Update history:Bloons TD 6/Version 47.0

Version 47.0
Artwork representing version 47.0
Release dates
Steam4 February 2025[1]
Netflix11 February 2025[2]

Version 47.0 is the first major update to Bloons TD 6 of 2025. It introduced the Rogue Legends DLC, the Tinkerfairy Hero Skin for Rosalia, the Advanced map Enchanted Glade, and the Quests Rogue Legends Preview, Moon Colony, and Raft Defense. The update for Bloons TD 6+ and Bloons TD 6 NETFLIX released later and does not include Rogue Legends.

Additions

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Quest Category
  Rogue Legends Preview Tales
  Moon Colony Challenges
  Raft Defense Challenges

Cosmetic items

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Although the Team Effort Banner was technically introduced in version 46.0, this update made it obtainable and added its art, name, and description.

Options

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  • Accessibility options now includes alternate tower range circles with "High Contrast" and "Color Blind" options
  • Accessibility options now includes an "Ambient Map Effects" on/off toggle

Changes

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  • Quest games no longer count towards profile stats
  • Pips will now appear that lead players to paths that have errors

Tower changes

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Rogue Legends took up nearly all of our balance time for this update, however as we know many players look forward to the balance changes each update we’ve included a quick list of simpler changes that shouldn’t be too game breaking. Also get me pictures of spider monkeys!
— Update notes
Shuffle on lower tier upgrade costs & increased attack speed across middle path in order to offer these upgrades more value both in and out of Super Monkey Fan Club transformation.
— Update notes
Tiers Changes
2-X-X Razor Sharp Shots
  •   Upgrade cost reduced ― $220 → $200
3-X-X Spike-o-pult
  •   Upgrade cost increased ― $300 → $320
X-3-X Triple Shot
  •   Upgrade cost increased ― $400 → $450
  •   Triple Shot now reduces attack cooldown by 25% ― 0.6365s → 0.4774s
X-4-X Super Monkey Fan Club
  •   Upgrade cost reduced ― $7,500 → $7,200
  •   Attack cooldown reduction increased ― 25% → 50%
X-4-X Super Monkey Fan Club
X-5-X Plasma Monkey Fan Club
  •   Attack cooldown reduced ― 0.4774s → 0.2387s
X-X-3 Crossbow
  •   Upgrade cost reduced ― $625 → $575
X-X-4 Sharp Shooter
  •   Upgrade cost increased ― $2,000 → $2,050
While the higher tier upgrades work well, Bionic Boomerang is often not as effective as expected for this price range.
— Update notes
Tiers Changes
X-3-X Bionic Boomerang
  •   Upgrade cost reduced ― $1,450 → $1,250
Nudging Bloon Impact price down, pushing it more in line with other early support options & as this is a support path. Frag damage is being greatly improved all the way up as there’s little reason to trade stun uptime for improved damage. Moving some cost up into MOAB Assassin so Maulers have more leeway early game & en masse. Cutting down roughly 10% on all bottom path upgrade costs as especially on Bomb Blitz even after recent buffs there are many downsides that need to be covered to use this path effectively.
— Update notes
Tiers Changes
2-0-2 Heavy Bombs + Frag Bombs
  •   Frags: Damage increased ― 1 → 2
3-0-2 Really Big Bombs + Frag Bombs
4-0-2 Bloon Impact + Frag Bombs
  •   Frags: Damage increased ― 3 → 6
4-X-X Bloon Impact
  •   Upgrade cost reduced ― $3,200 → $2,800
5-0-2 Bloon Crush + Frag Bombs
  •   Frags: Damage increased ― 24 → 36
X-3-X MOAB Mauler
  •   Upgrade cost reduced ― $1,100 → $1,000
X-4-X MOAB Assassin
  •   Upgrade cost increased ― $3,350 → $3,450
X-X-3 Cluster Bombs
  •   Upgrade cost reduced ― $800 → $700
X-X-4 Recursive Cluster
  •   Upgrade cost reduced ― $2,800 → $2,500
X-X-5 Bomb Blitz
  •   Upgrade cost reduced ― $25,500 → $23,000
A long time coming - Absolute Zero will finally be able to slow MOAB-Class Bloons within its radius, and additionally the main attack while it can’t initiate attacks without Bloons in radius will freeze non MOAB-Class Bloons over the entire screen for a short time! Nudging bottom path Ice Monkey to keep up with similarly priced support options, and Icicles especially doesn't feel versatile enough, which limits chances to go down this path so it is gaining the attack rate increase from the T5.
— Update notes
Tiers Changes
X-5-X Absolute Zero
  •   Arctic Wind: Slows visible MOAB-class bloons in radius by 20%
  •   Arctic Wind: No longer slows targetable non-MOAB-class bloons when crosspathed (bug)
  •   Absolute Zero’s attack gains a second radius freezing one layer of non-MOAB Class Bloons anywhere on the map for 0.75s
X-X-3 Cryo Cannon
  •   Upgrade cost reduced ― $1,950 → $1,750
