Armor: Difference between revisions

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'''Armor''' (referred to as '''Armored''' in some card text) is a keyword effect in ''[[Bloons Card Storm]]''. When a [[Bloon (BCS)|Bloon]] or [[Hero (BCS)|Hero]] with Armor takes damage from any source, the damage is reduced by the amount of Armor it has. If a source of damage is less than or equal to its Armor, it takes zero damage. Armor does not reduce damage taken by [[Shield (BCS)|Shield]]s.
'''Armor''' (referred to as '''Armored''' in some card text) is an effect [[keyword]] in ''[[Bloons Card Storm]]''. When a [[Bloon (BCS)|Bloon]] or [[Hero (BCS)|Hero]] with Armor takes damage from any source, the damage is reduced by the amount of Armor it has. If a source of damage is less than or equal to its Armor, it takes zero damage. Armor does not reduce damage taken by [[Shield (BCS)|Shield]]s.


Certain cards can add Armor to Bloons or to Heroes, and some Bloons have Armor by default. A white number on an icon of a metallic plate indicates the amount of Armor a Bloon or Hero has. Hero Armor reducing damage from all attacks means it is more effective versus [[Double Attack]] or [[Triple Attack]] Bloons.
Certain cards can add Armor to Bloons or to Heroes, and some Bloons have Armor by default. A white number on an icon of a metallic plate indicates the amount of Armor a Bloon or Hero has. Hero Armor reducing damage from all attacks means it is more effective versus [[Double Attack]] or [[Triple Attack]] Bloons.
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'''Armor Piercing''' (formatted as '''Armor-Piercing''' in some card text) is a keyword effect that causes a [[Monkey (BCS)|Monkey]] to strip all Armor from a target Bloon or [[Boss Bloon]] before calculating and applying damage, even if it has a [[Shield (BCS)|Shield]] or is immune to damage (e.g. Dreadbloon using [[Immunity (card)|Immunity]]), and regardless of ATK (e.g. [[Buddy Bloon]]'s 0 ATK debuff). Some Monkeys with Armor Piercing have additional effects, such as the [[Lead to Gold Monkey]].
'''Armor Piercing''' (formatted as '''Armor-Piercing''' in some card text) is a keyword that causes a [[Monkey (BCS)|Monkey]] to strip all Armor from a target Bloon or [[Boss Bloon]] before calculating and applying damage, even if it has a [[Shield (BCS)|Shield]] or is immune to damage (e.g. Dreadbloon using [[Immunity (card)|Immunity]]), and regardless of ATK (e.g. [[Buddy Bloon]]'s 0 ATK debuff). Some Monkeys with Armor Piercing have additional effects, such as the [[Lead to Gold Monkey]].


{{clear|right}}
===Monkeys with Armor Piercing===
===Monkeys with Armor Piercing===
{{BCS monkey list by keyword|Armor Piercing}}
{{BCS monkey list|keyword=Armor Piercing}}


==Cards with Armor-related effects==
==Cards with Armor-related effects==
===Bloons===
===Bloons===
{{BCS bloon list by keyword|Armor|extra=Armor Powered Bloon}}
{{BCS bloon list|keyword=Armor|include=Armor Powered Bloon}}


===Monkeys===
===Monkeys===
{{BCS monkey list by keyword|Armor|extra=Lead to Gold Monkey}}
{{BCS monkey list|keyword=Armor|include=Lead to Gold Monkey}}


===Powers===
===Powers===
{{BCS power list by keyword|Armor|extra=Armored;Heartstopper}}
{{BCS power list|keyword=Armor|include=Armored;Heartstopper}}


==Gallery==
==Gallery==
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File:BCS Armored Dreadbloon.png|Dreadbloon with 15 Armor
File:BCS Armored Dreadbloon.png|Dreadbloon with 15 Armor
</gallery>
</gallery>
==In other languages==
{{langlist
|label=Armor
|key=IsArmored.Name
|da  =Panser <amount>
|de  =Panzerung <amount>
|es-la=<amount> de blindaje
|fr  =Blindage <amount>
|it  =Corazza <amount>
|ja  =武装 <amount>
|ko  =장갑 <amount>
|no  =Panser <amount>
|pl  =Pancerz <amount>
|pt-br=Armadura <amount>
|ru  =Броня <amount>
|sv  =Pansar <amount>
|zh-tw=裝甲<amount>
}}
{{langlist
|label=Armor Piercing
|key=ArmorPiercing.Name
|da  =Panserbrydende
|de  =Panzerbrechend
|es-la=Antiblindaje
|fr  =Perforant
|it  =Perforazione
|ja  =武装貫通
|ko  =장갑 관통
|no  =Pansergjennomtrengende
|pl  =Przebijanie pancerza
|pt-br=Perfuração de Armadura
|ru  =Бронебойность
|sv  =Pansarbrytande
|zh-tw=穿甲
}}


==Navigation==
==Navigation==
{{BCS nav}}
{{BCS nav}}