Update history:Bloons TD 6/Version 47.0: Difference between revisions

Alchemist: someone got confused enough that this note is warranted now.
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| netflix date = {{timestamp|2025-02-11T16:11:15Z}}<ref>[https://apps.apple.com/us/app/bloons-td-6-netflix/id1671633204 Cache on the App Store page]</ref>
| netflix date = {{timestamp|2025-02-11T16:11:15Z}}<ref>[https://apps.apple.com/us/app/bloons-td-6-netflix/id1671633204 Cache on the App Store page]</ref>
}}
}}
{{TOC|right|clear=y}}
'''Version 47.0''' is the first major update to ''[[Bloons TD 6]]'' of 2025. It introduced the ''[[Rogue Legends]]'' DLC, the [[Tinkerfairy]] [[Hero Skin]] for {{BTD6|Rosalia}}, the [[Advanced]] [[map]] [[Enchanted Glade]], and the {{BTD6|Quest}}s [[Rogue Legends Preview]], [[Moon Colony]], and [[Raft Defense]]. The update for ''[[Bloons TD 6+]]'' and ''[[Bloons TD 6 NETFLIX]]'' released later and does not include ''Rogue Legends''.
'''Version 47.0''' is the first major update to ''[[Bloons TD 6]]'' of 2025. It introduced the ''[[Rogue Legends]]'' DLC, the [[Tinkerfairy]] [[Hero Skin]] for {{BTD6|Rosalia}}, the [[Advanced]] [[map]] [[Enchanted Glade]], and the {{BTD6|Quest}}s [[Rogue Legends Preview]], [[Moon Colony]], and [[Raft Defense]]. The update for ''[[Bloons TD 6+]]'' and ''[[Bloons TD 6 NETFLIX]]'' released later and does not include ''Rogue Legends''.


==Additions==
==Additions==
{{TOC|right|clear=y}}
*''[[Rogue Legends]]'' (excluded from ''Bloons TD 6+'' and ''Bloons TD 6 NETFLIX'')
*[[Tinkerfairy]] ([[Rosalia (BTD6)|Rosalia]] skin)
*[[Enchanted Glade]]


===[[Quest (BTD6)|Quest]]s===
===[[Quest (BTD6)|Quest]]s===
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| changes 1 tiers = xx4;xx5
| changes 1 tiers = xx4;xx5
| changes 1 = *{{nerf|Gold status effect duration decreased|Infinite|7s}}
| changes 1 = *{{nerf|Gold status effect duration decreased|Infinite|7s}}
*{{buff|Gold status effect also disables Lead, Black, White, and Purple properties for duration|note=Gilded status does not affect Lead to Gold's damage vs Lead Bloons}}
*{{buff|Gold status effect also disables Lead, Black, White, and Purple immunities for duration|note=Gilded status does not affect damage bonuses to Bloon properties (e.g. Lead to Gold vs Lead)}}<!--ltg bonus still applies, with rtg gilded you can heavy shells or ujugg a ddt and still do more d, etc-->
| quote 2 = Instead of being only a niche income source, the Rubber to Gold debuff is being reworked to now expire after a duration but for that duration it will nullify Bloon properties. Some seriously interesting build options from this.
| quote 2 = Instead of being only a niche income source, the Rubber to Gold debuff is being reworked to now expire after a duration but for that duration it will nullify Bloon properties. Some seriously interesting build options from this.
| quote 3 = Middle path alchemists have complicated use cases that don’t bring enough of a payoff for the effort so the price is being reduced.
| quote 3 = Middle path alchemists have complicated use cases that don’t bring enough of a payoff for the effort so the price is being reduced.
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| names = Blastapopoulos
| names = Blastapopoulos
| quote = Especially at lower tiers, Blastapopoulos' stuns are quite unforgiving, so we’ve lowered the baseline stun duration & scaled this up over the tiers instead of starting off so high immediately.
| quote = Especially at lower tiers, Blastapopoulos' stuns are quite unforgiving, so we’ve lowered the baseline stun duration & scaled this up over the tiers instead of starting off so high immediately.
| changes = *{{buff|Heat Bar no longer fills immediately on Boss Spawn}}
| changes = *{{nerf|Heat Bar no longer fills immediately on Boss Spawn}}
*{{buff|Overheat: Initial stun duration reduced by 1s at all tiers|5s|4s}}
*{{nerf|name=Overheat|Initial stun duration reduced by 1s at all tiers|5s|4s}}
*{{buff|T1 Blastapopoulos, Fireball: Stun duration reduced|4s|2s}}
*{{nerf|name=Fireball (tier 1)|Stun duration reduced|4s|2s}}
*{{buff|T2 Blastapopoulos, Fireball: Stun duration reduced|4s|2s}}
*{{nerf|name=Fireball (tier 2)|Stun duration reduced|4s|2s}}
*{{buff|T3 Blastapopoulos, Fireball: Stun duration reduced|4s|3s}}
*{{nerf|name=Fireball (tier 3)|Stun duration reduced|4s|3s}}
*{{buff|T4 Blastapopoulos, Fireball: Stun duration reduced|4s|3s}}
*{{nerf|name=Fireball (tier 4)|Stun duration reduced|4s|3s}}
*{{buff|T5 Blastapopoulos, Fireball: Stun duration reduced|4s|3s|note=Both Normal and Elite are affected}}
*{{nerf|name=Fireball (tier 5)|Stun duration reduced|4s|3s|note=Both Normal and Elite are affected}}
|use quote for all names=y
}}
}}


