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'''Nourishment''' is one of [[Corvus (BTD6)|Corvus]]'s Spellbook spells in ''[[Bloons TD 6]]''. It is an instant spell that converts all currently stored Mana into cash, rounded up to the next $5. When first unlocked, Nourishment gives $0.5 per Mana, then $2 per Mana at levels 15-19, and finally $8 at level 20. [[Recovery]] does not affect its cooldown.
'''Nourishment''' is one of [[Corvus (BTD6)|Corvus]]'s Spellbook spells in ''[[Bloons TD 6]]''. It is an instant spell that converts all currently stored Mana into cash, rounded up to the next $5. When first unlocked, Nourishment gives $0.5 per Mana, then $2 per Mana at levels 15-19, and finally $8 at level 20. [[Recovery]] does not affect its cooldown.


Nourishment is unusable in all modes where cash generation is disabled ([[Deflation (BTD6)|Deflation]], [[CHIMPS]], etc.), as well as ''[[Frontier Legends]]''.
Nourishment is unusable in all modes where cash generation is disabled ([[Deflation (BTD6)|Deflation]], [[CHIMPS]], etc.), as well as ''[[Frontier Legends]]''. [[Half Cash]] does not affect its cash generation.


==Strategy==
==Strategy==
{{Strategy needed|Elaborate when you should use nourishment, how to optimize mana gains, and so on. Also confirm if he's a useful income generator or not or just a bonus}}
{{Strategy needed|Elaborate when you should use nourishment, how to optimize mana gains, and so on. Also confirm if he's a useful income generator or not or just a bonus}}
{{BTD6 last updated|56.0|section=y}}
{{BTD6 last updated|56.3|section=y}}
It is recommended to use Nourishment on earlier rounds to maximise cash gain, unless incoming rounds are threatening. It's also recommended to keep maximising Mana unless Mana is nearly full, so the next Nourishment can gain more Cash per use.
It is recommended to use Nourishment on earlier rounds to maximise cash gain, unless incoming rounds are threatening. It's also recommended to keep maximising Mana unless Mana is nearly full, so the next Nourishment can gain more Cash per use.
Nourishment lets Corvus be an income-making alternative to [[Benjamin (BTD6)|Benjamin]] and [[Geraldo (BTD6)|Geraldo]], but slower cash generation and has self-sufficient early-game defense for no cost except the high upfront cost. Thus, he can be useful Hero for Boss Events and CT Boss tiles, but far too slow for [[Boss Rush]]. His Nourishment can give just enough cash to afford the next Farm upgrades early on, but his payoff rate is extremely slow and dependent on lengthening rounds, but his spirit antistalls and can ruin optimal cash generation.


==Update history==
==Update history==