Update history:Bloons TD Battles 2/Version 4.13

Stack of Old Nails icon This article or section needs cleanup to improve the way it presents information and/or comply with the style guide. You can help out by editing this article.
The editor who added this notice elaborates: Get actual Steam date instead of adding the NK announcement on Discord with approximate time
This article or section needs more images.
The editor who added this notice elaborates: artwork of the update
Version 4.13
Artwork representing version 4.13
Build №29228
Steam18th July 2026, 2:05am, NZST

Version 4.12 is the third major update to Bloons TD Battles 2 for 2026. It introduced Club Jammin', as well as balance changes.

Additions

edit

Changes

edit
  This article is in need of research. You can help out by editing this article or discussing your findings on the talk page.
The editor who added this notice elaborates: Find all description changes
The nerf to Blade Shooter was slightly too much. This should allow it to perform better against early rushes.
— Update notes
Tiers Changes
X-3-X Blade Shooter
  • Corrected description ― Switches tacks out for sharp blades that can pop up to 2 additional Bloons. → Switches tacks out for sharp blades that can pop up to 1 additional Bloon.
X-3-X Blade Shooter (and further upgrades)
  •   Main attack: Attack cooldown reduced ― 1.232s → 1.0472s (attack speed increased by 17.65%)
Sniper is picked more often purely because it comes with efficient cash generation, so we are changing that to spread its effectiveness across all three of its paths
— Update notes
Tiers Changes
0-0-0 base tower
1-X-X Full Metal Jacket (and further upgrades)
X-1-X Night Vision Goggles
X-2-X Shrapnel Shot
X-3-X Bouncing Bullet
X-4-X Supply Drop
  •   Attack cooldown reduced ― 1.45s → 1.35s (attack speed increased by 7.41%)
3-X-X Deadly Precision
  •   Bullet: Damage increased ― 20 → 30
  • Updated description stats from "20" to "30"
4-X-X Maim MOAB (further upgrades unaffected)
  •   Bullet: Damage increased ― 30 → 45
X-2-X Shrapnel Shot
  •   Upgrade cost increased ― $250 → $300
X-2-X Shrapnel Shot (and further upgrades)
  •   Shrapnel: Bonus Camo damage decreased ― +2 → +1 (bug fix)
X-4-X Supply Drop
  •   Crate: Cash value decreased ― $2000 → $1750
X-5-X Elite Sniper
  •   Crate: Cash value decreased ― $5000 → $4500
X-5-0 Elite Sniper
  •   Attack cooldown reduced ― 0.58s → 0.54s (attack speed increased by 7.41%)
0-5-1 Elite Sniper + Fast Firing
  •   Attack cooldown reduced ― 0.406s → 0.378s (attack speed increased by 7.41%)
0-5-2 Elite Sniper + Even Faster Firing
  •   Attack cooldown reduced ― 0.2842s → 0.2646s (attack speed increased by 7.41%)
X-X-1 Fast Firing
  •   Attack cooldown reduced ― 1.015s → 0.945s (attack speed increased by 7.41%)
X-X-2 Even Faster Firing
  •   Attack cooldown reduced ― 0.7105s → 0.6615s (attack speed increased by 7.41%)
X-X-3 Semi-Automatic
  •   Upgrade cost reduced ― $2,200 → $2,100
  •   Attack cooldown reduced ― 0.23680965s → 0.22047795s (attack speed increased by 7.41%)
0-2-3 Semi-Automatic + Shrapnel Shot (and further upgrades)
  •   Shrapnel: Pierce decreased ― 3 → 2
X-X-4 Full Auto Rifle
  •   Attack cooldown reduced ― 0.11840483s → 0.11023898s (attack speed increased by 7.41%)
X-X-5 Elite Defender
  •   Attack cooldown reduced ― 0.05920241s → 0.05511949s (attack speed increased by 7.41%)
Merchantmen have been too powerful as early game defence and money making. We are making it more of an investment to get the Merchantman while keeping their efficiency the same
— Update notes
Tiers Changes
X-X-3 Merchantman
  •   Upgrade cost increased ― $1,500 → $2,000
X-X-3 Merchantman (further upgrades unaffected)
  •   End-of-round cash generation increased ― $350 → $400
X-X-4 Favored Trades
  •   Upgrade cost reduced ― $5,700 → $5,300
    •   Overall cost increased by $100 (due to cost changes for previous tiers)
X-X-5 Trade Empire
  •   Upgrade cost increased ― $19,000 → $24,000
    •   Overall cost increased by $5,100 (due to cost changes for previous tiers)
Neva-Miss was carrying early defence. This change to the upgrade will make it more about the increased accuracy and not the increased pierce. Spectre was also providing too much value for its cost.
— Update notes
Tiers Changes
X-X-3 Neva-Miss Targeting
  •   Dart: No longer gains +2 pierce
    • Note: Pierce decreased from 11 to 9
X-X-4 Spectre
  •   Upgrade cost increased ― $20,000 → $24,000
Heli is quite under utilized on maps that aren’t Bloon Bot Factory. These changes should make it a more viable tower for other maps.
— Update notes
Tiers Changes
X-4-X Support Chinook
  •   Upgrade cost reduced ― $8,500 → $7,500
X-X-4 Comanche Defense
  •   Passive ability: Duration increased ― 15s → 20s
Tiers Changes
4-X-X Ball Lightning (and further upgrades)
  •   Lightning ball: Projectile now ignores Purple Bloons (bug fix)
  This article is in need of research. You can help out by editing this article or discussing your findings on the talk page.
The editor who added this notice elaborates: Determine if the pierce buff affects not just the plasma but also the explosion
Sentry Expert is proving too cost-effective as a reactive response to a rush. Sentry Champion was not scaling as well as we would have liked with the bottom path. Bloon Trap income has no easy answer on separated lane maps, so this should make it feel less oppressive to play against.
— Update notes
Tiers Changes
4-X-X Sentry Expert
  •   Upgrade cost increased ― $2,800 → $3,250
5-0-1 Sentry Champion + Oversize Nails
5-0-2 Sentry Champion + Pin
  •   Sentry: Pierce bonus changed ― +1 → +25%
    • Plasma: 6 → 6.25
    • Explosion: 100 → 125
X-X-4 Bloon Trap
  •   Bloon Trap: Cash generation per natural Bloon RBE decreased ― $1.5 → $1
    • Note: Max cash generation decreased from $750 to $500
X-X-5 XXXL Trap
  •   XXXL Trap: Cash generation per natural Bloon RBE decreased ― $0.75 → $0.5
    • Note: Max cash generation decreased from $7500 to $5000
Buccaneer was getting too much value from this upgrade, so we are tuning it back a bit.
— Update notes
Tiers Changes
X-X-4 Central Market
  • Updated description's stats, showing "+5%" instead of "+10%"
X-X-4 Central Market (and further upgrades)
  •   Merchantman buff: Income bonus decreased ― +10% → +5%
    • Note: Max stack income bonus decreased from +100% to +50%
Ocean Obyn's pierce buff scales too well on on some towers early game. This should allow those towers to still benefit from this upgrade later in the game but not become too strong early game.
— Update notes
Levels Changes
2-8
  •   Ocean's Wrath: Pierce benefit to water towers changed ― +1 → +25%
9+
  •   Ocean's Wrath: Pierce benefit to water towers changed ― +1 → +50%
Pat has not been getting much use lately. This should hopefully allow him to perform better in the early and mid game.
— Update notes
Levels Changes
3-13
  •   Rallying Roar: Now grants +1 pierce to affected towers
14+
  •   Rallying Roar: Now grants +2 pierce to affected towers
Bonnie was performing better than other heroes early game, allowing her to snowball. This change will bring her closer to the value provided by other heroes.
— Update notes
Levels Changes
2+
  •   Cart — Tier 1: Cost increased ― $300 → $330
  •   Cart — Tier 2: Cost increased ― $1000 → $1100
5+
  •   Cart — Tier 3: Cost increased ― $2700 → $2970