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| version = 47.0
| version = 47.0
| names = Dreadbloon;Dreadrock Bloon
| names = Dreadbloon;Dreadrock Bloon
| quote = <!--nothing-->
| changes = *{{nerf|name=Dreadrock Bloon (Elite tier 3)|Health reduced|10,000|9,000}}
| changes = *{{buff|T3 Elite Rock Bloons: HP reduced|10,000|9,000}}
*{{neutral|name=Dreadrock Bloon|Health now scales with boss health/speed modifiers}}
*{{neutral|Rock Bloons: now scale with boss HP/Speed modifiers}}
}}
}}


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==Notes==
==Notes==
*The official update notes contains a joke change to the [[Spike Factory (BTD6)|Spike Factory]]:
*The official update notes contains a joke change to the [[Spike Factory (BTD6)|Spike Factory]]:
:{{blockquote|After much deliberation we still don’t particularly feel like making any large overhauls to the popular Permaspike upgrade right now, so we have decided that in order to follow through on this vision the best course of action would be to not do anything. This lack of attempt to make any change should in theory prevent any alterations from occurring to this particular upgrade in this update and thus leaves Permaspike extremely similar as to how it currently is. For now.
{{blockquote|indent=1|After much deliberation we still don’t particularly feel like making any large overhauls to the popular Permaspike upgrade right now, so we have decided that in order to follow through on this vision the best course of action would be to not do anything. This lack of attempt to make any change should in theory prevent any alterations from occurring to this particular upgrade in this update and thus leaves Permaspike extremely similar as to how it currently is. For now.
:*xx5 [[Perma-Spike (BTD6)|Permaspike]] unchanged}}
*xx5 [[Perma-Spike (BTD6)|Permaspike]] unchanged}}


==References==
==References==
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==External links==
==External links==
*[https://www.reddit.com/r/btd6/comments/1ie2o3b/bloons_td_6_v470_update_preview/ Update preview on Reddit]
*[https://www.reddit.com/r/btd6/comments/1ie2o3b/bloons_td_6_v470_update_preview/ Update preview on Reddit]
*[https://www.reddit.com/r/btd6/comments/1ihv0z6/bloons_td_6_v470_update_notes/ Official patch notes on Reddit]
*[https://www.reddit.com/r/btd6/comments/1ihv0z6/bloons_td_6_v470_update_notes/ Official update notes on Reddit]


==Navigation==
==Navigation==
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{{BTD6 update nav}}
[[Category:2025]]
[[Category:2025]]