Template:BTD6 dt: Difference between revisions
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replaced "pop" with "damage" because popping specifically means removing layers, which damage doesn't necessarily do |
Fixed for acid |
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| Line 9: | Line 9: | ||
|12=Cannot damage White or Purple">Frigid | |12=Cannot damage White or Purple">Frigid | ||
|17=Cannot damage Lead or frozen">Sharp | |17=Cannot damage Lead or frozen">Sharp | ||
|64=Cannot damage Glass">Acid | |||
|72=Cannot damage Purple or Glass">Plasma | |72=Cannot damage Purple or Glass">Plasma | ||
|73=Cannot damage Lead, Purple, or Glass">Energy | |73=Cannot damage Lead, Purple, or Glass">Energy | ||
|Normal=Can damage any Bloon type">Normal | |Normal=Can damage any Bloon type">Normal | ||
|Acid= | |Acid=Cannot damage Glass">Acid | ||
|Shatter=Cannot damage Lead">Shatter | |Shatter=Cannot damage Lead">Shatter | ||
|Explosion=Cannot damage Black">Explosion | |Explosion=Cannot damage Black">Explosion | ||
Latest revision as of 02:57, 13 February 2026
Formats a BTD6 damage type to display its resistances when hovered over/tapped on.
| Parameter | Description | Type | Status | |
|---|---|---|---|---|
| Damage type | 1 | Can be either the name of a damage type (text) or its equivalent in "immuneBloonProperties" (a number).
| String | required |
Example usage
| Wikitext | Result |
|---|---|
{{BTD6 dt|Energy}}
|
Energy |
{{BTD6 dt|5}}
|
Cold |