List of upgrades in Battles

This article lists all upgrades in Bloons TD Battles. Costs do not factor in discounts.

Flash version

edit
Text Tower Path Tier Cost
 More Bananas
Grows 6 bananas each round instead of 4.
Banana Farm 11$300
 Banana Plantation
Grows 13 bananas each round.
2$1,400
 Banana Republic
Generates 25 bananas every round!
3$3,200
 Banana Research Facility
Produces 10 boxes of bananas every round. Each box is worth 300 cash.
4$15,000
 Long Life Bananas
Bananas last 20 seconds instead of the usual 10.
21$250
 Valuable Bananas
Each banana or box of bananas is worth 50% more cash.
2$4,000
 Monkey Bank
Generates $675 cash each round which gets stored. Earns 10% interest each round and holds up to 7500 cash. Withdraw the cash at any time.
3$3,200
 Banana Investments Advisory
The investments advisory generates $1500 each round and earns 20% interest on uncollected funds. Withdraw the cash at any time, can hold up to $30,000.
4$5,500
 Extra Range
Gives tower longer attack range.
Bomb Tower 11$200
 Frag Bombs
Each explosion throws out 8 sharp fragments that pop even more bloons.
2$300
 Cluster Bombs
Throws out secondary bombs instead of frags - causing widespread explosive poppage.
3$800
 Bloon Impact
Impacts from this tower become so violent, bloons become stunned for a short time when they are hit.
4$4,000
 Bigger Bombs
Shoots much larger bombs than normal, they have a larger blast area and more popping power.
21$400
 Missile Launcher
Converts the tower into a missile launcher - the missiles have higher velocity, longer range, more popping power, and faster shooting.
2$400
 MOAB Mauler
MOAB maulers are special missiles that wreak havoc on MOAB-class bloons, inflicting x10 damage.
3$900
 MOAB Assassin
MOAB Assassin Ability: super deadly missile seeks the nearest MOAB-class bloon and destroys it instantly. Does 1000 damage to ZOMG bloons instead of destroying them.
4$3,200
 Multi-Target
Boomerangs can now pop 7 bloons each.
Boomerang Thrower 11$250
 Glaive Thrower
Throws glaives instead of boomerangs - they're sharper, faster, and more poptastic.
2$280
 Glaive Riccochet
The glaives from this tower will automatically bounce from bloon to bloon as long as there is one close by.
3$1,350
 Glaive Lord
Creates two permanent glaives that orbit round the tower, shredding almost anything that touches them. Glaive Lord can attack Camo Bloons.
4$4,500
 Sonic Boom
Sonic boomerangs can smash through frozen bloons.
21$100
 Red Hot 'Rangs
Red hot boomerangs can melt through lead bloons.
2$150
 Bionic Boomer
This tower replaces its arm with a super strong bionic arm. The Bionic Boomer throws boomerangs twice as fast.
3$1,600
 Turbo Charge
Turbo Charge Ability: increase attack speed to hypersonic for 10 seconds.
4$3,000
 Long Range Darts
Makes the Dart Monkey shoot further than normal.
Dart Monkey 11$90
 Enhanced Eyesight
Increase attack range even further and allows Dart Monkey to shoot Camo Bloons.
2$120
 Spike-o-pult
Converts the Dart Monkey into a Spike-o-pult, a powerful tower that hurls a large spiked ball instead of darts. Good range, but slower attack speed. Each ball can pop 18 bloons.
3$500
 Juggernaut
Hurls a giant unstoppable killer spiked ball that can pop lead bloons and excels at crushing ceramic bloons.
4$1,500
 Sharp Shots
Can pop 1 extra bloon per shot.
21$140
 Razor Sharp Shots
Can pop 2 extra bloons per shot.
2$170
 Triple Darts
Throws 3 darts at a time instead of 1.
3$330
 Super Monkey Fan Club
Super Monkey Fan Club Ability: Converts up to 10 nearby dart monkeys into Super Monkeys for 15 seconds
4$8,000
 Focused Firing
Greatly reduces the spread of the gun.
