Dreadrock Bloon: Difference between revisions
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'''Dreadrock Bloons''', also called '''Rock Bloons''', are [[Bloon]]s in ''[[Bloons TD 6]]'' that | '''Dreadrock Bloons''', also called '''Rock Bloons''', are [[Bloon]]s in ''[[Bloons TD 6]]'' that [[Dreadbloon (BTD6)|Dreadbloon]] continuously summons while its Ceramic Armor Shell is active, after reaching a skull. Dreadrock Bloons are much faster than Dreadbloon, and attacks set to Strong prioritize targeting them over any other Bloon type, including Dreadbloon itself. Dreadrock Bloons are immune to the same tower category as Dreadbloon was at the time they spawn. Leaking them loses [[life|lives]] depending on Dreadbloon's current tier. | ||
== Mechanics == | == Mechanics == | ||
=== Spawning === | === Spawning === | ||
Dreadbloon starts summoning Dreadrock Bloons from the entrance when a skull is reached, and stops summoning them the next time its Shell is destroyed. Therefore in [[Boss Bloon Event]]s and [[Boss Challenge]]s, Dreadbloon never summons any Dreadrock Bloons during its [[Primary]] immunity phase, since no skull was reached when it is in that phase. Primary-immune Dreadrock Bloons only occur during [[Boss Rush]]. | Dreadbloon starts summoning Dreadrock Bloons from the entrance when a skull is reached, and stops summoning them the next time its Shell is destroyed. Therefore in [[Boss Bloon Event]]s and [[Boss Challenge]]s, Normal Dreadbloon never summons any Dreadrock Bloons during its [[Primary]] immunity phase, since no skull was reached when it is in that phase. Primary-immune Dreadrock Bloons only occur during Elite difficulty and [[Boss Rush]]. | ||
Dreadbloon summons a specific number of Dreadrock Bloons in the first 5 seconds after regrowing its Shell, and additionally summons Dreadrock Bloons in certain intervals the whole time the Shell is active. | Dreadbloon summons a specific number of Dreadrock Bloons in the first 5 seconds after regrowing its Shell, and additionally summons Dreadrock Bloons in certain intervals the whole time the Shell is active. | ||
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Dreadrock Bloons are prioritized by attacks with the Strong targeting over any other Bloon type. This includes attacks that always target Strong regardless of the tower's current [[targeting option]], such as [[First Strike Capability (BTD6)|First Strike Capability's]] ability. | Dreadrock Bloons are prioritized by attacks with the Strong targeting over any other Bloon type. This includes attacks that always target Strong regardless of the tower's current [[targeting option]], such as [[First Strike Capability (BTD6)|First Strike Capability's]] ability. | ||
Uniquely, Dreadrock Bloons have some properties of [[Boss Bloon|Boss]] and [[MOAB-Class Bloon]]s, but lack others. Dreadrock Bloons are vulnerable to the extra damage from attacks that deal bonus [[Boss damage]] or [[MOAB-Class damage]]. Attacks that can only target MOAB-Class Bloons, such as [[Sticky Bomb (BTD6)|Sticky Bomb]] or [[MOAB Eliminator (BTD6)|MOAB Eliminator]] cannot target them, nor can attacks that only target non-MOAB-Class Bloons, such as [[Glue Gunner (BTD6)|Glue Gunner]] with no upgrades. | Uniquely, Dreadrock Bloons have some properties of [[Boss Bloon|Boss]] and [[MOAB-Class Bloon]]s, but lack others. Dreadrock Bloons are vulnerable to the extra damage from attacks that deal bonus [[Boss damage]] or [[MOAB-Class damage]]. Attacks that can only target MOAB-Class Bloons, such as [[Sticky Bomb (BTD6)|Sticky Bomb]] or [[MOAB Eliminator (BTD6)|MOAB Eliminator]] cannot target them, nor can attacks that only target non-MOAB-Class Bloons, such as [[Glue Gunner (BTD6)|Glue Gunner]] with no upgrades. They are subject to any modifiers affecting Boss Health and Boss Speed. | ||
Dreadrock Bloons are immune to insta-kill methods such as [[Pirate Lord (BTD6)|Pirate Lord's]] hooks and [[Legend of the Night (BTD6)|Legend of the Night's]] passive black hole ability (which triggers when Dreadrock Bloons reach the exit, but does not prevent lives from being lost by them). | Dreadrock Bloons are immune to insta-kill methods such as [[Pirate Lord (BTD6)|Pirate Lord's]] hooks and [[Legend of the Night (BTD6)|Legend of the Night's]] passive black hole ability (which triggers when Dreadrock Bloons reach the exit, but does not prevent lives from being lost by them). | ||
Latest revision as of 02:59, 11 May 2026
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Dreadrock Bloons, also called Rock Bloons, are Bloons in Bloons TD 6 that Dreadbloon continuously summons while its Ceramic Armor Shell is active, after reaching a skull. Dreadrock Bloons are much faster than Dreadbloon, and attacks set to Strong prioritize targeting them over any other Bloon type, including Dreadbloon itself. Dreadrock Bloons are immune to the same tower category as Dreadbloon was at the time they spawn. Leaking them loses lives depending on Dreadbloon's current tier.
