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Upgrades
Levels
Level
Upgrade
2
3
4
Glaive Path Unlock Tier 3 & 4 upgrades for the Glaive path, allowing glaives to fly multiple loops and grow larger as they pop Bloons.
Turbo Path Unlock Tier 3 & 4 upgrades for the Turbo path, allowing you to throw multiple boomerangs at once and set the ground on fire with their speed.
Mecha Path Unlock Tier 3 & 4 upgrades for the Mecha path, allowing you to harness tougher rangs that explode, stun Bloons, and seek targets directly.
5
Powerful Attacks Knockback increased by 10%
More Pierce Pierce increased by 10%
6
Better Criticals Crit Chance increased by 2%
Increased Crit Damage Crit Damage increased by 20%
7
More Damage Damage increased by 10%
Faster Attacks Attack speed increased by 10%
8
Glaives Level 2 Glaives are 100% larger and have 150% more pierce.
Rapid Rangs Level 2 Rapid Rangs increases attack speed by an additional 50%.
Scraparangs Level 2 Scraparang fragments deal an extra 5 damage and have 1 extra pierce each.
9
Powerful Attacks Knockback increased by 10%
More Pierce Pierce increased by 10%
10
Better Criticals Crit Chance increased by 2%
Increased Crit Damage Crit Damage increased by 20%
11
More Damage Damage increased by 10%
Faster Attacks Attack speed increased by 10%
12
Second Lap Level 2 Glaives fly 3 times around the team instead of two.
Multi-Rang Level 2 Multi-Rang throws a third rang each attack.
Dizzy Rangs Leve[sic] 2 Dizzy Rangs stun Bloons for an additional 2 seconds.
13
Powerful Attacks Knockback increased by 10%
More Pierce Pierce increased by 10%
14
Better Criticals Crit Chance increased by 2%
Increased Crit Damage Crit Damage increased by 20%
15
More Damage Damage increased by 10%
Faster Attacks Attack speed increased by 10%
16
Hungry Glaives Level 2 Hungry Glaives grow an additional 5% per pop.
Red Hot Rangs Level 2 Fire from Red Hot Rangs deals an extra 5 damage per 0.5 seconds.
Concussive Rangs Level 2 Concussive Rang explosions are 50% larger.
17
Powerful Attacks Knockback increased by 10%
More Pierce Pierce increased by 10%
18
Better Criticals Crit Chance increased by 2%
Increased Crit Damage Crit Damage increased by 20%