Dartling Gun 11$250
 Faster Barrel Spin
Makes gun fire much faster.
2$1,200
 Laser Cannon
Converts the gun into a super powerful laser cannon. Blasts from this cannon can pop 13 bloons each, can pop frozen bloons, and have increased attack rate.
3$6,000
 Ray of Doom
The Ray of Doom is a persistent solid beam of bloon destruction.
4$55,000
 Powerful Darts
Makes darts shoot with greater velocity. Darts move faster and can pop 3 bloons each.
21$600
 Depleted Bloontonium Darts
Shoots specially modified darts that can hurt any bloon type.
2$1,000
 Hydra Rocket Pods
Shoots vicious little missiles instead of darts. Hydra rockets have sharp tips that can pop Black Bloons.
3$7,000
 Bloon Area Denial System
The BADS covers a wide area with each shot. Enables the Rocket Storm Ability: Rocket Storm shoots out a missile towards the nearest 100 bloons on screen. Ouch.
4$20,000
 Glue Soak
Glue soaks through all layers of bloons.
Glue Gunner 11$200
 Corrosive Glue
Makes the glue become corrosive, popping bloons every few seconds while glued.
2$300
 Bloon Dissolver
Glue contains an extreme solvent that melts bloons. While glued, bloons will pop twice every second.
3$3,300
 Bloon Liquefier
Pops bloons once before glueing. Contains a super strong dissolving glue that pops bloons ten times every second!
4$6,000
 Stickier Glue
Makes glue effect last much longer.
21$120
 Glue Splatter
Instead of glueing 1 bloon at a time, splatters 6 bloons at a time.
2$2,200
 Glue Hose
Shoots glue more than 3x as fast!
3$2,200
 Glue Striker
Glue Strike Ability: glues all bloons on the screen.
4$4,000
 Enhanced Freeze
This enhanced Ice Tower has a larger freeze area and freezes bloons for longer.
Ice Tower 11$225
 Snap Freeze
The tower freezes so fast the bloons pop once before freezing.
2$400
 Arctic Wind
Super cold aura that slows all bloons that come near the tower. In addition the regular freeze effect of this tower has much larger area.
3$6,500
 Viral Frost
Bloons are frozen so cold that they freeze other bloons that come in contact with them, spreading the freeze like a virus.
4$6,000
 Permafrost
Makes the bloons so cold that they move slowly even after thawing out.
21$100
 Deep Freeze
Freezes 2 layers of bloons instead of 1.
2$350
 Ice Shards
Creates razor sharp pieces of ice on frozen bloons, that when popped, fly out and pop more nearby bloons.
3$2,000
 Absolute Zero
Absolute Zero Ability: freezes the entire screen of bloons for 4 seconds. Does not affect MOAB-class bloons.
4$2,000
 Rapid Fire
Shoots darts more often.
Monkey Ace 11$700
 Sharper Darts
Monkey Ace darts can pop 8 bloons each!
2$500
 Neva-Miss Targeting
Darts seek out and pop bloons intelligently.
3$2,200
 Spectre
Flying fortress of bloon doom.
4$18,000
 Pineapple Present
Drops an exploding pineapple every 3 seconds.
21$200
 Spy Plane
Allows the Monkey Ace to hit camo bloons. Does not grant detection to other towers.
2$350
 Operation: Dart Storm
More darts = win.
3$3,000
 Ground Zero
Ground Zero Ability: drops a single devastating bomb that destroys all bloons on screen except MOAB-class bloons.
4$14,000
 Intense Magic
Shoots larger and more powerful magical bolts.
Monkey Apprentice 11$300
 Lightning Bolt
Unleash the power of lightning to zap many bloons at once.
2$1,200
 Summon Whirlwind
Whirlwind blows bloons off the path away from the exit. Removes ice and glue from bloons however.
3$2,000
 Tempest Tornado
The tempest blows more bloons, faster, further and more often. Also pops bloons once before blowing. Removes ice and glue from bloons however.