Bug fixes

edit
  • "Fixed misleading icon on Ocean Obyn’s summary screen."

Development

edit

Some balance changes have derived from a post by u/qwertyxp2000 on r/battles2,[1] who suggested balance changes that they stated would more appropriately balance various towers and Heroes that got changed in version 4.12. Ninja Kiwi used similar wording for justifying balance changes in their official patch notes. The following are the changes that were accepted into version 4.13:

Notes

edit
  • The official patch notes state that the Blade Shooter change is an "attack speed increased by 15%", but more likely is just an attack cooldown reduction by 15%.
  • Shrapnel Shot previously had +2 Camo damage, which is corrected to +1, which the official patch notes refers as a bug fix ("Fixed Sniper Monkey dealing too much damage to camo bloons with Shrapnel Shot"). That balance change was supposed to occur in version 4.12's base update but was not included due to an oversight.
  • The first phrase for the Sniper's official patch notes, "Sniper is picked more often purely because it comes with efficient cash generation", uses exactly the same wording as the post written by u/qwertyxp2000.
  • The phrasing used to describe Bloon Trap's nerfs in the official patch notes, "Bloon Trap income has no easy answer on separated lane maps" has almost the same wording as used by the post by u/qwertyxp2000; the only difference is using the full name "Bloon Trap" instead of just "Trap".

References

edit
  1. u/qwertyxp2000 (Sat, 20 Jun 2026). "Better balance changes?". Reddit, r/battles2. Retrieved Sat, 18 Jul 2026.
edit
edit