Sandytown

(Redirected from General Store)
Sandytown
Thumbnail of Sandytown
Bloon Encounters
Loot chests
Bananite crystals 7 ({{{plural}}} 1,050)
Campfire Yes
Fishing Spot Yes
Connected to

Sandytown is an area in the Frontier Legends DLC for Bloons TD 6. It is a small town in the middle of the desert with a few residents, and features several buildings that are important to the game mechanics, such as the Saloon and Sheriff's Homestead. From here, the players can head directly to Boulder Falls, Sulfur Springs, or Wagon's Way by walking through the town's exits.

The currently known residents of Sandytown are Sheriff, Mr Mayor, Scout, Geraldo, Quickshot Clyde, Piercing Pearl and a number of regular Monkeys without outfits. Also, it is said that the town's founder Capitan Sandy is buried somewhere and can still be heard.

Buildings

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Sheriff's Homestead

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This building is located in to the right of the center of the town, and is the current home of the Sheriff and their Posse. Upon entering the building, the player can see its interior, with the Sheriff and the 3D models of the members of their Posse and pet companion.

Here, players can use the buttons to perform certain actions:

  • Sheriff: Change the Sheriff's equipment and their pet.
  • Posse: Manage the members of their Posse and see their traits.
  • Collection: View all the collectibles and goals that the player has obtained during their campaign.

The Homestead also recovers lives and the stamina of the player's Monkeys more effectively than a Campfire (90% per minute).

Saloon

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The Saloon is located to the left of the center of the town. It allows the player to recruit towers and Heroes for the Posse by paying them a certain amount Bananite. The interior shows the Sheriff and the models of the potential recruits, and there is a single button to open the Recruit menu which has several options:

  • Hands to Hire: This is composed of regular towers and sometimes Heroes. By selecting their portrait, the players can see their traits and recruit cost. If hired, they will join the Posse at full Stamina. If there are no more space in the Posse, they appear in the Ranch Hands menu instead.
  • Heroes to Hire: All available Heroes (and their alternate skins) are shown and can be recruited without being on the Saloon, but at a high cost. Only Heroes and Hero Skins that the player has unlocked in the base game can appear.
  • Ranch Hands: Shows all Monkeys that the player has recruited.

Regular tower recruits have their traits and names randomized and are always base towers (0-0-0), their recruit cost is the same as the base cost of the tower in Medium difficutly. When the Saloon is rerolled any potential recruit has a 10% chance of being a Hero, costing only 33% of what they cost in the Heroes to Hire menu. There is also a 5% chance of encountering Legendary recruits with have some upgrades and powerful traits but they cost 2.25× the amount to recruit than hiring a base tower and upgrading it to the same tier. The available towers in the Saloon will refresh 1 hour after entering the Saloon or by forcing a reroll button by paying $200 Bananite.

The Traits that the tower has can also modify the recruit cost, if the tower has multiple traits, they stack multiplicatively. The Favored Trades item at the General Store applies a further 10% discount. The final recruit cost is then rounded to the closest multiple of five.

Trait cost multiplier
Trait Rarity
       
   Positive Traits 1.0× 1.05× 1.1× 1.15×
   Negative Traits 0.9× 0.85× 0.8× 0.75×

At the start of the story only the following towers can appear at the Saloon:

Other towers are unlocked as the player progresses through the story:

This list contains minor spoilers, proceed with caution
Towers are usually unlocked after the last battle with one of the story companions: Legendary recruits can always appear even if their base tower has not been unlocked yet.

General Store

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The General Store is located to the left of the Saloon, where Geraldo works as the shopkeeper. Here the player can use their Bananite to buy items. They are classified into three categories and can either be a   Consumable item or a permanent   Upgrade.

Town items

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Icon Text Type Cost Max amount
  Extra Stool
An extra stool for the Saloon, expanding your options for new Posse hires.
  Upgrade   599 2
  Favored Trades
Using your gift of the gab, you talk the shop keeper into giving you an exclusive Sheriffs only discount at the Saloon.
  Upgrade   999 1
  Homestead West Wing Renovation
Fix up a room so you can recruit 10 more Monkeys. (Does not expand Posse size)
  Upgrade   1,999 2
  Homestead East Wing Renovation
Fix up a room so you can recruit 20 more Monkeys. (Does not expand Posse size)
  Upgrade   3,499 2
  Homestead Ballroom Renovation
Renovate the old Ballroom so you can recruit 30 more Monkeys. (Does not expand Posse size)
  Upgrade   9,999 2
  Homestead Great Hall Renovation
Renovate the Great Hall so you can recruit 50 more Monkeys. (Does not expand Posse size)
  Upgrade   49,999 2