4$4,500
 Fireball
The Apprentice adds a powerful fireball attack to its arsenal.
21$300
 Monkey Sense
Allows the Monkey Apprentice to target and pop camo bloons. Does not grant detection to other towers.
2$300
 Dragon's Breath
Spews endless flames at nearby bloons, roasting and popping them with ease.
3$3,600
 Summon Phoenix
Summon Phoenix Ability: Creates a super powerful flying phoenix that flies around wreaking bloon havoc for 20 seconds.
4$5,000
 Faster Shooting
Shoots faster.
Monkey Buccaneer 11$400
 Longer Cannons
Much longer range.
2$180
 Destroyer
Attacks super duper fast!
3$2,200
 Aircraft Carrier
Rapidly launches Monkey Ace pilots that strafe the area with darts.
4$9,000
 Grape Shot
Sprays out a blast of 4 sharp grapes for additional poppage.
21$500
 Crow's Nest
Allows the Buccaneer to detect and target camo bloons. Does not grant detection to other towers.
2$250
 Cannon Ship
Adds a powerful, independently firing cannon to the Buccaneer.
3$1,200
 Monkey Pirates
MOAB Takedown Ability: takes hold of the nearest MOAB-class bloon with a grappling hook and brings it down. ZOMG bloons are immune to this.
4$4,500
 Monkey Beacon
Increases attack range of all towers within Monkey Village radius by 15%
Monkey Village 11$500
 Jungle Drums
Jungle drums inspire nearby towers to attack faster, increasing attack rate by 15%
2$1,500
 Monkey Town
All bloon sends and income boosts will give 20% more income.
3$10,000
 High Energy Beacon
All nearby towers with 'Abilities' have their cooldowns reduced by 20% and adds a powerful energy beam attack.
4$12,000
 Monkey Fort
The Fort increases the popping power of all nearby towers by 1.
21$900
 Radar Scanner
Radar Scanner allows all towers within its radius to be able to detect and target camo bloons.
2$2,000
 Monkey Intelligence Bureau
The Bureau grants special bloon popping knowledge to all nearby towers, allowing them to pop all bloon types.
3$4,300
 M.I.B. Call to Arms
Call to Arms Ability: Doubles the attack speed and popping power of all nearby towers for 10 seconds.
4$24,000
 Increased Accuracy
Makes your mortar shots more accurate.
Mortar Tower 11$200
 Bigger Blast
Heavy ordinance delivers a bigger explosion radius.
2$600
 Bloon Buster
Bloon Buster Mortars smash through 2 layers of bloons at once!
3$650
 The Big One
Devastatingly large explosions, and each pops through 5 layers of bloon.
4$10,000
 Rapid Reload
Increase the attack speed of the Mortar.
21$250
 Burny Stuff
A touch of Monkey napalm pops additional bloons every 2 seconds after impact for 6 seconds.
2$500
 Signal Flare
Camo Bloons popped by this tower permanently lose their camo status, and can be attacked by towers without camo detection.
3$500
 Artillery Battery
Shoots mortar shells 3x as fast. Pop And Awe Ability: bombards the screen for 5 seconds, popping every bloon 1 time per second, and immobilizes all bloons during that time. Does not affect MOAB-class bloons.
4$9,000
 Ninja Discipline
Increases attack range and attack speed.
Ninja Monkey 11$300
 Sharp Shurikens
Shurikens can pop 4 bloons each
2$350
 Double Shot
Extreme Ninja skill enables him to throw 2 shurikens at once
3$850
 Bloonjitsu
The art of Bloonjitsu allows Ninjas to throw 5 shurikens at once!
4$2,750
 Seeking Shuriken
Infuses bloon hatred into the weapons themselves - they will seek out and pop bloons automatically
21$250
 Distraction
Some bloons struck by the Ninja's weapons will become distracted and move the wrong way temporarily.
2$500
 Flash Bomb
Sometimes throws a flash bomb that stuns bloons in a large radius.
