Deadeye: Difference between revisions

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Old news, can target bhandlers now
moved a bunch of stuff to a mechanics section
 
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'''Deadeye''' is the [[Desperado (BTD6)|Desperado]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. It modifies the pistol attack, gains a secondary rifle [[attack]] with high range, and unlocks the Take Aim [[Activated Ability]].
'''Deadeye''' is the [[Desperado (BTD6)|Desperado]]'s path 2 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade unlocks a long-range rifle [[attack]] that the Desperado uses on Bloons that are out of range of the pistol. It is a non-burst attack that shoots more slowly than the pistol, but deals 10 damage and +10 damage to [[Fortified Bloon (BTD6)|Fortified Bloon]]s, has 4 [[pierce]], and can damage all Bloon types. Like the pistol attack, it has a chance to [[crit]] for 4× damage depending on the distance between the Desperado and the target Bloon.


*The rifle is a non-burst attack with 80 range and a cooldown of 1.59 seconds. It deals 10 damage, +10 damage to [[Fortified Bloon (BTD6)|Fortified Bloon]]s, has 4 [[pierce]], and can pop all Bloon types. Like the pistol, the rifle has a chance to [[crit]] for 4× damage that increases based on the distance between the Desperado and the target, starting at 2.5% and increasing by 0.4% per distance unit from the target (minimum of 18.5% due to its range restrictions, up to 34.5%<!--2.5+.4*80--> at max range before buffs).
This upgrade also modifies the pistol, increasing its base damage from 1 to 6 but reducing its range to 40. It also unlocks the Take Aim [[Activated Ability]], which allows the Desperado to temporarily [[buff]] a selected [[tower]], increasing its [[range]] by 25%, reducing its projectile spread by 50%, and granting it [[Camo detection]] for 15 seconds, with a 30-second cooldown.<section end="lede"/>
*The pistol is the same as the previous upgrade tier, except it deals 6 damage instead of 1 and it only has 40 range. Its range is unaffected by range modifiers.


The Desperado can only use one attack at a time. It uses the rifle by default, but the rifle cannot target Bloons that are within range of the pistol. It uses the pistol only if there are Bloons it can target using the pistol and none it can target using the rifle.
==Mechanics==
===Rifle===
The rifle attack has 80 range and a cooldown of 1.59 seconds. It deals 10 [[damage type|Normal-type]] damage and +10 damage to [[Fortified Bloon (BTD6)|Fortified Bloon]]s. It has 4 [[pierce]], allowing it to hit up to 3 other Bloons within a small radius of the target Bloon. Like the pistol, the rifle has a chance to [[crit]] for 4× damage that increases based on the distance between the Desperado and the target, starting at 2.5% and increasing by 0.4% per distance unit from the target (minimum of 18.5% due to its range restrictions, up to 34.5%<!--2.5+.4*80--> at max range before buffs).


Take Aim allows the player to select any [[tower]] on-screen to grant it 25% more range, 50% reduced projectile spread (including fixed<!--e.g. grapeshot--> and random spread<!--e.g. mortar and dartling-->), and [[Camo detection]] for 15 seconds, with a cooldown of 30 seconds. If that tower has any sub-towers then the sub-towers also receive this buff. It cannot directly target sub-towers.
The Desperado can only use one attack at a time. It uses the rifle by default, but the rifle cannot target Bloons that are within range of the pistol (that is, the deadzone). It uses the pistol only if there are Bloons it can target using the pistol and none it can target using the rifle. Range modifiers only affect the rifle's range, not the pistol's.
 
If [[crosspath]]ed with [[Quickdraw (BTD6)|Quickdraw]] or [[Standoff]], when using the rifle attack, the Desperado does not count Bloons within its deadzone when determining these upgrades' attack speed modifiers. However, if crosspathed with [[Nomad]], its attack speed modifier does count Bloons within the deadzone.
 