X-X-4 Icicles
  •   Attack cooldown decreased ― 1s → 0.75s
    • Note: Stacks with Enhanced Freeze crosspath (0-1-4) ― 0.75s → 0.5625s. Icicle Impale unchanged
Improved Ceramic Damage scaling up Bloon Dissolver compared to other support options, and a small price shuffling to make Glue Hose more favourable on the journey up to Glue Strike.
— Update notes
Tiers Changes
3-X-X Bloon Dissolver
  •   DoT bonus Ceramic damage increased ― +1 → +2
    • Note: Bloon Liquifier unchanged
X-3-X Glue Hose
  •   Upgrade cost reduced ― $2,100 → $1,950
X-4-X Glue Strike
  •   Upgrade cost increased ― $3,850 → $4,000
Price reductions for Energizer to reduce the cost of related build synergies. Armour Piercing Darts subs are generally a tough choice as even though their single target damage is greatly improved the pierce is lacking for the cost, so price has been reduced at T4 and T5 has been granted extra airbursts to make it more desirable an upgrade for dealing with higher pierce itself
— Update notes
Tiers Changes
5-X-X Energizer
  •   Upgrade cost reduced ― $31,000 → $28,000
X-X-4 Armor Piercing Darts
  •   Upgrade cost reduced ― $3,000 → $2,500
X-X-5 Sub Commander
  •   Airburst projectile count increased ― 3 → 5
We’re currently happy with Pirate Lord, but Monkey Pirates has been hit hard by changes so cost is being pushed out of it to encourage multi mid path building.
— Update notes
Tiers Changes
X-4-X Monkey Pirates
  •   Upgrade cost reduced ― $4,900 → $3,900
X-5-X Pirate Lord
  •   Upgrade cost increased ― $26,000 → $27,000
Upgrades to the basic Bombing run are never why you move up this path, so we’re improving these across the board while also reducing the cooldown of Ground Zero to match the T5.
— Update notes
Tiers Changes
X-4-X Ground Zero
  •   Ability cooldown reduced ― 45s → 35s
  •   Bombing run: Damage increased ― 10 → 15
X-5-X Tsar Bomba
  •   Bombing run: Damage increased ― 15 → 30
  •   Ability initial cooldown increased ― 5s → 11.6667s (undocumented)
We’re raising move speed for Apache Dartship up to match Prime to improve skillful use in some more difficult situations mainly assisting on spread path maps
— Update notes
Tiers Changes
4-0-X Apache Dartship
  •   Flight speed increased ― 40 → 50
    • Note: Does not affect Apache Prime (50)
4-1-0 Apache Dartship + Bigger Jets
4-2-0 Apache Dartship + IFR
  •   Flight speed increased ― 70 → 80 (undocumented)
    • Note: Does not affect Apache Prime (80)
Improvements made for the underused damage over time crosspaths, and improved damage for the T4 as it’s effective at what it does but not so versatile outside of shredding metal bands.
— Update notes
Tiers Changes
4-X-X The Big One
  •   Main blast: Damage increased ― 8 → 10
    • Note: Does not affect The Biggest One
4-0-2 The Big One + Burny Stuff
  •   DoT damage increased ― 7 → 12
5-0-2 The Biggest One + Burny Stuff
  •   DoT damage increased ― 60 → 65
0-3-2 Heavy Shells + Burny Stuff
  •   DoT damage increased ― 3 → 4
0-4-2 Artillery Battery + Burny Stuff
  •   DoT damage increased ― 4 → 6
0-5-2 Pop and Awe + Burny Stuff
  •   Main DoT damage increased ― 18 → 20 (undocumented)
0-X-4 Shattering Shells
1-0-4 Shattering Shells + Bigger Blast
  •   DoT damage versus MOAB-class increased ― +10 → +20
    • Note: Total MOAB-class damage increased from 15 to 25. Does not affect Blooncineration. 204 crosspath remains at +15 MOAB damage which is a bug
Pushing around price for the underperforming T3, and pushing up the price further on the MAD that excels in MOAB destruction.
— Update notes
Tiers Changes
X-3-X Hydra Rocket Pods
  •   Upgrade cost reduced ― $4,800 → $4,500
X-4-X Rocket Storm
  •   Upgrade cost increased ― $5,550 → $5,850
X-5-X M.A.D
  •   Upgrade cost increased ― $60,000 → $65,000
Archmage still seems to prefer the 502 crosspathing, so the fire attacks are being taken even further. Summon phoenix falls off in single target fairly early so we are lowering the cost back again to bring back options to let it fly before it has to deal with so many stronger targets. Shimmer struggles as a de-camo option due to the low consistency, so the attack rate is being improved.
— Update notes
Tiers Changes
5-X-X Archmage
  •   Flame (Dragon's Breath): Bonus damage to MOAB-class increased ― +6 → +10
  •   Shimmer attack cooldown decreased ― 1.25s → 1s (undocumented)
5-1-0 Archmage + Fireball
  •   Fireball: Bonus damage to MOAB-class increased ― +27 → +36
5-2-0 Archmage + Wall of Fire
  •   Blaze (WoF): Bonus damage to MOAB-class increased ― +4 → +8
X-4-X Summon Phoenix
  •   Upgrade cost reduced ― $7,000 → $6,000
X-5-X Wizard Lord Phoenix
  •   Flame (Dragon's Breath): DoT damage increased ― 10 → 30
  •   Flame (Dragon's Breath): DoT duration increased ― 3s → 15s
X-X-3 Shimmer
X-X-4 Necromancer: Unpopped Army