3$2,750
 Sabotage Supply Lines
Sabotage Supply Lines Ability: Sabotage the bloons supply lines for 15 seconds. During the sabotage, all recently created and new bloons are crippled to half speed.
4$4,000
 Full Metal Jacket
Shots can pop through 4 layers of bloon - and can pop lead and frozen bloons.
Sniper Monkey 11$350
 Point Five Oh
Shots can pop through 7 layers of bloon!
2$2,200
 Deadly Precision
Extreme accuracy and muzzle velocity cause up to 18 layers of bloon to be popped per shot - enough to destroy an entire ceramic bloon!
3$4,000
 Cripple MOAB
Bullets from this tower temporarily take out propulsion systems of MOAB-class bloons, immobilising them for a short time.
4$7,000
 Faster Firing
Allows Sniper to shoot faster.
21$400
 Night Vision Goggles
Allows Sniper to detect and shoot Camo bloons
2$300
 Semi Automatic Rifle
Allows Sniper to take multiple shots and attack 3x as fast
3$3,500
 Supply Drop
Supply Drop Ability: drops a crate full of cash.
4$12,000
 Bigger Stacks
Generates larger piles of spikes per shot.
Spike Factory 11$700
 White Hot Spikes
Cuts through lead like a hot spike through... lead.
2$900
 Spiked Ball Factory
Modified to produce heavy but viciously sharp spiked balls instead of regular spikes. Do extra damage to ceramic bloons.
3$2,400
 Spiked Mines
Rigged with heavy explosives, the spiked balls are set to go off when they lose all their spikes.
4$12,000
 Faster Production
Increases the rate of spike production.
21$800
 Even Faster Production
By adding sprockets, dongles and widgets, the rate of spike production increases even more.
2$1,250
 MOAB-SHREDR Spikes
Super-Hard-Rending-Engine-Driven-Razors are specially engineered to really hurt MOAB-class bloons.
3$3,000
 Spike Storm
Lays down a thick carpet of spikes over the whole track.
4$6,500
 Laser Blasts
Shoots super powerful lasers instead of throwing darts. Lasers can pop frozen bloons.
Super Monkey 11$3,000
 Plasma Blasts
Plasma vaporizes everything it touches.
2$4,000
 Sun God
It is said that bloons who doth touch the sun shall be cleansed, and then there shalt be peace.
3$14,000
 Temple of the Monkey God
The Temple demands sacrifice. Its arsenal of unstoppable bloon destruction is enhanced and modified by the types of tower sacrificed. Use at your own peril.
4$100,000
 Super Range
Super Monkey with super range = good!
21$1,000
 Epic Range
Why settle for super when you can have EPIC?
2$1,500
 Robo-Monkey
Half Super Monkey, half killer robot of death. Super Monkey's arms become pulse cannons of annihilation, able to aim and target independently from each other.
3$9,000
 Technological Terror
Be proud of this Technological Terror you've constructed. Bloon Annihilation Ability: Destroys all bloons within short radius of tower, completely, and utterly. Does 1000 damage to MOAB-class bloons.
4$25,000
 Faster Shooting
Shoots tacks faster.
Tack Shooter 11$210
 Even Faster Shooting
Shoots tacks even faster!
2$300
 Tack Sprayer
Sprays out 16 tacks per volley instead of the usual 8.
3$500
 Ring of Fire
Upgrade to a fast firing burst tower that shoots a deadly ring of flame instead of tacks.
4$2,500
 Extra Range Tacks
Tacks fly out further than normal.
21$100
 Super Range Tacks
Tacks go much further than normal.
2$225
 Blade Shooter
Converts tower into a blade shooter that shoots out razor sharp blades that are harder for bloons to avoid.
3$680
 Blade Maelstrom
Blade Maelstrom Ability: covers the area in an unstoppable storm of blades.
4$2,700

Mobile version

edit
Text Tower Path Tier Cost
 More Bananas
Grows 3 big bunches of bananas.
Banana Farm 11$400
 Banana Plantation
Grows 7 big bunches each round.
