Obyn Greenfoot (BTD6): Difference between revisions
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'''Obyn Greenfoot''' is a [[Hero]] in ''[[Bloons TD 6]]''. He is unlocked at [[level]] 28. | '''Obyn Greenfoot''' is a [[Hero]] in ''[[Bloons TD 6]]''. He is unlocked at [[level]] 28. | ||
Obyn Greenfoot summons spirit wolves that deal high [[damage]] and moderately home at [[Bloon|Bloons]]. Initially, his wolf attack deals 2 [[damage]] and has 4 [[pierce]]. As he levels up, he buffs nearby [[Druid (BTD6)|Druids]], gains a Nature's Ward Totem that slows down nearby Bloons, and additionally buffs [[Magic]] towers. | Obyn Greenfoot summons spirit wolves that deal high [[damage]] and moderately home at [[Bloon|Bloons]]. Initially, his wolf attack deals 2 [[damage]] and has 4 [[pierce]]. As he levels up, he buffs nearby [[Druid (BTD6)|Druids]] and [[Skywarden (BTD6)|Skywardens]], gains a Nature's Ward Totem that slows down nearby Bloons, and additionally buffs [[Magic]] towers. | ||
*Starting at level 2, he gains the Nature's Wrath buff, granting +1 pierce to nearby Druids. | *Starting at level 2, he gains the Nature's Wrath buff, granting +1 pierce to nearby Druids and Skywardens. | ||
*Starting at level 4, he will place Nature's Ward Totems randomly onto track around his range, slowing down nearby Bloons. | *Starting at level 4, he will place Nature's Ward Totems randomly onto track around his range, slowing down nearby Bloons. | ||
*Starting at level 5, he grants extra [[range]] and income to middle-path Druids of at least tier 3. | *Starting at level 5, he grants extra [[range]] and income to middle-path Druids of at least tier 3, as well as extra range to all [[Wind Weaver]] Skywardens. | ||
*Starting at level 8, he grants [[Camo detection]] to nearby Druids. | *Starting at level 8, he grants [[Camo detection]] to nearby Druids and Skywarden. | ||
*Starting at level 9, he increases [[attack speed]] and [[projectile size]] of all top-path Druids of at least tier 3. | *Starting at level 9, he increases [[attack speed]] and [[projectile size]] of all top-path Druids of at least tier 3, and increases blast radius of all middle-path Skywardens of at least tier 3. | ||
*Starting at level 11, he gains the Nature's Clarity buff, which grants extra range and pierce to all Magic Monkeys in range, which stacks with Nature's Wrath. | *Starting at level 11, he gains the Nature's Clarity buff, which grants extra range and pierce to all Magic Monkeys in range, which stacks with Nature's Wrath. | ||
*Starting at level 18, the "wrath" boost of all [[Druid of Wrath (BTD6)|Druid of Wrath]]s become full at the start of each round. | *Starting at level 18, the "wrath" boost of all [[Druid of Wrath (BTD6)|Druid of Wrath]]s become full at the start of each round, and [[Coldchain]] Skywardens can shatter even stronger frozen Bloons. | ||
*He has two [[Activated Ability|Activated Abilities]]: | *He has two [[Activated Ability|Activated Abilities]]: | ||
**'''Brambles''' (level 3) — Drops a pile of brambles randomly on nearby track, or directly onto Bloons if he detects Bloons in his range. | **'''Brambles''' (level 3) — Drops a pile of brambles randomly on nearby track, or directly onto Bloons if he detects Bloons in his range. | ||
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===Nature's Wrath=== | ===Nature's Wrath=== | ||
Starting at level 2, Obyn applies a buff to [[Druid (BTD6)|Druid]]s. The buff applies more effects as Obyn levels up. | {{Incomplete|Clarify the buff information for the newly added Skywarden}} | ||
*Level 2: Buffs the pierce of Druids within range by 1. | Starting at level 2, Obyn applies a buff to [[Druid (BTD6)|Druid]]s and [[Skywarden (BTD6)|Skywardens]]. The buff applies more effects as Obyn levels up. | ||
*Level 5: Buffs the range of all Druids upgraded to [[Druid of the Jungle (BTD6)|Druid of the Jungle]] and above. Druids within his range get +50% | *Level 2: Buffs the pierce of Druids and Skywardens within range by 1. | ||
*Level 8: Grants [[Camo detection]] to Druids within his range. | *Level 5: Buffs the range of all Druids upgraded to [[Druid of the Jungle (BTD6)|Druid of the Jungle]] and above and all Skywardens upgraded to [[Wind Weaver]] and above by 40%. Druids within his range get +50% income generation (in practice affecting [[Jungle's Bounty (BTD6)|Jungle's Bounty]] and [[Spirit of the Forest (BTD6)|Spirit of the Forest]]). | ||
*Level 9: Buffs the tornado attack of all Druids on the map upgraded to [[Druid of the Storm (BTD6)|Druid of the Storm]] and above. It reduces the attack's cooldown by 15% (effectively +17.6% attack speed) and increases its projectile size by 20%. | *Level 8: Grants [[Camo detection]] to Druids and Skywardens within his range. | ||