  •   Shimmer attack cooldown decreased ― 2.5s → 2s
X-X-5 Prince of Darkness
  •   Shimmer attack cooldown decreased ― 1.25s → 1s (undocumented)
Master Bomber is janky to build for given the high cost and the fuse time limits how much single target damage it can do as well, so we’ve given a massive rate boost to the sticky attack.
— Update notes
Tiers Changes
5-2-0 Grandmaster Ninja + Counter-Espionage
  •   Now deals +4 damage to Camo Bloons (undocumented)
    • Note: The effect of Counter-Espionage to remove camo gets priority over this bonus, so it doesn't get applied to regular Bloons, however it will work against Phayze while Radar Jam is active.
X-2-X Counter-Espionage and further upgrades
1-2-0 Counter-Espionage + Ninja Discipline and further upgrades
0-2-1 Counter-Espionage + Seeking Shuriken
  •   Now deals +2 damage to Camo Bloons (undocumented)
    • Note: The effect of Counter-Espionage to remove camo gets priority over this bonus, so it doesn't get applied to regular Bloons, however it will work against Phayze while Radar Jam is active.
0-2-2 Counter-Espionage + Caltrops and further upgrades
  •   Shurikens and Caltrops now deal +2 damage to Camo Bloons and Flash Bomb Explosion deals +4 (undocumented)
    • Note: The effect of Counter-Espionage to remove camo gets priority over this bonus, so it doesn't get applied to regular Bloons, however it will work against Phayze while Radar Jam is active.
0-2-3 Flash Bomb + Counter-Espionage and further upgrades
  •   Flash Bomb Explosion now deals +4 damage to Camo Bloons (undocumented)
    • Note: The effect of Counter-Espionage to remove camo gets priority over this bonus, so it doesn't get applied to regular Bloons, however it will work against Phayze while Radar Jam is active.
0-X-5 Master Bomber
  •   Sticky bomb attack cooldown decreased ― 4.5s → 2.25s
1-0-5 Master Bomber + Ninja Discipline
  •   Sticky bomb attack cooldown decreased ― 3.15s → 1.575s
Middle path alchemists have complicated use cases that don’t bring enough of a payoff for the effort so the price is being reduced. Instead of being only a niche income source, the Rubber to Gold debuff is being reworked to now expire after a duration but for that duration it will nullify Bloon properties. Some seriously interesting build options from this.
— Update notes
Tiers Changes
X-3-X Unstable Concoction
  •   Upgrade cost reduced ― $3,000 → $2,800
X-4-X Transforming Tonic
  •   Upgrade cost reduced ― $4,500 → $4,200
X-X-4 Rubber to Gold
X-X-5 Bloon Master Alchemist
  •   Gold status effect duration decreased ― Infinite → 7s
  •   Gold status effect also disables Lead, Black, White, and Purple immunities for duration
    • Note: Gilded status does not affect damage bonuses to Bloon properties (e.g. Lead to Gold vs Lead)
Not a huge change on its own, but reduced price should add up and shave off some spending for full Poplust setups.
— Update notes
Tiers Changes
X-X-4 Poplust
  •   Upgrade cost reduced ― $2,500 → $2,350
Middle path pierce was lacking all through to T5, so pierce is now being matched to T5 across the path. Symphonic Resonance is powerful, but Alluring Melody is inconsistent for a Bloon-only stall, so pierce here is also being matched up to the same as T4.
— Update notes
Tiers Changes
4-X-X Abyssal Warrior
5-X-X Lord of the Abyss
  •   Ink: Should no longer slow Lead Bloons without the correct damage type (bug fix)
X-3-X Riptide Champion
X-4-X Arctic Knight
  •   Trident: Pierce increased ― 12 → 18
    • Note: Popseidon unaffected
  •   Split projectile: Pierce increased ― 12 → 18
    • Note: Popseidon unaffected
X-X-3 Alluring Melody
  •   Trance: Pierce increased ― 3 → 4
    • Note: Stacks with Sharper Prongs (0-1-3) crosspath ― 4 → 5. Symphonic Resonance unaffected
X-X-4 Symphonic Resonance
X-X-5 The Final Harmonic
  •   Totems should no longer be considered overclock targets (bug fix)
This was becoming annoying screen clutter with large numbers of sentries, and feels unnecessary when you can overclock the engineer itself to create more sentries instead.
— Update notes
Tiers Changes
1-X-X Sentry Gun and further upgrades
X-4-X Overclock
X-5-X Ultraboost
  •   Overclock and Ultraboost abilities no longer target Engineer sentries
2-0-0 Faster Engineering
  •   Nail: No longer has +1 bonus MOAB damage (bug fix)
0-1-4 Bloon Trap + Larger Service Area and further upgrades
  •   Bloontrap cooldown should no longer break depending on upgrade order (bug fix)
    • Note: Larger Service Area no longer bypasses minimum trap delay (2.8s)
As a quality of life improvement, Beast Handler movement cooldowns have now been separated
— Update notes
Tiers Changes
1-X-X Piranha and further upgrades
X-1-X Microraptor and further upgrades
  •   Fish & Dino beast reposition cooldowns are now independent

