Random Encounter: Difference between revisions

 
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* <code>TOWER</code> and <code>APE</code> will be used if a second or third member is involved.
* <code>TOWER</code> and <code>APE</code> will be used if a second or third member is involved.
* <code>RECRUIT</code> refers to a random-generated Tower (like the ones at the Saloon).
* <code>RECRUIT</code> refers to a random-generated Tower (like the ones at the Saloon).
* <code>TRAIT</code> represents a random Trait, it can be limite do a pre-defined set or expand to all positive/negative Traits.
* <code>TRAIT</code> represents a random Trait, it can be limited to a pre-defined set or expand to all positive/negative Traits.
* <code>#</code> represents a random number of rounds.
* <code>#</code> represents a random number of rounds.
* Notes that are not present in the in-game text are indicated between parentheses.
* Notes that are not present in the in-game text are indicated between parentheses.