Mechanics
[edit | edit source]Spawning
[edit | edit source]Dreadbloon starts summoning Dreadrock Bloons from the entrance when a skull is reached, and stops summoning them the next time its Shell is destroyed. Therefore in Boss Bloon Events and Boss Challenges, Normal Dreadbloon never summons any Dreadrock Bloons during its Primary immunity phase, since no skull was reached when it is in that phase. Primary-immune Dreadrock Bloons only occur during Elite difficulty and Boss Rush.
Dreadbloon summons a specific number of Dreadrock Bloons in the first 5 seconds after regrowing its Shell, and additionally summons Dreadrock Bloons in certain intervals the whole time the Shell is active.
Properties
[edit | edit source]The health of Dreadrocks and the number of lives lost upon leaking them increase at higher tiers of Dreadbloon, and are higher during the Elite version than the Normal version. Their health and speed are also affected by the Boss challenge rules.
Dreadrock Bloons inherit the category immunity of Dreadbloon when it was spawned, and do not change their immunity even if Dreadbloon does. Like Dreadbloon, if a Dreadrock Bloon is hit by a projectile of the category it is immune to, the projectile is destroyed.
Dreadrock Bloons are prioritized by attacks with the Strong targeting over any other Bloon type. This includes attacks that always target Strong regardless of the tower's current targeting option, such as First Strike Capability's ability.
Uniquely, Dreadrock Bloons have some properties of Boss and MOAB-Class Bloons, but lack others. Dreadrock Bloons are vulnerable to the extra damage from attacks that deal bonus Boss damage or MOAB-Class damage. Attacks that can only target MOAB-Class Bloons, such as Sticky Bomb or MOAB Eliminator cannot target them, nor can attacks that only target non-MOAB-Class Bloons, such as Glue Gunner with no upgrades. They are subject to any modifiers affecting Boss Health and Boss Speed.
Dreadrock Bloons are immune to insta-kill methods such as Pirate Lord's hooks and Legend of the Night's passive black hole ability (which triggers when Dreadrock Bloons reach the exit, but does not prevent lives from being lost by them).