Heroes

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Taking the opportunity to invest in some fire & water synergy
— Update notes
Levels Changes
9+
  •   DoT duration increased by +1s per level
    • Note: DoT duration now between 4s–15s at Levels 9–20
As Benjamin & Geraldo dominate the main income strategies we want to push up another hero choice into the income mix, as Obyn’s druid benefits are currently applied the least effectively to middle path Druid we’re starting this off by giving a Cash Generation boost for Jungle’s Bounty.
— Update notes
Levels Changes
5+
  •   Grants +20% cash generation to nearby Jungle's Bounty abilities
Given how hard it is to get to high levels with Churchill, the Barrage ability needs much more high level payoff.
— Update notes
Levels Changes
13–16
  •   MOAB Barrage: damage increased ― 200 → 250
17–19
  •   MOAB Barrage: damage increased ― 200 → 500
20
  •   MOAB Barrage: damage increased ― 500 → 1000
Early income snowballing has shifted favour greatly over to Geraldo, so Ben’s baseline cash generation is being increased more.
— Update notes
Levels Changes
1
  •   End-of-round cash increased ― $80 → $90
2–7
  •   End-of-round cash increased ― $120 → $140
Item Changes
Rare Quincy Action Figure
  •   Should no longer sometimes fail to increment price until 2nd round end after placement (bug fix)
    • Note: bug occured with the Extra Empowered MK
Rosalia doesn't fly strongly into high rounds so she is gaining more direct Grenade pierce, and Adrenaline Rush’s maximum is increasing to scale up into larger groups of Bloons.
— Update notes
Levels Changes
2+
  •   Grenade: pierce increased ― 8 → 10
13+
  •   Cluster Grenade: pierce increased ― 8 → 10
4–10
  •   Adrenaline Rush: max percentage bonus increased ― +20% → +25%
11–16
  •   Adrenaline Rush: max percentage bonus increased ― +30% → +40%
17–20
  •   Adrenaline Rush: max percentage bonus increased ― +40% → +60%

