Update history:Bloons TD 6/Version 41.0: Difference between revisions
→Changes: working on updating this to the new guidelines |
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| changes 6 tiers = 140;150 | | changes 6 tiers = 140;150 | ||
| changes 6 = | | changes 6 = | ||
*{{nerf|Faster Shooting no longer increases | *{{nerf|name=Ability|Faster Shooting no longer increases pierce}} | ||
**{{neutral|Overall pierce is unchanged (due to changes to the base pierce)}} | **{{neutral|Overall pierce is unchanged (due to changes to the base pierce)}} | ||
*{{buff|Faster Shooting now reduces | *{{buff|name=Ability|Faster Shooting now reduces attack cooldown by 15%}} | ||
**{{nerf|Overall attack cooldown | **{{nerf|Overall attack cooldown with this crosspath increased|0.03s|0.03825s|due to changes to the base attack cooldown}} | ||
| changes 7 tiers = 240;250 | | changes 7 tiers = 240;250 | ||
| changes 7 = | | changes 7 = | ||
*{{nerf|Even Faster Shooting no longer increases | *{{nerf|name=Ability|Even Faster Shooting no longer increases pierce}} | ||
**{{neutral|Overall pierce is unchanged (due to changes to the base pierce)}} | **{{neutral|Overall pierce is unchanged (due to changes to the base pierce)}} | ||
*{{buff|Even Faster Shooting now decreases | *{{buff|name=Ability|Even Faster Shooting now decreases attack cooldown by 15%}} | ||
**Reduces overall attack cooldown by 27.75% (due to changes to the previous tier) | **Reduces overall attack cooldown by 27.75% (due to changes to the previous tier) | ||
**{{nerf|Overall attack cooldown | **{{nerf|Overall attack cooldown with this crosspath increased|0.03s|0.0325125s|due to changes to the base attack cooldown}} | ||
| changes 8 tiers = X4X;X5X | | changes 8 tiers = X4X;X5X | ||
| changes 8 = *{{rate change|name=Ability|0.03|0.045}} | | changes 8 = *{{rate change|name=Ability|0.03|0.045}} | ||
| Line 233: | Line 233: | ||
| changes 11 tiers = X3X;X4X | | changes 11 tiers = X3X;X4X | ||
| changes 11 = *{{rate change|name=Ballistic Missile|0.9945|1}} | | changes 11 = *{{rate change|name=Ballistic Missile|0.9945|1}} | ||
**{{nerf|Stacks with Twin Guns crosspath|0.8702s|0.875s}} | |||
| quote 2 tiers = 3xx+;x1x;x2x;xx1;xx2 | | quote 2 tiers = 3xx+;x1x;x2x;xx1;xx2 | ||
| quote 3 tiers = x3x+ | | quote 3 tiers = x3x+ | ||
| Line 274: | Line 273: | ||
*{{nerf|name=Grape attack|Bonus damage to Ceramic reduced|+10|+8}} | *{{nerf|name=Grape attack|Bonus damage to Ceramic reduced|+10|+8}} | ||
*{{nerf|name=Bomb explosion|Bonus damage to MOAB-class reduced|+6|+5}} | *{{nerf|name=Bomb explosion|Bonus damage to MOAB-class reduced|+6|+5}} | ||
| paragon changes = | | paragon changes = | ||
*{{nerf|name=Grape attack|Damage type changed|Normal|Sharp|undoc=y}} | *{{nerf|name=Grape attack|Damage type changed|Normal|Sharp|undoc=y}} | ||
| quote 2 tiers = 4xx;5xx | | quote 2 tiers = 4xx;5xx | ||
| Line 743: | Line 742: | ||
|changes 1=*Description changed (the nerf was not actually implemented until version 49.0) | |changes 1=*Description changed (the nerf was not actually implemented until version 49.0) | ||
{{compare text|before=Monkey Ace and Heli Pilot get +1 pierce per shot.|after=Monkey Aces and Heli Pilots of Tier 3 or higher get +1 pierce per shot.}} | {{compare text|before=Monkey Ace and Heli Pilot get +1 pierce per shot.|after=Monkey Aces and Heli Pilots of Tier 3 or higher get +1 pierce per shot.}} | ||
|changes 2 label={{BTD6 mk|Vigilant Sentries}} | |changes 2 label={{BTD6 mk|Flanking Maneuvers}} | ||
|changes | |changes 2 names=Flanking Maneuvers | ||
|changes | |changes 2=*{{buff|Now affects the [[Navarch of the Seas]]|fix=y}} | ||
|changes 3 label={{BTD6 mk|Vigilant Sentries}} | |||
|changes 3 names=Vigilant Sentries | |||
|changes 3=*{{buff|Now affects the [[Master Builder|Master Builder]]'s Modified Sentry Paragons|fix=y}} | |||
}} | }} | ||