Strategy:Bloons TD Battles 2/Loadouts

Revision as of 07:06, 20 September 2024 by Polavux (talk | contribs)

Aggro

Tack-Mortar-Farm

Towers
 Tack Shooter  Mortar Monkey  Banana Farm
Hero options
 
Agent Jericho
 
Highwayman Jericho
 
Star Captain Jericho
  • bullet points go here
  • useful advice
  • weaknesses

Passive

Druid-Sub-Farm

Towers
 Druid  Monkey Sub  Banana Farm
Hero options
 
Quincy
  • bullet points go here
  • useful advice
  • weaknesses

Sniper-Super-Village

Towers
 Sniper Monkey  Super Monkey  Monkey Village
Hero options
 
Quincy

Sniper-Super-Village is a top tier loadout on most maps and is extremely common in high-ranked Hall of Masters games.

  • Start with a Sniper Monkey and upgrade to 0-2-0 to handle the earlygame.
  • Place Bonnie and start upgrading carts.
  • Upgrade the Sniper to 2-3-0. It comfortably handles rounds 11 to 16.
  • Start getting Supply Drops and Monkeyconomies.
  • Get a 0-0-2 Super Monkey for any round 17+ MOABs.
  • Get Maim MOAB to for any round 22+ ZOMGs.

Mixed

Bucc-Alch-Spac

Towers
 Monkey Buccaneer  Alchemist  Spike Factory
Hero options
 
Quincy
 
Cyber Quincy
 
Captain Churchill
 
Sentai Churchill
 
Bonnie
  • bullet points go here
  • useful advice
  • weaknesses

Map-specific

Bot Factory Heli-Mortar-Alch

Towers
 Heli Pilot  Monkey Buccaneer  Alchemist
Hero options
 
Agent Jericho
 
Highwayman Jericho
 
Star Captain Jericho
  • bullet points go here
  • useful advice
  • weaknesses