*Level 18: Causes all Druids on the map upgraded to [[Druid of Wrath (BTD6)|Druid of Wrath]] and above to start each round as if they had just dealt a total of 200 damage. Effectively, they start each round with their attack speed boosts maxed out (at double attack speed) instead of starting with no boosts. | *Level 9: Buffs the tornado attack of all Druids on the map upgraded to [[Druid of the Storm (BTD6)|Druid of the Storm]] and above. It reduces the attack's cooldown by 15% (effectively +17.6% attack speed) and increases its projectile size by 20%. Additionally, buffs the blast radius of all Skywardens on the map upgraded to [[Galvanic Conduit]] and above. | ||
*Level 18: Causes all Druids on the map upgraded to [[Druid of Wrath (BTD6)|Druid of Wrath]] and above to start each round as if they had just dealt a total of 200 damage. Effectively, they start each round with their attack speed boosts maxed out (at double attack speed) instead of starting with no boosts. Additionally, [[Coldchain]] Skywardens can shatter even stronger frozen Bloons. | |||
===Nature's Ward Totem=== | ===Nature's Ward Totem=== | ||
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===Nature's Clarity=== | ===Nature's Clarity=== | ||
{{Incomplete|Clarify the Magic-specific buff information}} | {{Incomplete|Clarify the Magic-specific buff information}} | ||
Starting at Level 11, Obyn gains the Nature's Clarity buff, which buffs all nearby Magic Monkeys, granting +5 range and +2 pierce. This buff stacks with Nature's Wrath, so nearby Druids essentially gain +5 range and +3 pierce. Starting at level 12, Obyn also provides 5% reduced ability cooldowns for every Magic Monkey. | Starting at Level 11, Obyn gains the Nature's Clarity buff, which buffs all nearby Magic Monkeys, granting +5 range and +2 pierce. This buff stacks with Nature's Wrath, so nearby Druids and Skywardens essentially gain +5 range and +3 pierce. Starting at level 12, Obyn also provides 5% reduced ability cooldowns for every Magic Monkey. | ||
==Abilities== | ==Abilities== | ||
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===Wall of Trees=== | ===Wall of Trees=== | ||
[[File:BTD6 ObynGreenfoot WallOfTreesAA.png|50px|right]] | [[File:BTD6 ObynGreenfoot WallOfTreesAA.png|50px|right]] | ||
'''Wall of Trees''' unlocks at level 10. When the ability is activated, Obyn places down a cluster of trees on a targeted location in his range (defaulting on Close for placeables) which can be set by the player by clicking the target button next to Obyn's portrait. The Wall of Trees captures Bloons that enter it in a similar way to a [[Bloon Trap (BTD6)|Bloon Trap]], including [[MOAB (BTD6)|MOABs]], [[BFB (BTD6)|BFBs]] and [[DDT (BTD6)|DDTs]]. However, [[MOAB-Class Bloon]]s cannot be trapped if their RBE would surpass the Wall of Tree's capacity. The trees will hold 2500 [[Red Bloon Equivalent|RBE]] and upon reaching this limit the Wall of Trees disappears and will generate | '''Wall of Trees''' unlocks at level 10. When the ability is activated, Obyn places down a cluster of trees on a targeted location in his range (defaulting on Close for placeables) which can be set by the player by clicking the target button next to Obyn's portrait. The Wall of Trees captures Bloons that enter it in a similar way to a [[Bloon Trap (BTD6)|Bloon Trap]], including [[MOAB (BTD6)|MOABs]], [[BFB (BTD6)|BFBs]] and [[DDT (BTD6)|DDTs]]. However, [[MOAB-Class Bloon]]s cannot be trapped if their RBE would surpass the Wall of Tree's capacity. The trees will hold 2500 [[Red Bloon Equivalent|RBE]] and upon reaching this limit the Wall of Trees disappears and will generate 10 bunches of bananas that can be collected by the player, just like those from [[Banana Farm (BTD6)|Banana Farms]]. Collecting these bananas will grant +100% cash that the player would have gotten from popping the Bloons they captured normally, or only the cash per pop if playing on income-disabled game modes. | ||
This ability has a cooldown of 90 seconds and if it is activated before the current Wall of Trees is full, the old one will disappear and grant the corresponding amount of cash for the Bloons it has already captured. When Obyn reaches Level 20, the RBE capacity of new trees is increased to 7500 and the ability cooldown is reduced to 75 seconds. | This ability has a cooldown of 90 seconds and if it is activated before the current Wall of Trees is full, the old one will disappear and grant the corresponding amount of cash for the Bloons it has already captured (unless the total RBE captured is less than 10, in which case it will not produce bananas). When Obyn reaches Level 20, the RBE capacity of new trees is increased to 7500 and the ability cooldown is reduced to 75 seconds. | ||
==Levels== | ==Levels== | ||
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|- | |- | ||
