Apopalypse is a game mode in Bloons TD 6. In standard play, it is played on Medium difficulty. In singleplayer, it can only be played on a map after completing it on Military Only. In this game mode, the rounds are replaced with randomly generated rounds, which get harder as the round number increases. Additionally, there is no pause in between rounds even with the Auto-Start option turned off, and the Bloons in a round will spawn even before all the Bloons from previous round(s) have not been popped yet. Unlike in most other game modes, on-screen objects such as spikes from a Spike Factory are not cleared at the end of rounds.
This section is empty. You can help out by adding to it. The editor who added this notice elaborates: How are the rounds generated? More research needed
Each round is randomly generated, in a similar fashion to freeplay rounds.
Ever increasing Bloon waves, no breaks at the end of each round. How far can you get?
Note: saved games will start as soon as you select Play. — Text after selecting Apopalypse mode
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