World items

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Icon Text Type Cost Prerequisite
  Fake Wallet
Bloons will take this instead of Stamina and Bananite to avoid a Quick Draw.
  Consumable   49
  Old Key
An old key that can be used to open a chest. Looks like it'll break after one use.
  Consumable   999
  Unseen Trail
Wandering Bloons take 10% longer to detect you
  Upgrade   399
  Ghost Trail
Wandering Bloons take 30% longer to detect you
  Upgrade   799 Unseen Trail
  Great Fishing Rod
A better fishing rod capable of catching rarer fish.
  Upgrade   1,999
  Legendary Fishing Rod
A legendary fishing rod capable of capturing the rarest fish.
  Upgrade   12,999 Great Fishing Rod

Gameplay items

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Only three Powers are available at a time. They rotate every 30 minutes.

Icon Text Type Cost Prerequisite
  Healy-ma-jig
Restore 10 lives after each victory.
  Upgrade   399
  Super Healy-ma-jig
Restore 25 lives after each victory.
  Upgrade   999 Healy-ma-jig
  Lots o' Lives
Max lives increased 50%
  Upgrade   599
  All the Lives
Max lives increased 100%
  Upgrade   1,199 Lots o' Lives
  Bloon-proof Helm
Sheriff gains +35% maximum morale and attacks up to 100% faster the closer Bloons are to exit. Nothing is more dangerous than a cornered legend.
  Upgrade   4,999
  Bananabags

Finely tailored for the Monkey who has everything and wants to keep it. Places Banana Bags on nearby track that allow Bloons to pass for a small fee of Rubber, holds up to 500 Capacity.

  Upgrade   1,999
  Trusty Pickaxe

A multipurpose tool that stuns Bloons with a chance to gain 5 Bananite when popping. Favoured weapon of some hunters, but who wouldn't pick this axe?

  Upgrade   4,999
  Recreational Horse Toy

A majestic companion that doesn't need food or water, but has a wicked headbutt. We had no migrating coconuts but it greatly raises morale all the same, 50% to be exact.

  Upgrade   9,999
  Thwactus

A masterclass in hostile botany. Swings like a club but ejects 8 cactus spikes on impact. Remarkably effective, but hates you as much as the enemy.

  Upgrade   2,999
  Bucky the Bloon Slayer

A shotgun. Distinctively Bloon Proof, but he can be anything proof if you pull the trigger enough. Prefers to be called by name and speaks only in concussive bursts.

  Upgrade   7,999
  Faster Hero Cooldowns
Hero Abilities have 20% faster cooldown.
  Upgrade   899
  Even Faster Hero Cooldowns
Hero Abilities have 30% faster cooldown.
  Upgrade   1,999 Faster Hero Cooldowns
  Sheriff Damage Level 1
Increase Sheriff damage by 30%
  Upgrade   249
  Sheriff Damage Level 2
Increase Sheriff damage by 50%
  Upgrade   2,299 Sheriff Damage Level 1
  Sheriff Damage Level 3
Increase Sheriff damage by 100%
  Upgrade   4,999 Sheriff Damage Level 2
  Sheriff Range Level 1
Increase Sheriff range by 5.
  Upgrade   149
  Sheriff Range Level 2
Increase Sheriff range by 10.
  Upgrade   1,499 Sheriff Range Level 1
  Sheriff Range Level 3
Increase Sheriff range by 15.
  Upgrade   2,999 Sheriff Range Level 2
  Sheriff Morale Level 1
Increase Sheriff max morale by 10%
  Upgrade   399
  Sheriff Morale Level 2
Increase Sheriff max morale by 20%
  Upgrade   1,699 Sheriff Morale Level 1
  Sheriff Morale Level 3
Increase Sheriff max morale by 30%
  Upgrade   3,999 Sheriff Morale Level 2
  Health Potion
Recover 100 lives.
  Consumable   50
  Banana Cookies
Recover 50% Stamina for your entire Posse to a maximum of 80%.
  Consumable   250
  Monkey Boost
Let's turn it up to 11! All towers attack twice as fast for 15 seconds.
  Consumable   200
  Time Stop
If sometimes things just move too quickly, use Time Stop to briefly halt all action so you can focus on managing your monkeys.
  Consumable   100
  Pontoon
Place almost any land tower on water with the Pontoon! Deploy the pontoon on water, then place your land tower on top.
  Consumable   80
  Portable Lake
Nowhere to float your boat? Smart monkeys know they can place a Portable Lake on land, allowing any water unit to be deployed within its waters.
  Consumable   80
  Road Spikes
A huge stack of Road Spikes ready to lay down wherever you need them most! 5 piles of Road Spikes with every purchase.
  Consumable   50
  Glue Trap
This sticky trap will slow the first 300 Bloons that go over it before it disappears. 2 Glue Traps with every purchase.
  Consumable   100
  Camo Trap
Monkey Engineering at its finest, this trap will remove Camo state from the first 500 Bloons that touch it. 2 Camo Traps with every purchase.
  Consumable   100
  Tech Bot
Tech Bot can activate your Abilities for you, as soon as they are ready for optimum efficiency.
  Consumable   100
  Energizing Totem
Let's Energize! This totem will increase attack speed of all Monkeys in range by 25%. Lasts 5 rounds and can be recharged.
  Consumable   80
  Super Monkey Storm
It's a bird. It's a plane. It's a squadron of flying super-powered laser-beamin' monkeys who destroy every single Bloon on screen and do big damage to MOAB-Class Bloons.
  Consumable   200
  Super Monkey Beacon
A placeable Super Monkey Beacon with a Beacon Storm ability on a long cooldown.
  Consumable   400
  Tech Bot Prime
Yoooooo Tech Bot got some upgrades!
  Consumable   400
  Hype Boost Monkey
Hype up your Monkeys with a High Intensity Hype ability boosting all Monkeys in radius.
  Consumable   400

