
BaseSpeed The base speed of the bloon. Number
SpeedMultiplier The amount to multiply the BaseSpeed by. Number
RBE The Red Bloon Equivalent of the bloon. It is used for the RBE of a round and how many lives a bloon should leak. Number
ChildBloons The bloons that spawn when this bloon is popped. Array of strings
SpriteFilesAtDamageLevels The sprites that show when a bloon has a certain amount of health left. Array of array of strings and numbers
StatusImmunity A list of status effects the bloon is immune to. Array of strings
DamageImmunity A list of damage types the bloon is immune to. Array of strings
CanGoUnderground Boolean
ApplyStatus Applies statuses to the bloon itself and its children. Array of strings
ApplyChildStatus Applies statuses to the bloon's children Array of strings
Scale Number
Radius Number
HitAddon Number
BloonAbility Array of Strings