Double Green Bloon

Double Green Bloon
Card art of Double Green Bloon
Double Attack
Wait, there isn't a green corner!
Class Basic
Card Pack Classic
Rarity Uncommon
Keywords Double Attack
Introduced Full Playable test
Stats
Cost Gold 4 Health 90
Charges 2 Delay 1

Double Green Bloon is a Basic Bloon card in Bloons Card Storm. It attacks twice if it hits the opposing Hero.

The card artwork depicts a Double Green Bloon smashing a rock with its right Bloon. Fragments of rock are spread in many directions. Blurs are shown on the fragments of rock, suggesting these fragments are moving quickly.

Tips

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  This article or section is outdated and needs to be updated to reflect recent updates or newly available information. You can help out by editing this article.
The editor who added this notice elaborates: Possibly aggro better? v6.4 buff
This section was last updated for: version 6.2
  • Double Green costs twice as much as a Green Bloon or a Swarm Green Bloon, but still has 2 charges and pairs well with health boosts such as Fortify. However, the Double Yellow Bloon usually overshadows it due to virtue of highest HP 1-delay Double Bloon.
    • Similarly to playing two Greens, playing one Double Green is enough Bloontonium for unlocking Amelia's Bloon Shield.
  • Double Yellow Bloon is generally better for OTK decks, but Double Green is a slightly cheaper option that only has 20 less Health (40 less damage).
  • If paired with Zee Jay's Passive Enhancements, a Double Green combined with three Fortify and Quick Ready does exactly enough damage to OTK an opponent without shields, Defenders, the passives of Quincy or Adora, or 0-delay stoppers.

Update history

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Version 0.8 (build 177)

  •   Health reduced ― 90 → 80
“
Because the Doubles are just so weak in terms of health, and they didn't even do more damage than their counterparts. [...] Of course, you're supposed to use the health buffers to make it do more damage, but the fact that double Bloons did less damage was always kind of strange.
— u/No-Appearance1780's commentary, 1:22–3:41 (with most disfluencies removed)
”
  •   Health increased ― 80 → 90

Development

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For Version 6.4, Double Red, Double Blue, Double Green, and Double Ceramic all had their health increased by 10 in order to improve their viability without dependence on health buffs.[1] Although not stated in the commentary by OdysseyTOS, cost nerfs to Eerie Lifeforce have removed a niche where Double Green with Eerie Lifeforce can OTK for exactly 20 Gold with two Quick Ready and that Power.

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In other languages

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This section was last updated for: version 3.2
Name
Language Text Notes
Danish Dobbelt grøn bloon —
German Doppelter grüner Bloon —
Spanish (Latin America) Bloon verde doble —
French Bloon vert double —
Italian Bloon verde doppio —
Japanese ダブル緑ブルーン —
Korean 이중 초록 풍선 —
Norwegian Dobbelt grønn bloon —
Polish Podwójny zielony blon —
Portuguese (Brazil) Bloon Verde Duplo —
Russian Двойной зеленый шар —
Swedish Dubbel Grön Bloon —
Chinese (traditional) 雙重綠氣球 —
Flavor
Language Text Notes
Danish Vent, der er ikke et grønt hjørne! —
German Moment, es gibt gar keine grüne Ecke! —
Spanish (Latin America) Un momento: ¡no existe la esquina verde! —
French Hé, il n’y a pas de coin pour les verts ! —
Italian Un momento! L'angolo verde non esiste! —
Japanese ちょっと待って、緑コーナーなんてない! —
Korean 녹코너 같은 건 없는데! —
Norwegian Vent, det er ikke noe grønt hjørne! —
Polish Chwila, przecież nie ma zielonego narożnika! —
Portuguese (Brazil) Espera aí, não tem um canto verde! —
Russian Стоп, а зеленого угла-то нет! —
Swedish Vänta lite, det finns inget grönt hörn! —
Chinese (traditional) 等等,哪來的綠色角落! —

References

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