Update history:Bloons TD 6/Version 19.0
| This article is a stub. You can help out by expanding it. The editor who added this notice elaborates: Find release date. Update general changes, all towers, heroes, bug fixes and the gallery artworks for update 19.0 |
Version 19.0 is the fifth major update to Bloons TD 6 of 2020. This update introduced Odyssey mode, the Trophy Store, the Octojones skin for Striker Jones, and the Beginner map Lotus Island, plus separated damage and cash counters.
Additions
edit- Lotus Island (map)
- Odyssey Event
- Trophy Store
- Octojones (Striker Jones Hero Skin)
- Towers now have separate damage and cash counters
Cosmetic items
edit| Item | Category |
|---|---|
| Bloons ― All Bloon Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― MOAB Skins | |
| Bloons ― Pop FX | |
| Co-op ― Fullscreen Emotes | |
| Co-op ― Fullscreen Emotes | |
| Co-op ― Fullscreen Emotes | |
| Co-op ― Sound Emotes | |
| Co-op ― Sound Emotes | |
| Co-op ― Standard Emotes | |
| Co-op ― Standard Emotes | |
| Co-op ― Standard Emotes | |
| Co-op ― Text Emotes | |
| Co-op ― Text Emotes | |
| Co-op ― Text Emotes | |
| Co-op ― Text Emotes | |
| Game & UI ― Avatars | |
| Game & UI ― Avatars | |
| Game & UI ― Avatars | |
| Game & UI ― Avatars | |
| Game & UI ― Avatars | |
| Game & UI ― Avatars | |
| Game & UI ― Misc | |
| Game & UI ― Music Tracks | |
| Game & UI ― Music Tracks | |
| Game & UI ― Music Tracks | |
| Game & UI ― Music Tracks | |
| Heroes ― Pets | |
| Heroes ― Pets | |
| Heroes ― Place FX | |
| Heroes ― Place FX | |
| Heroes ― Place FX | |
| Heroes ― Place FX |
Changes
editTowers
edit| This section is incomplete. You can help out by expanding it. The editor who added this notice elaborates: Add towers with the new money separate counters, and the Ballistic missile speed buffs. Add bug fixes |
| Tiers | Changes |
|---|---|
| X-X-4 MOAB Press |
|
| X-X-5 MOAB Domination |
|
| Tiers | Changes |
|---|---|
| 2-2-0 Large Calibre + Shrapnel Shot 2-3-0 Bouncing Bullet + Large Calibre 2-4-0 Supply Drop + Large Calibre 2-5-0 Elite Sniper + Large Calibre |
|
| 3-2-0 Deadly Precision + Shrapnel Shot |
|
| 4-2-0 Maim MOAB + Shrapnel Shot |
|
| 5-2-0 Cripple MOAB + Shrapnel Shot |
|
| Tiers | Changes |
|---|---|
| X-3-X Ballistic Missile and further upgrades |
|
| 0-3-1 Ballistic Missile + Twin Guns 0-4-1 First Strike Capability + Twin Guns |
|
| 0-3-2 Ballistic Missile + Airburst Darts 0-4-2 First Strike Capability + Airburst Darts |
|
| 0-5-1 Pre-emptive Strike + Twin Guns |
|
| 0-5-2 Pre-emptive Strike + Airburst Darts |
|
| Tiers | Changes |
|---|---|
| 4-2-0 Aircraft Carrier + Hot Shot |
|
| X-4-X Monkey Pirates |
|
| Tiers | Changes |
|---|---|
| X-X-4 Comanche Defense |
|
| Tiers | Changes |
|---|---|
| 4-X-X Arcane Spike |
|
| Tiers | Changes |
|---|---|
| 3-X-X Spiked Balls and further upgrades |
|
| Levels | Changes |
|---|---|
| 3+ |
|
| 3–13 |
|
| 14+ |
|
| Levels | Changes |
|---|---|
| 10+ |
|
| Subject | Changes |
|---|---|
| Bank Deposits |
|
| Empowered Heroes |
|
- No longer causes the game to crash when attempting to play on this map
- No longer an in-app purchase, instead costing Monkey Money depending on the Hero's level
- Now capped at level 10 instead of fully upgrading the Hero
Modes and events
edit- New UI when starting a game or loading a save in Apopalypse mode
- Double Cash Mode now applies in Co-op
- "Resolved an issue where users could create a bugged co-op lobby"
- "Resolved a co-op issue where interactable objects would cause a desync"
- "Local co-op lobbies will no longer disappear from your list while players are still in the lobby if the host leaves"
- Lifetime Trophies stat added
- "In player stats Co-op Pops & Cash Gifted should no longer have the same display value"
- "Single player stats should no longer be reset between loading saves"
Miscellaneous
edit- "Various localization fixes including rules button on pause menu"
- "Some general spell-checking of our descriptions..."
- "Resolved an issue where selling towers could cause their pops to be displayed on another tower"
- "Events time rounding will no longer cause them to sometimes display ‘ending 2 day’"
- "Achievements related to completing games with one monkey type are fixed"
Gallery
edit-
Update banner