2$1,500
 Banana Republic
Generates 15 big bunches of bananas every round.
3$3,200
 Banana Research Facility
Produces 6 boxes of bananas every round.
4$12,500
 Long Life Bananas
Bananas last 25 seconds instead of the usual 15.
21$250
 Valuable Bananas
Each bunch or box of bananas is worth 50% more cash.
2$3,500
 Monkey Bank
Generates stored cash that earns 10% each round and holds up to $5000.
3$2,800
 Banana Investments Advisory
20% interest each round instead of 10% and storage for $20,000.
4$5,700
 Suckier
Increased suction sucks bloons in faster.
Bloonchipper 11$250
 Heavy Duty Suction
Higher wattage motor allows for sucking in Lead and Ceramic bloons.
2$400
 Triple Layer Blades
Triple layer blade array triply shreds bloons, taking off 3 layers instead of 1.
3$700
 Super Wide Funnel
Wide funnel sucks in MOABs and BFBs and shreds them for up to 3 seconds.
3$4,000
 Omni-Shredder
Extra powerful suction and internal reinforcement can now handle ZOMGs.
4$6,000
 Long Range Suck
Increases suction range.
21$300
 Faster Shred
More efficient componentry decreases the time bloons take to shred.
2$450
 Triple Barrel
Triple barrels provide the most efficient bloon shredding possible.
3$1,600
 Supa-Vac
Supa-vac pulls nearby bloons in then holds them near the tower for 8 seconds.
4$10,000
 Extra Range
Gives tower longer attack range.
Bomb Tower 11$200
 Frag Bombs
Each explosion throws out 8 sharp fragments for more popping.
2$300
 Cluster Bombs
Throws out secondary bombs instead of frags.
3$700
 Bloon Impact
Bloons become stunned for a short time when they are hit.
4$3,600
 Bigger Bombs
Larger blast area and more popping power.
21$300
 Missile Launcher
More velocity and range, more damage, and faster firing.
2$400
 MOAB Mauler
Inflicts x10 damage on MOAB class bloons.
3$900
 MOAB Assassin
Ability: deadly missile seeks the nearest MOAB and destroys it.
4$3,200
 Multi-Target
Boomerangs can now pop 7 bloons each.
Boomerang Thrower 11$175
 Glaive Thrower
Throws sharper, faster, bigger glaives instead of boomerangs.
2$200
 Glaive Riccochet
Glaives now automatically bounce from bloon to bloon.
3$1,200
 Glaive Lord
Two permanent glaives orbit the tower.
4$4,000
 Sonic Boom
Sonic boomerangs can smash through frozen bloons.
21$50
 Red Hot Rangs
Red hot boomerangs can melt through lead bloons.
2$150
 Bionic Boomer
Throws boomerangs twice as fast.
3$1,400
 Turbo Charge
Ability: attacks incredibly fast for 8 seconds.
4$3,000
 Wired Funds
You gain +70 extra money per round.
COBRA 11$400
 Bloon Adjustment
Every 5th neutral Bloon on opponent's side is randomly given regen, camo or +1 rank. (Max Ceramic)
2$650
 Monkey Stim
Decrease Tower Power cooldown by 5 seconds (min 15 seconds).
3$400
 Offensive Push
Next tier of Bloons becomes available to send 1 round earlier than normal.
4$1,750
 Double Tap
Doubles COBRA's attack speed.
21$325
 Attrition
Every 15 seconds either: steal 2 lives from opponent (assault mode) or add 2 lives (defend mode)
2$400
 Finish Him!
Decrease Bloon Power cooldown by 10 seconds (min 10 seconds).
3$400
 Misdirection
Moves highest Bloon in range to your opponent. Cooldown varies based on Bloon type. (Max BFB).
4$3,500
 Long Range Darts
Makes the Dart Monkey shoot further than normal.
Dart Monkey 11$90
 Enhanced Eyesight
Shoots even further and can detect camo.
