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'''Bloon Master Populous''' is an [[achievement]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|12.0}}. It is unlocked by dealing 1 billion damage with a [[Bloon Master Alchemist (BTD6)|Bloon Master Alchemist]]. It does not require to be done in a single game.
'''Bloon Master Populous''' is an [[achievement]] in ''[[Bloons TD 6]]'', introduced in {{BTD6 version|12.0}}. It is unlocked by dealing a total of 1 billion damage with the [[Bloon Master Alchemist (BTD6)|Bloon Master Alchemist]]. The achievement does not need to be done in a single game.


== Strategy ==
== Strategy ==
{{BTD6 last updated|51.2|section=y}}
{{BTD6 last updated|51.2|section=y}}
Although 1 billion is a very high number that is only attainable by playing a lot of games or by going into [[Freeplay#Bloons TD 6|Freeplay]], Bloon Master Alchemist can use its shrinking potions to convert [[MOAB-Class Bloon|MOAB-Class Bloons]] into [[Red Bloon (BTD6)|Red Bloons]], as the Alchemist will be granted all the damage that is normally obtained by popping the Bloon normally.


It is recommended to go to Freeplay mode for this achievement as there will be high numbers of MOAB-Class Bloons that the Alchemist can convert, and since the shrinking potion bypasses the ever increasing health of the Bloons, it will deal damage faster every round. However to really achieve high numbers is necessary to go far in Freeplay as the cumulative [[RBE]] of the pre-determined [[List of rounds in BTD6|rounds]] is just over 23 million at Round 140, and will not reach the billion mark until the early 200's and a lot of those RBE will be on [[BAD (BTD6)|BADs]] which the Alchemist can't convert, so to do it in a single or in a few games, the players should have defenses that can last that deep into Freeplay. For guidance, consult [[Strategy:Freeplay (BTD6)]] and [[Strategy:Boss Bloon Event]], as they cover gameplay and farming.
The best way to obtain this achievement is through Freeplay, as there will be increasingly higher numbers of blimps that the Alchemist can convert. For reference, the cumulative [[RBE]] is only 23 million at round 140, and will not reach the billion mark until the early 200s, not to mention a portion being [[BAD (BTD6)|BAD]]s that the Alchemist cannot convert. The player should spread this out throughout several games if progress in one game is slow. For guidance, consult [[Strategy:Freeplay (BTD6)]] and [[Strategy:Boss Bloon Event]], which cover defense and farming respectively.


The Bloon Master Alchemist upgrade should be delayed until the player has all the Paragons they want to place on the map as it will steal pops from the towers that will be sacrificed and the Bloons it converts will generate virtually zero cash. The lost damage during the setup stage is not really important as a single round in the mid or late 200's will have as much RBE as the entirety of Rounds 1-140. Meanwhile the Alchemist can stay at 1-0-4 [[Rubber to Gold (BTD6)|Rubber to Gold]] to help with the farming setup. Although crosspaths don't affect the shrink potion, [[Larger Potions (BTD6)|Larger Potions]] is the recommended crosspath as it can affect more Bloons at once, while [[Perishing Potions (BTD6)|Perishing Potions]] can harm progress towards the [[Sapper]] achievement.
The Bloon Master Alchemist upgrade should be delayed until the player has all the Paragons they want to place on the map as it will steal pops from the towers that will be sacrificed and the Bloons it converts will generate little cash. The lost damage during the setup stage is not important as a single round in the mid- to late 200's will have as much RBE as the entirety of Rounds 1-140. It is also recommended to support the Bloon Master Alchemist with [[attack speed]] buffs such as [[Jungle Drums (BTD6)|Jungle Drums]], [[Ultraboost (BTD6)|Ultraboost]] and [[Sun Temple (BTD6)|Sun Temple]] with support sacrifices. [[Ascended Shadow]] and [[Navarch of the Seas]] should the last Paragons to be obtained as both reduce the damage or the number of targets the Alchemist can convert.


It is also recommended to support the Bloon Master Alchemist with [[Attack speed]] upgrades such as [[Jungle Drums (BTD6)|Jungle Drums]], [[Ultraboost (BTD6)|Ultraboost]] and [[Sun Temple (BTD6)|Sun Temple]] with support sacrifices. [[Ascended Shadow]] and [[Navarch of the Seas]] should the last Paragons to be obtained because both reduce the damage or the amount of targets the Alchemist can convert. Finally, place the Alchemist near the start of the track and watch it get millions of pops per round.
Bloon Master Alchemist's shrink potion is unaffected by crosspathing. Additionally, even without [[Perishing Potions (BTD6)|Perishing Potions]], BMA itself will be detrimental to progress on the [[Sapper]] achievement due to having an instant-kill attack.


==In other languages==
==In other languages==