===Take Aim===
Take Aim is an [[Activated Ability]] that allows the player to select any [[tower]] on-screen (except [[sub-tower]]s and [[Beast Handler (BTD6)|Beast Handler]]s that control a path 3 beast but not a path 1 or path 2 beast<!-- it can target 000 handlers -->). It applies a [[buff]] that grants +25% range, -50% projectile spread (including fixed<!--e.g. grapeshot--> and random spread<!--e.g. mortar and dartling-->), and [[Camo detection]]. While it cannot target sub-towers, if it targets a tower that has any sub-towers, all those sub-towers also receive its buff. It lasts for 15 seconds and has a 30-second cooldown.


==Stats==
==Stats==
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== Update history ==
== Update history ==
{{Research|Determine which update now allows Deadeye to target Beast Handlers (it didn't before, now it does}}
{{BTD6 change list by upgrade|Desperado|2|3}}
{{BTD6 change list by upgrade|Desperado|2|3}}


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{{main gallery|Desperado}}
{{main gallery|Desperado}}
===Screenshots===
===Screenshots===
{{screenshot needed|Deadeye detect for sentrychamp (for the subtowers thing), also deadeye candidate image showing that bhandler no targetable ([https://www.reddit.com/r/btd6/s/ce2VOwktlL context])}}
{{screenshot needed|Demonstrate how it interacts with sub-towers (ideally on an Engineer Monkey) and Beast Handlers that only control a path 3 beast ([https://www.reddit.com/r/btd6/s/ce2VOwktlL context])}}
<gallery>
<gallery>
BTD6 030 desperado sc.png|0-3-0 Desperado
BTD6 030 desperado sc.png|0-3-0 Desperado
BTD6 x3x desperado sc.png|All [[crosspath]]s
BTD6 x3x desperado sc.png|All [[crosspath]]s
BTD6 deadeye take aim activation.png|Take Aim being used on {{BTD6|Quincy}}
BTD6 deadeye take aim activation.png|Take Aim being used on {{BTD6|Quincy}}
BTD6 deadeye take aim spreads.png|Top: 3-2-0 {{BTD6|Monkey Buccaneer}} buffed by 0-3-0 Take Aim with reduced spread<br>Middle: 3-2-0 Monkey Buccaneer with no buffs<br>Bottom: 3-2-0 Monkey Buccaneer buffed by 0-3-2 Take Aim with increased spread
BTD6 deadeye take aim spreads.png|3-2-0 {{BTD6|Monkey Buccaneer}} affected by bugged spread in version 49.0<ref>Top: 3-2-0 {{BTD6|Monkey Buccaneer}} buffed by 0-3-0 Take Aim with reduced spread<br>Middle: 3-2-0 Monkey Buccaneer with no buffs<br>Bottom: 3-2-0 Monkey Buccaneer buffed by 0-3-2 Take Aim with increased spread</ref>
BTD6 Wanderer Rifle.png|0-3-1 Deadeye's Wanderer stacks maxed
BTD6 Deadeye Wanderer Rifle Interfere.png|Dart Monkey in rifle range losing a 0-3-1 Deadeye's Wanderer stack for rifle
BTD6 Deadeye Wanderer Pistol Interfere.png|Dart Monkey in pistol range losing a 0-3-1 Deadeye's Wanderer stack for rifle and pistol
</gallery>
</gallery>


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|zh-tw=「瞄準」技能:目標猴子提升攻擊範圍、精確度和偽裝偵測能力。亡命之猴獲得一把遠程步槍,可用來攻擊遠處的目標。該步槍擅長對付強化氣球,並且能擊破鉛氣球。
|zh-tw=「瞄準」技能:目標猴子提升攻擊範圍、精確度和偽裝偵測能力。亡命之猴獲得一把遠程步槍,可用來攻擊遠處的目標。該步槍擅長對付強化氣球,並且能擊破鉛氣球。
}}
}}
==References==
<references />


==Navigation==
==Navigation==
{{BTD6 desperado nav}}
{{BTD6 desperado nav}}
{{BTD6 upgrade nav}}
{{BTD6 upgrade nav}}