Boss Bloons

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Especially at lower tiers, Blastapopoulos' stuns are quite unforgiving, so we’ve lowered the baseline stun duration & scaled this up over the tiers instead of starting off so high immediately.
— Update notes
  •   Heat Bar no longer fills immediately on Boss Spawn
  •   Overheat: Initial stun duration reduced by 1s at all tiers ― 5s → 4s
  •   Fireball (tier 1): Stun duration reduced ― 4s → 2s
  •   Fireball (tier 2): Stun duration reduced ― 4s → 2s
  •   Fireball (tier 3): Stun duration reduced ― 4s → 3s
  •   Fireball (tier 4): Stun duration reduced ― 4s → 3s
  •   Fireball (tier 5): Stun duration reduced ― 4s → 3s
    • Note: Both Normal and Elite are affected
  •   Dreadrock Bloon (Elite tier 3): Health reduced ― 10,000 → 9,000
  •   Dreadrock Bloon: Health now scales with boss health/speed modifiers

Monkey Knowledge

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  •   Does not grant attack speed bonus to Paragons (bug)

Fixes and minor changes

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  • Churchill Level 13 description changed ― Armor Piercing Shells pop 3 layers of Bloon and do extra damage to Ceramic and higher. → Armor Piercing Shells pop 3 layers of Bloon and do extra damage to Ceramic and higher. MOAB Barrage damage increased.
  • Churchill Level 17 description changed ― Armor Piercing Shells do even more damage. → Armor Piercing Shells do even more damage. MOAB Barrage damage increased.
  • Gwendolin Level 9 description changed ― Initial hit per blast pops 1 extra layer. → Initial hit per blast pops 1 extra layer. Gains increased burn damage and duration for every level.
  • Benjamin Level 1 description changed ― Hacks in $80 every round. → Hacks in $90 every round.
  • Benjamin Level 2 description changed ― Generates $140 per round instead of $90. → Generates $130 per round instead of $80.
  • Obyn Greenfoot Level 5 description changed ― Increased attack speed. Druids of the Jungle have increased range. → Increased attack speed. Druids of the Jungle have increased range. Grants bonus cash generation to Druids.
  • Disk Full error message changed ― Disk full, please free up some space and try again → Disk full, please free up some space and restart the game
  • The Final Harmonic description changed ― This elder can echo its irresistible tune anywhere. While devastating to Bloons, the call inspires nearby Heroes with improved range and cooldowns, and Magic Monkey's extra pierce. → This elder can echo its irresistible tune anywhere. While devastating to Bloons, the call inspires nearby Heroes with improved range and cooldowns, and Magic Monkeys extra pierce.

Descriptions

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Legendary Bloons Update!
  • Swap torque wrenches for pixie dust with the new Rosalia Skin, Tinkerfairy!
  • Protect the magical tree on the new Advanced map, Enchanted Glade.
  • Become a Legend in the massive Rogue Legends DLC.
  • Plus New Quests, Balance Changes, QoL improvements, Trophy Store cosmetics, and more!
Legendary Bloons Update!
  • Swap torque wrenches for pixie dust with the new Rosalia Skin, Tinkerfairy!
  • Protect the magical tree on the new Advanced map, Enchanted Glade.
  • Plus New Quests, Balance Changes, QoL improvements, Trophy Store cosmetics, and more!
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Video

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Notes

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  • The official update notes contains a joke change to the Spike Factory:

After much deliberation we still don’t particularly feel like making any large overhauls to the popular Permaspike upgrade right now, so we have decided that in order to follow through on this vision the best course of action would be to not do anything. This lack of attempt to make any change should in theory prevent any alterations from occurring to this particular upgrade in this update and thus leaves Permaspike extremely similar as to how it currently is. For now.

References

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