2$160
 Spike-O-Pult
Catapult fires spiked balls that can pop 40[sic] bloons.
3$500
 Juggernaut
Hurls a giant spiked ball that excels at crushing ceramics.
4$1,900
 Sharp Shots
Can pop 1 extra bloon per shot.
21$140
 Razor Sharp Shots
Can pop 2 extra bloons per shot.
2$170
 Triple Darts
Throws 3 darts at a time instead of 1.
3$475
 Super Monkey Fan Club
Ability: up to 7 nearby dart monkeys go Super for 15 seconds.
4$8,000
 Focused Firing
Greatly reduces the spread of the gun.
Dartling Gun 11$250
 Faster Barrel Spin
Makes gun fire much faster.
2$1,000
 Laser Cannon
Rapid fire plasma can pop 13 bloons each and also pops frozen bloons.
3$6,000
 Ray Of Doom
The Ray of Doom is a persistent solid beam of bloon destruction.
4$50,000
 Powerful Darts
Darts move faster and can pop 4 bloons each.
21$850
 Depleted Bloontonium
Shots can now hurt any bloon type.
2$800
 Hydra Rocket Pods
Shoots vicious little missiles instead of darts.
3$6,500
 Bloon Area Denial System
Ability: shoots missiles toward the nearest 100 bloons on screen.
4$16,000
 Glue Soak
Glue soaks through all layers of bloon.
Glue Gunner 11$150
 Corrosive Glue
Glued bloons pop one layer every few seconds.
2$300
 Bloon Dissolver
Extreme solvents melt two layers every second and stick to MOABs.
3$2,500
 Bloon Liquefier
Pops once instantly and liquifies bloons twice every second.
4$6,000
 Stickier Glue
Makes glue effect last much longer.
21$120
 Glue Splatter
Splatters glue across 7 bloons at a time.
2$600
 Glue Hose
Shoots glue more than 3x as fast and can hit MOABs!
3$2,200
 Glue Striker
Ability: glues everything on the screen temporarily.
4$2,500
 Quad Darts
Shoots 4 darts per volley instead of 2.
Heli Pilot 11$900
 Pursuit
Superior targeting computers enable a powerful new targeting option to pursue bloons across the track.
2$250
 Razor Rotors
Rotor blades rip up bloons on contact, including frozen and lead.
3$1,500
 Apache Dartship
Adds a large missile array and a powerful machine gun.
4$16,000
 Bigger Jets
More powerful jets enable the Heli to move much faster.
21$250
 Enhanced IFR Instruments
Allows Heli Pilot to detect and shoot Camo bloons.
2$300
 Downdraft
Blows bloons away from the Heli.
3$1,500
 Support Chinook
Abilities: drops med and cash crates, or can pick up and reposition most towers.
4$7,500
 Enhanced Freeze
Larger freeze area that freezes bloons for longer.
Ice Tower 11$225
 Snap Freeze
Pops a layer off of each bloon frozen.
2$400
 Arctic Wind
Super cold aura that slows all bloons in its larger radius.
3$6,500
 Viral Frost
Frozen bloons freeze other bloons that come in contact. Can detect camo.
4$7,000
 Permafrost
Bloons move slowly even after thawing out.
21$100
 Deep Freeze
Freezes 2 layers, extending the slow duration.
2$350
 Ice Shards
Razor sharp shards fly out when frozen bloons pop.
3$2,800
 Absolute Zero
Ability: freezes all bloons on screen temporarily.
4$3,500
 Rapid Fire
Shoots darts more often.
Monkey Ace 11$500
 Sharper Darts
Monkey Ace darts can pop 8 bloons each!
2$500
 Neva-Miss Targeting
Darts seek out and pop bloons intelligently.
3$1,800
 Spectre
Flying fortress of bloon doom.
4$16,000
 Pineapple Present
Drops an exploding pineapple every 3 seconds.
21$200
 Spy Plane
Allows the Monkey Ace to hit camo bloons.
2$350
 Operation: Dart Storm
More darts = win.