Campfire

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The Campfire of the area is located to the right of the Sheriff's Homestead.

Bloon Encounters

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Middle of the Road

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Encounter
Map: Middle of the Road
Type: Story
Roundset: Type 1
Modifiers
  Bloon speed 75%
  Ability cooldown rate 60%
  Removable cost rate 500%
First time Replay Elite
Rounds 1–10 16–25 51–60
Bananite per round ×0.15 (total:   158.25) ×0.0375 (total:   45.1875) ×0.3 (total:   466.5)
Victory bonus   150   75   1,800
Pre-placed towers
  2-1-0 Ninja Monkey (Piercing)
  0-0-2 Boomerang Monkey (Quickshot)
Reinforcements (first time)
Type 1
Round 1: 1
Round 4: 2
Round 7: 4
Round 9: 6
Round 15: 7
Round 17: 10
Round 19: 14
Round 22: 19
Round 24: 22
Reinforcements (replay)
Type 1
Round 18: 9
Round 21: 10
Round 24: 12
Reinforcements (elite)
Type 3
Round 50: 34
Round 55: 38
Round 60: 42
Round 65: 46
Round 69: 49
Round 73: 53
Round 79: 55
Round 84: 58
Round 89: 61

Firing Range

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This encounter does not have a replay or elite version.

Encounter
Map: Firing Range
Type: Sandbox
Roundset: Type 1
Modifiers
  Ability cooldown rate 30%
  Removable cost rate Free
First time
Rounds 1–100
Bananite per round ×0 (total:   0)
Victory bonus   0
Pre-placed towers
None
Reinforcements (first time)
Type 3
Round 2: 2
Round 3: 3
Round 4: 4
Round 5: 5
Round 6: 6
Round 7: 7
Round 8: 8
Round 9: 9
Round 10: 10
Round 11: 11
Round 12: 12
Round 13: 13
Round 14: 14
Round 15: 15
Round 16: 16
Round 17: 17
Round 18: 18
Round 19: 19
Round 20: 20
Round 21: 21
Round 22: 22
Round 23: 23
Round 24: 24
Round 25: 25
Round 26: 26
Round 27: 27
Round 28: 28
Round 29: 29

Fishing

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Day Night
Bloonchipper 15% Torn Poncho 20%
Cactus Puffer 16% Old Hat 20%
—% Cactus Puffer 14%
Default 69% Default 46%
 
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Trivia

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  • Sandytown appears in the card art for Regrow Yellow Bloon in Bloons Card Storm. This card released before Sandytown was officially revealed and named in previews for Frontier Legends.
  • Tack Shooters and Monkey Buccaneers are technically not available at the start of the campaign at the Saloon, but they are unlocked just before the first time Sheriff would enter the Saloon in regular gameplay.

In other languages

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This section was last updated for: version 53.2
Language Text Notes
Arabic سانديتاون
Danish Sandby
German Sandstadt
Spanish Pueblo Arenoso
Spanish (Latin America) Sandytown
Finnish Hiekkakaupunki
French Sandytown
Italian Città della Sabbia
Japanese Sandytown サンディ・タウン
Korean 샌디 타운
Dutch Zandstad
Norwegian Sandbyen
Polish Piaszczyste Miasto
Portuguese (Brazil) Sandytown
Russian Песчаный Город
Swedish Sandy Town
Thai แซนดี้ทาวน์
Turkish Kumlu Kasaba
Chinese (simplified) 沙地镇
Chinese (traditional) 沙地鎮
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