Darts are a type of weapon in Bloons Supermonkey 2. They are equippable to all monkeys except Ice Monkey. Dart weapons are resisted by Lead Bloons and, in the mobile version, frozen Bloons.

The Gunner's attack is considered a Dart weapon and benefits from Dart research.

Weapons

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Arm weapons

Dart Shooter
Cost:  1,000
[[File:|50x50px|link=Dart Shooter]] + Fast and Accurate
- Can't pop lead
Faster Firing
Cost:  3,500
[[File:|50x50px|link=Faster Firing (BSM2) (arm)]] + Faster Firing Speed
Double Shot
Cost:  11,000
[[File:|50x50px|link=Double Shot (BSM2)]] + Fires 2 Darts
Flechette Darts
Cost:  28,000
[[File:|50x50px|link=Flechette Darts (arm)]] + Darts split into 3 on impact
Triple Shot
Cost:  58,000
[[File:|50x50px|link=Triple Shot (BSM2)]] + Fires 3 Darts
Spikey Shots
Cost:  170,000
[[File:|50x50px|link=Spikey Shots]] + Increased Pierce
+ x2 Damage to Ceramics
Dart Ace
Cost:  335,000
[[File:|50x50px|link=Dart Ace]] + Continuous Fire
+ Short Recharge

Core weapons

Dart Burst
Cost:  1,000
[[File:|50x50px|link=Dart Burst]] + Fires 8 darts in radius
- Can't pop lead
Faster Firing
Cost:  5,000
[[File:|50x50px|link=Faster Firing (BSM2) (core)]] + Faster Firing Speed
Double Burst
Cost:  12,000
[[File:|50x50px|link=Double Burst]] + Fires 16 Darts
Flechette Darts
Cost:  30,000
[[File:|50x50px|link=Flechette Darts (core)]] + Darts split into 3 on impact
Triple Burst
Cost:  54,000
[[File:|50x50px|link=Triple Burst]] + Fires 24 Darts
Spikey Burst
Cost:  172,000
[[File:|50x50px|link=Spikey Burst]] + Increased Pierce
+ x2 Damage to Ceramics
Spikey Chaos
Cost:  340,000
[[File:|50x50px|link=Spikey Chaos]] + Massive Damage
+ Long Duration

Arm weapons

Dart Shooter
Cost:  0
[[File:|50x50px|link=Dart Shooter]] Standard issue to all Super Monkeys
(Weakness: lead bloons)
Faster Firing
Cost:  175
[[File:|50x50px|link=Faster Firing (BSM2) (arm)]] Gas vented dart shooters fire significantly faster
Double Shot
Cost:  550
[[File:|50x50px|link=Double Shot (BSM2)]] Second dart stream for the win!
Flechette Darts
Cost:  1,400
[[File:|50x50px|link=Flechette Darts (arm)]] Darts splinter into bloon-popping flechettes on impact
Triple Shot
Cost:  2,900
[[File:|50x50px|link=Triple Shot (BSM2)]] Three full dart streams of popping madness
Spikey Shots
Cost:  8,500
[[File:|50x50px|link=Spikey Shots]] All shots become spiked balls - bigger, more popping power, and double damage to ceramics
Dart Ace
Cost:  16,750
[[File:|50x50px|link=Dart Ace]] Activated ability - Dart-blasting B12 flies escort, recharges over a short duration
Once purchased, click to toggle On and Off

Core weapons

Dart Burst
Cost:  50
[[File:|50x50px|link=Dart Burst]] Close proximity burst of 8 darts. (Weakness: lead bloons)
Faster Firing
Cost:  250
[[File:|50x50px|link=Faster Firing (BSM2) (core)]] Nanomonkeys load darts more quickly for faster bursts
Double Burst
Cost:  600
[[File:|50x50px|link=Double Burst]] Doubled firing ports now shoot 16 darts
Flechette Darts
Cost:  1,500
[[File:|50x50px|link=Flechette Darts (core)]] Burst darts break into sharp slivers for extra poppage
Triple Burst
Cost:  2,700
[[File:|50x50px|link=Triple Burst]] Upgraded to 24 dart burst for massive close quarter popping
Spikey Burst
Cost:  8,600
[[File:|50x50px|link=Spikey Burst]] Transdimensional shrinkifiers squeeze spiked balls into your burst shooters, which hit more and do more damage
Spikey Chaos
Cost:  17,000
[[File:|50x50px|link=Spikey Chaos]] Activated Ability - Massive burst of spiked balls that bounce off the screen borders
Once purchased, click to toggle On and Off

Research

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Strategy

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Template:BSM2M achievement list by name

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