3$3,300
 Ground Zero
Ability: drops a devastating bomb that destroys all bloons and damages MOAB class.
4$17,000
 Intense Magic
Shoots larger and more powerful magical bolts.
Monkey Apprentice 11$200
 Lightning Bolt
Unleash the power of lightning to zap many bloons at once.
2$1,200
 Summon Whirlwind
Whirlwind blows bloons off the path away from the exit.
3$2,000
 Tempest Tornado
Pops bloons and blows them faster, further and more often.
4$4,200
 Fireball
The Apprentice adds a powerful fireball attack to its arsenal.
21$250
 Monkey Sense
Allows the Monkey Apprentice to hit camo bloons.
2$500
 Dragon's Breath
Spews endless flames at nearby bloons.
3$2,600
 Summon Phoenix
Ability: super powerful phoenix wreaks bloon havoc for 20 seconds.
4$4,000
 Faster Shooting
Shoots its big darts faster.
Monkey Buccaneer 11$400
 Longer Cannons
Much longer range.
2$180
 Destroyer
Attacks super duper fast!
3$1,600
 Aircraft Carrier
Launches fast strafing Monkey Ace pilots.
4$7,000
 Grape Shot
Adds a spray of 4 sharp grapes.
21$600
 Crows Nest
Allows the Buccaneer to hit camo bloons.
2$250
 Cannon Ship
Adds a powerful, independently firing cannon to the Buccaneer.
3$1,200
 Monkey Pirates
Ability: grapples the nearest MOAB and brings it down.
4$4,800
 Sentry Gun
Creates temporary sentry guns and deploys them nearby.
Monkey Engineer 11$500
 Fast Engineering
Increases build speed produces sentry guns more often.
2$350
 Cleansing Foam
Sprays foam that removes camo and regen, and pops leads.
3$550
 Bloon Trap
Trap captures bloons until full; can be emptied for cash.
4$3,800
 9-inch nails
Massive nails pop 8 bloons at once, including frozen bloons
21$450
 Larger Service Area
Shoot further and deploy sentries in a larger area.
2$200
 Sprockets
Increases sentry fire rate appreciably.
3$550
 Overclock
Ability: target tower becomes super powered for 60 seconds.
4$5,200
 Barbed Darts
Allows the Submarine's darts pop up to 4 bloons each.
Monkey Sub 11$300
 Advanced Intel
Allows long range targeting of bloons that are in the radius of your other towers.
2$300
 Submerge and Support
Activate using targeting option to reveal camo bloons in its radius.
3$500
 Reactor
When submerged, removes camo, pops bloons, and reduces water tower cooldowns by 15%.
4$3,000
 Twin Guns
Added twin gun doubles attack speed.
21$450
 Airburst Darts
Airburst darts split into 3 on impact for massively increased popping power.
2$1,000
 Ballistic Missile
Seeks its target over any distance and does extra damage to Ceramic and MOAB class.
3$1,750
 First Strike Capability
Missile Strike on largest bloon. Destroys up to a ZOMG in one go.
4$20,000
 Monkey Beacon
Increases attack range by 15% of all towers in its radius.
Monkey Village 11$500
 Jungle Drums
Jungle drums inspire nearby towers to attack 15% faster.
2$1,300
 Monkey Town
All bloon groups sent against your opponent will give 20% more income change.
3$7,000
 Energy Beacon
Nearby ability cooldowns reduced by 30%.
4$12,000
 Monkey Fort
Increases the pierce of all nearby towers by 1.
21$600
 Radar Scanner
Allows all towers within its radius to hit camo bloons.
2$1,600
 Monkey Intelligence Bureau
Allows all nearby towers to pop all bloon types.
3$2,000
 MIB Call To Arms
Ability: increases attack speed and pierce for towers in radius for 10 seconds
4$22,000
 Increased Accuracy
Makes your mortar shots more accurate.
Mortar Tower 11$200
 Bigger Blast
Heavy ordinance delivers a bigger explosion radius.
2$400
 Bloon Buster
Smash through 2 layers of bloons at once!
