Essence Of Lych: Difference between revisions
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{{BTD6 artifact info | {{BTD6 artifact info | ||
|id=EssenceOfLych | |id=EssenceOfLych | ||
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|image=BTD6 ArtifactEssenceOfLych.png | |image=BTD6 ArtifactEssenceOfLych.png | ||
|description legendary=Tier 4 Monkeys and level 15 Heroes have a chance to produce Zombie Bloons when their projectiles expire. When your lives reach zero, Zombie ZOMGs and BFBs are summoned and you'll be revived with your lives restored back to their full amount. This effect has three charges and this Artifact will be banished when the final charge is used. | |description legendary=Tier 4 Monkeys and level 15 Heroes have a chance to produce Zombie Bloons when their projectiles expire. When your lives reach zero, Zombie ZOMGs and BFBs are summoned and you'll be revived with your lives restored back to their full amount. This effect has three charges and this Artifact will be banished when the final charge is used. | ||
|introduced=54.0 | |||
}} | |||
'''Essence Of Lych''' is a [[Artifact|Legendary Artifact]] in the ''[[Rogue Legends]]'' DLC for ''[[Bloons TD 6]]'', introduced in {{BTD6 version|54.0}}. It causes all Tier 4+ Monkeys and Level 15+ Heroes to have 20% a chance to summon 5 Zombie Bloons with a 3 unit spacing after their projectiles expire, with a 0.5s cooldown between triggers. Zombie Bloons spawn to the closest track location. | |||
Additionally, upon losing all lives, the player won't get a game over. Instead, the Artifact automatically restores all lives and provides the player invincibility for 3 seconds. It also summons 3 Zombie BFBs and 1 Zombie ZOMG at the back of all lanes which deal 100 damage to any Bloon they hit. This protection effect can only be used up to 3 times, and after using all its charges, this Artifact will disappear from the player's inventory. | |||
Like all Boss Artifacts, this has a cost of 18 Artifact Power, so players cannot equip it as an Starting Artifact unless they have bought all the levels of the Starting Artifact Power upgrade from the Rogue XP Shop. | |||
| | == Stats == | ||
| | {{BTD6 projectile|name=Zombie Bloon|pierce=1|maxPierce=0|damage=1|maxDamage=0|distributeToChildren=1|immuneBloonProperties=0|speed=10|lifespan=1500|radius=3|count=5|effects={{BTD6 effect|name=On projectile expire|chance=0.2|cooldown=0.5}}}}{{BTD6 projectile|name=Zombie ZOMG|pierce=100|maxPierce=0|ignoreBlockers=1|damage=100|maxDamage=0|distributeToChildren=1|immuneBloonProperties=0|speed=10|lifespan=100|radius=20}}{{BTD6 projectile|name=Zombie BFB|pierce=50|maxPierce=0|ignoreBlockers=1|damage=100|maxDamage=0|distributeToChildren=1|immuneBloonProperties=0|speed=15|lifespan=100|radius=20}} | ||
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==Tips== | |||
{{Strategy needed|tips=y}} | |||
| | {{BTD6 last updated|54.3|section=y}} | ||
| | *The Zombie Bloon portion of the Artifact is relatively weak but it does have innate popping of all Bloon types and hit Camo, so it's not the worst Boss Artifact without the game over protection. Still, it is one of the weaker Boss Artifacts in the game. | ||
}} | *Use all except the last charge and then sell off Essence of Lych at the Merchant, taking advantage of the game over protection while still retaining value. | ||
' | *Later on, just sell it just before battling Final Boss Lych to potentially restore all Essence of Lych charges. | ||
==Development== | ==Development== | ||