!2 | !2 | ||
|Nature's Wrath - all Druids in range get +1 pierce. | |Nature's Wrath - all Druids and Skywardens in range get +1 pierce. | ||
|- | |- | ||
!3 | !3 | ||
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|- | |- | ||
!5 | !5 | ||
|Increased attack speed. Druids of the Jungle have increased range. Grants bonus cash generation to Druids. | |Increased attack speed. Druids of the Jungle and Wind Weaver Skywardens have increased range. Grants bonus cash generation to Druids. | ||
|- | |- | ||
!6 | !6 | ||
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|- | |- | ||
!8 | !8 | ||
|Nature's ward totems slow Bloons 40%. All Druids in range get Camo detection. | |Nature's ward totems slow Bloons 40%. All Druids and Skywardens in range get Camo detection. | ||
|- | |- | ||
!9 | !9 | ||
|Obyn deals more damage. Druids of the Storm create larger storms more frequently. | |Obyn deals more damage. Druids of the Storm create larger storms more frequently, and Galvanic Conduit Skywardens have larger blast radius. | ||
|- | |- | ||
!10 | !10 | ||
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|- | |- | ||
!11 | !11 | ||
|Nature's Clarity - all Magic Monkeys in range get +5 range and +2 pierce | |Nature's Clarity - all Magic Monkeys in range get +5 range and +2 pierce. Druids and Skywardens get an additional +1 pierce. | ||
|- | |- | ||
!12 | !12 | ||
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|- | |- | ||
!18 | !18 | ||
|Improved Wrath - all Druid of Wrath pops start each round at 200. | |Improved Wrath - all Druid of Wrath pops start each round at 200. Coldchain Skywardens can shatter even stronger frozen Bloons. | ||
|- | |- | ||
!19 | !19 | ||
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|Wall of Trees can hold a lot more Bloons, and has shorter cooldown. | |Wall of Trees can hold a lot more Bloons, and has shorter cooldown. | ||
|- | |- | ||
| colspan="2" |''This list was last updated for: {{BTD6 version| | | colspan="2" |''This list was last updated for: {{BTD6 version|56.1}}'' | ||
|} | |} | ||
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{{strategy needed|How else can you optimize Obyn? What's his favored maps and/or game modes?}} | {{strategy needed|How else can you optimize Obyn? What's his favored maps and/or game modes?}} | ||
{{main strategy}} | {{main strategy}} | ||
{{BTD6 last updated|section=y | {{BTD6 last updated|56.1|section=y}} | ||
Obyn is a fairly Beginner-friendly Hero, as his wolf spirits are quite accurate and he provides many buffs to Druids, especially the Level 8+ Camo detection to | Obyn is a fairly Beginner-friendly Hero, as his wolf spirits are quite accurate and he provides many buffs to Druids and Skywardens, especially the Level 8+ Camo detection to both, and for experienced players it assists [[Druid of the Storm (BTD6)|Druids of the Storm]] for Super Ceramic cleanup as well as most high quantity Skywarden strategies. However, he does have heavy RNG involved with his Brambles ability and the Nature Ward's Totem, making him unreliable camo detection for early rounds and not to be relied for slowdown. His Wall of Trees can be useful for backline cleanup, but should not be relied fully. More importantly, his Druid and Skywarden buffs make him the best Druid- and Skywarden-specific Hero to pair with. He can also work well with other Magic Monkeys, but his flat buffs and other special benefits to Druids and Skywardens encourage players to use these towers throughout all stages of the game. | ||
Obyn's cash generation buff to [[Jungle's Bounty (BTD6)|Jungle's Bounty]] is enough to be a suitable rival to [[Benjamin (BTD6)|Benjamin]] and [[Geraldo (BTD6)|Geraldo]], even without the early-game snowball that these two Heroes provide. Place him near as many Jungle's Bounties as possible while ensuring all of the Druids get as many range buffs as possible within range of Farms. Simply put, he is almost completely necessary for Druid-focused income generation to rival either Hero, who are completely support-based, but with him and Druids then he is strong enough to be considered an effective income Hero for [[Boss Bloon Event (BTD6)|Boss Bloon Event]]s. The buff he gets from the [[Root of all Nature]], which can receive large amounts of Paragon degrees because of the income buffs gained prior to transforming into the Paragon, is significant enough as supporting DPS. | |||
==Update history== | ==Update history== | ||
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===Model renders=== | ===Model renders=== | ||
{{Image needed|Wall of Trees (brambles probably isn't a 3D model, but a 2D render)}} | |||
<gallery> | <gallery> | ||
BTD6 obyn greenfoot model lv1.png|Levels 1–2 | BTD6 obyn greenfoot model lv1.png|Levels 1–2 | ||