3$650
 The Big One
Devastating explosions each pop 5 layers of bloon.
4$7,500
 Rapid Reload
Increase the attack speed of the Mortar.
21$250
 Burny Stuff
Pops additional bloons 2 seconds after impact.
2$750
 Signal Flare
Camo Bloons popped by flares permanently lose their camo.
3$550
 Artillery Battery
Ability: immobilizes and bombards the entire screen for 5 seconds.
4$8,000
 Ninja Discipline
Increases attack range and attack speed.
Ninja Monkey 11$300
 Sharp Shurikens
Shurikens can pop 4 bloons each.
2$250
 Double Shot
Throws 2 shurikens at once.
3$650
 Bloonjitsu
Throws 5 shurikens at once!
4$3,000
 Seeking Shuriken
Shuriken will seek out and pop bloons automatically.
21$250
 Distraction
Some bloons become distracted and move the wrong way.
2$400
 Flash Bomb
Sometimes throws a flash bomb that stuns multiple bloons.
3$2,200
 Sabotage Supply Lines
Ability: For 15 seconds during the sabotage, new bloons are crippled to half speed.
4$5,000
 Full Metal Jacket
Shots can pop through 4 layers of bloon. Can pop lead and frozen.
Sniper Monkey 11$300
 Point Five Oh
Shots can pop through 7 layers of bloon!
2$1,400
 Deadly Precision
Erases 30 layers of bloon per shot - enough to destroy a ceramic.
3$1,800
 Cripple MOAB
Immobilizes MOAB class bloons for a short time.
4$5,000
 Faster Firing
Allows Sniper to shoot faster.
21$350
 Night Vision Goggles
Allows Sniper to detect and shoot Camo bloons.
2$300
 Semi Automatic Rifle
Allows Sniper to take multiple shots and attack 3x as fast.
3$2,400
 Supply Drop
Ability: drops a crate full of cash.
4$7,000
 Bigger Stacks
Generates larger piles of Spikes per shot.
Spike Factory 11$500
 White Hot Spikes
Cuts through lead like a hot spike through... lead.
2$500
 Spiked Ball Factory
Produces sharp spiked balls that do extra damage to ceramics.
3$2,400
 Spiked Mines
Spiked balls explode when they lose all their spikes.
4$9,000
 Faster Production
Increases the rate of Spike production.
21$500
 Even Faster Production
Rate of spike production increases even more.
2$750
 MOAB-SHREDR Spikes
Super-Hard-Rending-Engine-Driven-Razors shred MOAB class bloons.
3$2,400
 Spike Storm
Ability: Lays down a thick carpet of Spikes over the whole track.
4$6,000
 Laser Blasts
Fast firing twin laser beams pop twice as much as before.
Super Monkey 11$2,200
 Plasma Blasts
Plasma vaporizes everything it touches.
2$2,000
 Sun God
It is said that bloons dare not touch the sun.
3$17,000
 Temple Of The Monkey God
Tower sacrifices enhance and modify the Temple's awesome arsenal.
4$100,000
 Super Range
Super Monkey with super range = good!
21$700
 Epic Range
Why settle for super when you can have EPIC?
2$1,000
 Robo Monkey
Half Super Monkey, half killer robot of death.
3$11,000
 Technological Terror
Ability: destroys all bloons within short radius of tower - completely and utterly.
4$20,000
 Faster Shooting
Shoots tacks faster.
Tack Shooter 11$210
 Even Faster Shooting
Shoots tacks even faster!
2$300
 Tack Sprayer
Sprays out 16 tacks per volley instead of the usual 8.
3$500
 Ring Of Fire
Shoots a deadly ring of flame instead of tacks.
4$2,500
 Extra Range Tacks
Tacks fly out further than normal.
21$75
 Super Range Tacks
Tacks go much further than normal.
2$175
 Blade Shooter
Shoots out big razor sharp blades.
3$600
 Blade Maelstrom
Ability: covers the area in a storm of blades.
4$2,800
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