Hard

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Hard difficulty icon in Bloons TD 6

Hard is a difficulty option found in the Bloons TD series that was introduced in Bloons Tower Defense 2. On Hard mode in all iterations of the BTD series containing it, prices are higher than in Easy and Medium modes and the player has less Lives than in these modes. Starting in Bloons TD 5, Bloons move faster on Hard than in Easy and Medium. In Bloons TD 4 and beyond, Hard requires defeating more rounds to complete compared to Easy and Medium.

You lose the game when you leak a Ceramic Bloon with default lives on Hard Mode.

Bloons Tower Defense 2

Main article: Hard (BTD2)
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Bloons Tower Defense 3

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Bloons TD 4

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Bloons TD 5

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The editor who added this notice elaborates: Exact speed changes?

Starting from Bloons TD 5, Bloons move faster on Hard than on Medium.

Bloons TD 6

On Hard mode, prices are 8% higher than in Medium, approximately 27% higher than in Easy, and 10% lower than in Impoppable. The player has 100 Lives. The game begins on Round 3 and ends on Round 80, and Bloons move 25% faster compared to Easy and approximately 13.6% faster compared to Medium. The last round, round 80, contains a ZOMG.

Modes

  • Standard — There are no special rules. It unlocks Alternate Bloons Rounds, Magic Monkeys Only, and Sandbox.
  • Magic Monkeys Only — Only Heroes and Magic towers may be used. It unlocks Double HP MOABs.
  • Double HP MOABs — All MOAB-class Bloons gain doubled health. It unlocks Half Cash.
  • Half Cash — The starting cash, cash from popping Bloons, end-of-round cash, and cash from income generators are all halved.
  • Alternate Bloons Rounds — Many rounds are modified to have significantly increased difficulty, and many Bloons, such as Lead Bloons, Purple Bloons, and Camo Bloons, come earlier. It unlocks Impoppable.
  • Impoppable — It starts on Round 6 and ends at Round 100. All towers are approximately 11.11% more expensive compared to Hard Standard, and the player only has 1 life, with Mana Shield being disabled in this mode but Pre-game Prep still enabled if it has been obtained. It unlocks CHIMPS.
  • CHIMPS — It starts on Round 6 and ends at Round 100, with it being an acronym for no Continues, Hearts Lost, Income, Monkey Knowledge, Powers, or Selling. Completing it while having used Retry Last Round feature, backed out of of the run, or closed the game gives a red badge, while completing it while having done none of these gives a black badge.
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The editor that added this notice elaborates:
  • The BTD4 Flash icon for Hard (monkey with the general cap)
  • (not a screenshot) The BTD5 Flash Extreme icon for Hard (the Sun God)
  • The BTD5 Mobile icon for Hard