Boomerang Monkey (BCS): Difference between revisions
mNo edit summary |
Qwertyxp2000 (talk | contribs) |
||
| (9 intermediate revisions by 4 users not shown) | |||
| Line 1: | Line 1: | ||
{{ | {{boomerang monkey hat}} | ||
{{BCS monkey info | {{BCS monkey info | ||
|id=Boomerang | |id=Boomerang | ||
| Line 7: | Line 7: | ||
|image =BCS BoomerangMonkey.png | |image =BCS BoomerangMonkey.png | ||
|icon =BCS BoomerangMonkey Icon.png | |icon =BCS BoomerangMonkey Icon.png | ||
|description='''On Attack''': Deal | |description='''On Attack''': Deal 30 damage to the next adjacent Bloon | ||
|flavor =What goes around comes around. | |flavor =What goes around comes around. | ||
| Line 16: | Line 16: | ||
|introduced=Firstlook test | |introduced=Firstlook test | ||
|cost = | |cost =2 | ||
|charges=1 | |charges=1 | ||
|type =Boomerang | |type =Boomerang | ||
|power = | |power =20 | ||
|ammo =1 | |ammo =1 | ||
|reload =1 | |reload =1 | ||
}} | }} | ||
'''Boomerang Monkey''' (simply named the '''Boomerang''' in the beta tests) is a [[Primary]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. It deals | '''Boomerang Monkey''' (simply named the '''Boomerang''' in the beta tests) is a [[Primary]] [[Monkey (BCS)|Monkey]] [[card]] in ''[[Bloons Card Storm]]''. It deals 30 damage to the previous [[Bloon (BCS)|Bloon]] of the target Bloon on the opponent's Bloon track, if one exists. The second hit's damage is independent from its ATK and is unaffected by ATK modifiers, such as [[Divination]] or [[Weakening Gas Bloon]]. | ||
Three Boomerang Monkey cards unlock upon completing [[Card Storm 101]]. [[Rang Bloon (BCS)|Rang Bloon]]s can generate Boomerang Monkey cards during a match. | Three Boomerang Monkey cards unlock upon completing [[Card Storm 101]]. [[Rang Bloon (BCS)|Rang Bloon]]s can generate Boomerang Monkey cards during a match. | ||
The card artwork depicts a [[Boomerang Monkey]] throwing a boomerang with its left hand. This takes place at a desert, with palms hidden in the background, and a [[Wikipedia:Dutch angle|Dutch angle]] shot tilted to the right. | |||
==Tips== | ==Tips== | ||
{{BCS last updated| | {{outdated|rang bloon and boomerang thing for 6.4}} | ||
* | {{BCS last updated|6.3|section=y}} | ||
*Boomerang Monkey heavily relies on its back hit to compete against other early-game options, by default dealing 10 damage more than its main attack. If it hits two Bloons per turn, it does 50 damage per turn. If possible, always let it attack the Bloon ahead of the Bloon that should take the most damage. | |||
*The Boomerang Monkey is weaker than other early-game Monkeys, and much weaker against exactly one Bloon. Its biggest rival is [[Triple Shot (BCS)|Triple Shot]], which for the same cost does 10 more total damage against 3 targets while doing the same total damage versus 1, but 10 less against 2. | |||
*[[Rang Bloon (BCS)|Rang Bloon]] can help build up Boomerang Monkeys, but generally not advised because Boomerang Monkeys are expensive to place early on. | |||
==Update history== | ==Update history== | ||
{{BCS change list by name|Boomerang Monkey}} | {{BCS change list by name|Boomerang Monkey}} | ||
==Development== | |||
During Version 6.2 playtesting, the Boomerang Monkey got reworked to have a stronger back hit compared to the base ATK, as initially proposed by Ninja Kiwi.<ref name="odyssey-6.2-reddit">{{cite|url=https://www.reddit.com/r/bloonscardstorm/comments/1pok1pk/62_beta_changes_that_didnt_make_it_into_the_game/|title=6.2 Beta Changes That Didn't Make It Into The Game (w/ tester notes)|publisher=Reddit, r/bloonscardstorm}}</ref> A community playtester noted that this indirectly buffed [[Rang Bloon (BCS)|Rang Bloon]] as well, and congratulated Boomerang Monkey's long-requested buff since the last time it got nerfed into irrelevancy (due to it being considered outclassed by many other early-game Monkeys since launch).<ref name="odyssey-6.2-video">{{cite|url=https://www.youtube.com/watch?v=oTs-Rj9TCVw|title=BCS 6.2 Tester Commentary|publisher=YouTube, Odyssey}}</ref> | |||
Version 6.4 buffed Boomerang Monkey with the incentive for retaining the uniqueness of the back hit bonus relative to the main hit, but with a focus on indirectly buffing [[Rang Bloon (BCS)|Rang Bloon]] as a better rival compared to [[Bomb Bloon (BCS)|Bomb Bloon]]; new Boomerang costs the same as Bomb but is not as bad for pure early-game defense anymore.<ref name="odysseyTOS-6.4">{{cite|url=https://www.youtube.com/watch?v=Y5RCsiqq--s|title=6.4 Tester Commentary - Bloons Card Storm|publisher=YouTube|author=OdysseyTOS}}</ref> | |||
==Gallery== | ==Gallery== | ||
| Line 81: | Line 91: | ||
}} | }} | ||
{{clear|right}} | {{clear|right}} | ||
==References== | |||
{{references}} | |||
==Navigation== | ==Navigation== | ||
{{BCS monkey nav}} | {{BCS monkey nav}} | ||
{{boomerang monkey nav}} | {{boomerang monkey nav}} | ||