Heartless: Difference between revisions

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{{BTD6 relic info
{{BTD6 generic item info
|id=Heartless
|id=Heartless


Line 6: Line 6:
|description=Regrow Bloons regeneration is disabled
|description=Regrow Bloons regeneration is disabled


|tile relic    =y
|obtained=Relic Tiles, Team Store
|store relic    =y
|boss rush relic=y
|introduced    =32.0
|introduced    =32.0
}}
}}
'''Heartless''' is a [[Relic Knowledge|Relic]] in ''[[Bloons TD 6]]''. It reduces the regrow rate of all {{BTD6|Regrow Bloon}}s by 10050%, effectively making them regrow a layer every 301.5 seconds. It stacks multiplicatively with itself if used as both a Team Store relic and a Tile relic.
'''Heartless''' is a [[Relic Knowledge|Relic]] in ''[[Bloons TD 6]]''. It reduces the regrow rate of all {{BTD6|Regrow Bloon}}s by 10050%, effectively making them regrow a layer every 301.5 seconds. It does not affect [[Lych]]. It stacks multiplicatively with itself if used as both a Team Store relic and a Tile relic.


==Tips==
==Tips==
{{BTD6 last updated|53.2|section=y}}
{{BTD6 last updated|55.2|section=y}}
*It is essentially a weaker version of [[Broken Heart (BTD6)|Broken Heart]], but still provides the same value of eliminating Regrow farms, saving cash in [[Least Cash]], or performing a difficult saveup like [[Special Poperations (BTD6)|Special Poperations]].
*Just like [[Broken Heart (BTD6)|Broken Heart]], Heartless provides the same value of eliminating Regrow farms, saving cash in [[Least Cash]], or performing a difficult saveup like [[Special Poperations (BTD6)|Special Poperations]]. However, its anti-Regrow function is guaranteed but is generally weaker.
**Unlike Broken Heart, Heartless works on DoTs like [[Corrosive Glue (BTD6)|Corrosive Glue]], allowing some niche in Time Attack tiles when using Glue Strike.
**Unlike Broken Heart, Heartless works on DoTs like [[Corrosive Glue (BTD6)|Corrosive Glue]], allowing some niche in Time Attack tiles when using Glue Strike.
**Having both is not necessary, as they both accomplish the same purpose in different ways.
**Having both is not necessary, as they both accomplish the same purpose in different ways.