Stats
[edit | edit source]Normal
[edit | edit source]| Tier | 1-player | 2-player | 3-player | 4-player |
|---|---|---|---|---|
| 1 | 250 | 300 | 350 | 400 |
| 2 | 500 | 600 | 700 | 800 |
| 3 | 750 | 900 | 1,050 | 1,200 |
| 4 | 8,000 | 9,600 | 11,200 | 12,800 |
| 5 | 20,000 | 24,000 | 28,000 | 32,000 |
| Tier | Extra # in first 5s | Spawn cooldown | Lives lost |
|---|---|---|---|
| 1 | 5 | 4s | 5 |
| 2 | 7 | 3s | 10 |
| 3 | 10 | 3s | 15 |
| 4 | 14 | 2.5s | 20 |
| 5 | 19 | 2s | 25 |
Elite
[edit | edit source]| Tier | 1-player | 2-player | 3-player | 4-player |
|---|---|---|---|---|
| 1 | 500 | 600 | 700 | 800 |
| 2 | 2,200 | 2,640 | 3,080 | 3,520 |
| 3 | 8,000 | 9,600 | 11,200 | 12,800 |
| 4 | 19,500 | 23,400 | 27,300 | 31,200 |
| 5 | 40,000 | 48,000 | 56,000 | 64,000 |
| Tier | Extra # in first 5s | Spawn cooldown | Lives lost |
|---|---|---|---|
| 1 | 5 | 3s | 20 |
| 2 | 7 | 2.5s | 30 |
| 3 | 10 | 2s | 50 |
| 4 | 14 | 1.5s | 75 |
| 5 | 19 | 1s | 100 |
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
- Added damage state visuals
| “ | Rock Bloons in the higher tiers of Normal Dreadbloon are very outscaled, and so their health values are being increased. — Update notes |
” |
Normal tier 4: Dreadrock Bloon health increased ― 5000 → 9000
Normal Tier 5: Dreadrock Bloon health increased ― 12000 → 22500
| “ | Previously we scaled Rock Bloon HP in Boss Rush faster than Dreadbloon in order to keep them relevant from start to finish within a rough 100 tier expectation. Players pushing beyond this expected range were finding obvious annoyance with this as the Rock Bloons would eventually outscale the Boss, so we’re reducing their scale to match in line with Dreadbloon but increasing the number of Rock Bloons that spawn. — Update notes |
” |
Dreadrock Bloon (Boss Rush): Health scaling reduced ― ×1.07 → ×1.055
Dreadrock Bloon (Boss Rush): Dreadrock Bloons per spawn increased ― 3 → 6
Dreadrock Bloon (Elite tier 3): Health reduced ― 10,000 → 9,000
Dreadrock Bloon: Health now scales with boss health/speed modifiers
| “ | Dreadbloon’s difficulty has been due too much to the Rock Bloons, so their strength is being reduced in favour of a more linear speed increase on the boss itself. Also Tier 1 Normal Dreadbloon’s damage reduction is being removed as we felt this hitting immediately was far too limiting to starting strategies, particularly in Rush game modes — Update notes |
” |
Dreadrock Bloon speed decreased ― 22 units/s → 18 units/s
Normal Dreadrock Bloon health decreased at all tiers
- Tier 1 ― 300 → 250
- Tier 2 ― 600 → 500
- Tier 3 ― 900 → 750
- Tier 4 ― 9,000 → 8,000
- Tier 5 ― 22,500 → 20,000
Elite Dreadrock Bloon health decreased at all tiers
- Tier 1 ― 600 → 500
- Tier 2 ― 2,500 → 2,200
- Tier 3 ― 9,000 → 8,000
- Tier 4 ― 22,000 → 19,500
- Tier 5 ― 45,000 → 40,000
Blimp instakills (XXXL Trap, Monkey Pirates, Pirate Lord) no longer target Rock Bloons (undocumented)
- Note: This fixed a bug in Rogue Legends with the Discord Artifact when interacting with x4x and x5x Buccaneer
Dreadrock Bloon: Should now be correctly affected by Boss Challenge rule modifiers (bug fix)
Gallery
[edit | edit source]Screenshots
[edit | edit source]| This article or section needs more screenshots. See the screenshot guidelines for more information on what screenshots are needed and how to add them. |
Sprites
[edit | edit source]-
Dreadrock Bloon at full health
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Dreadrock Bloon at 75% health
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Dreadrock Bloon at 50% health
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Dreadrock Bloon at 25% health
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Elite Dreadrock Bloon at full health
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Elite Dreadrock Bloon at 75% health
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Elite Dreadrock Bloon at 50% health
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Elite Dreadrock Bloon at 25% health
Trivia
[edit | edit source]- Internally, Dreadrock Bloons have the
MoabsandBosstags, but lack theBadtag which may explain some of its inconsistent properties.
Navigation
[edit | edit source]| Bloons in Bloons TD 6 | ||||||||||||
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