MOAB (Bloons Blitz): Difference between revisions

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Created page with "{{mini moab hat}} {{stub}} {{BB bloon info |id=BossMOAB |name =Mini MOAB |image=BB bloon intro icon moab.png |health=1,750 (checkpoint 2)<br>2,750 (checkpoint 4) |rbe =1,750 (checkpoint 2)<br>2,750 (checkpoint 4) |layers=1 |speed =2 |weight=0.5 |cost =1300 (checkpoint 2)<br>1350 (checkpoint 4) |boss=y }} The '''Mini MOAB''' is a type of Boss Bloon in ''Bloons Blitz''. ==Behavior== {{empty}} ==Upgrade tiers== ===Checkpoint 2 version=== {|class="wikitable" !..."
 
 
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The '''Mini MOAB''' is a type of [[Boss Bloon]] in ''[[Bloons Blitz]]''.
The '''MOAB''' (known as the '''[[Mini MOAB]]''' prior to version 0.8) is a type of [[Boss Bloon]] in ''[[Bloons Blitz]]''. It attacks by charging towards the player and spawning bloons around it.


==Behavior==
==Behavior==
{{empty}}
The MOAB behaves similarly to the [[Wild Zebra]], having 2 attacks:
 
# Moves within striking distance, then aims towards the player, charging up a dash. Once it is done charging up, it dashes after a short delay. It uses this attack one extra time in a row for the first two skulls lost, and sometimes dashes a 4th time if 3 skulls are lost. Unlike the Wild Zebra, it does not charge up again on subsequent dashes.
# Faces upwards and spins, rapidly spawning bloons and energy bloons in all directions. After a bit, the attack stops spawning energy bloons.


==Upgrade tiers==
==Upgrade tiers==

Latest revision as of 11:27, 2 October 2026

MOAB iterations: BTD3 • BTD4 • BSM • BTD5 • Battles • BSM2 • BMC • BTD6 • BATTD • Bloons Pop! • Battles 2 • BCS • Bloons Blitz
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MOAB
Base health 1,750 (checkpoint 2)
2,750 (checkpoint 4)
Base RBE 1,750 (checkpoint 2)
2,750 (checkpoint 4)
Layers 1
Base speed 2
Weight 0.5
Parent of —
Child of —

The MOAB (known as the Mini MOAB prior to version 0.8) is a type of Boss Bloon in Bloons Blitz. It attacks by charging towards the player and spawning bloons around it.

Behavior

[edit | edit source]

The MOAB behaves similarly to the Wild Zebra, having 2 attacks:

  1. Moves within striking distance, then aims towards the player, charging up a dash. Once it is done charging up, it dashes after a short delay. It uses this attack one extra time in a row for the first two skulls lost, and sometimes dashes a 4th time if 3 skulls are lost. Unlike the Wild Zebra, it does not charge up again on subsequent dashes.
  2. Faces upwards and spins, rapidly spawning bloons and energy bloons in all directions. After a bit, the attack stops spawning energy bloons.

Upgrade tiers

[edit | edit source]

Checkpoint 2 version

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Tier Budget cost Health Boss speed Spawned Bloon speed Spawn interval Spawned Bloon layers Starting phase
2 115 ×1.25 ×1 ×1 ×1 +0 +0
3 230 ×1.25 ×1 ×1.125 ×1 +1 +0
4 345 ×1.25 ×1 ×1.125 ×0.875 +1 +0
5 460 ×1.5 ×1 ×1.125 ×0.875 +1 +0
6 575 ×1.5 ×1 ×1.25 ×0.875 +1 +0
7 690 ×1.5 ×1 ×1.25 ×0.875 +2 +0
8 805 ×1.5 ×1 ×1.25 ×0.75 +2 +0
9 920 ×1.75 ×1 ×1.25 ×0.75 +2 +0
10 1035 ×1.75 ×1 ×1.375 ×0.75 +2 +0
11 1295 ×1.75 ×1 ×1.375 ×0.75 +3 +0
12 1455 ×1.75 ×1 ×1.375 ×0.625 +3 +0
13 1615 ×2 ×1 ×1.375 ×0.625 +3 +0
14 1775 ×2 ×1 ×1.5 ×0.625 +3 +0
15 1935 ×2 ×1 ×1.5 ×0.625 +4 +0
16 2095 ×2 ×1 ×1.5 ×0.575 +4 +0
17 2255 ×2.25 ×1 ×1.75 ×0.575 +4 +0
18 2415 ×2.25 ×1 ×1.75 ×0.575 +4 +0
19 2575 ×2.5 ×1 ×1.875 ×0.5 +5 +0
20 2735 ×2.5 ×1 ×1.875 ×0.5 +5 +0

Checkpoint 4 version

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Tier Budget cost Health Boss speed Spawned Bloon speed Spawn interval Spawned Bloon layers Starting phase
2 170 ×1.25 ×1 ×1 ×1 +1 +0
3 255 ×1.25 ×1 ×1.125 ×0.875 +1 +0
4 340 ×1.5 ×1 ×1.125 ×0.875 +1 +0
5 425 ×1.5 ×1 ×1.125 ×0.875 +1 +0
6 510 ×1.5 ×1 ×1.25 ×0.875 +2 +0
7 595 ×1.5 ×1 ×1.25 ×0.75 +2 +0
8 680 ×1.75 ×1 ×1.25 ×0.75 +2 +0
9 765 ×1.75 ×1 ×1.25 ×0.75 +2 +0
10 850 ×1.75 ×1 ×1.375 ×0.75 +3 +0
11 935 ×1.75 ×1 ×1.375 ×0.625 +3 +0
12 1020 ×2 ×1 ×1.375 ×0.625 +3 +0
13 1105 ×2 ×1 ×1.375 ×0.625 +3 +0
14 1190 ×2 ×1 ×1.5 ×0.625 +4 +0
15 1275 ×2 ×1 ×1.5 ×0.575 +4 +0
16 1360 ×2.25 ×1 ×1.5 ×0.575 +4 +0
17 1445 ×2.25 ×1 ×1.75 ×0.575 +4 +0
18 1530 ×2.5 ×1 ×1.75 ×0.5 +5 +0
19 1615 ×2.5 ×1 ×1.875 ×0.5 +5 +0
20 1690 ×3 ×1 ×1.875 ×0.5 +5 +0
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