Ring of Fire (BTD6): Difference between revisions

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{{for|other uses|Ring of Fire (disambiguation)}}
{{BTD6 upgrade info
{{BTD6 upgrade info
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'''Ring of Fire''' is the [[Tack Shooter (BTD6)|Tack Shooter]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''.
'''Ring of Fire''' is the [[Tack Shooter (BTD6)|Tack Shooter]]'s path 1 tier 4 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede"/>This upgrade replaces the Tack Shooter's tacks with an area of effect that is {{BTD6 dt|Fire}}-type (cannot pop [[Purple Bloon (BTD6)|Purple Bloon]]s), shoots twice as fast (every 0.315 seconds), deals 5 [[damage]] (6 with [[More Tacks (BTD6)|More Tacks]], 7 with [[Even More Tacks (BTD6)|Even More Tacks]]), and hits up to 30 [[Bloon]]s per shot (45 with [[Super Range Tacks (BTD6)|Super Range Tacks]]). The [[projectile radius|radius]] of the fire ring scales with range buffs.
 
Each shot does much more damage overall, but deals less damage to [[MOAB-Class Bloon]]s in general since it only shoots one projectile at a time instead of multiple. Ring of Fire and other tier 4 and above Tack Shooters also have slightly elevated lines of sight compared to tier 3 and below Tack Shooters.
 
Its [[attack speed]] and area of effect radius (but not [[range]]) are buffed by [[Gwendolin (BTD6)|Gwendolin]] starting at level 5, which improves at level 18.<section end="lede"/>


==Stats==
==Stats==
{{BTD6 upgrade stat list|Tack Shooter|400}}
{{BTD6 stat list by tiers|Tack Shooter|400}}


==Costs and sell values==
==Costs and sell values==
{{BTD6 upgrade cost list|Tack Shooter|400}}
{{BTD6 cost list by upgrade|Tack Shooter|1|4}}
 
==Strategy==
{{BTD6 last updated|56.0|section=y}}
Ring of Fire excels against groups, having highly effective capabilities to layer-skip Bloons. It excels in [[Race (BTD6)|Race]] game modes in addition to cleaning up {{BTD6|Bloonarius}}'s spawns. Elsewhere, Ring of Fire is a strong mid-game tower for cleanup, reliably popping non-Purple standard Bloons that pass through its range, but lacks blimp damage. It falls off starting on Round 81 due to [[Ceramic Bloon (BTD6)#Super Ceramic Bloons|Super Ceramics]].
 
Since it excels as a high pierce-and-damage option, 4-2-0 is recommended for the pierce increase, as this improves its cleanup efficiency against super dense groups. 4-0-2 can be useful to layer-skip Zebras and Leads, though the lack of pierce may cause it to become vulnerable to weak clumps that it or other towers may create.
 
==Update history==
{{BTD6 change list by upgrade|Tack Shooter|1|4}}


==Gallery==
==Gallery==
{{main gallery|Tack Shooter}}
{{main gallery|Tack Shooter}}
===Screenshots===
===Screenshots===
{{screenshot needed}}
<gallery>
BTD6 Ring Of Fire 400.png|Ring of Fire with no crosspath
BTD6 Ring Of Fire 410.png|Ring of Fire with 410 crosspath
BTD6 Ring Of Fire 420.png|Ring of Fire with 420 crosspath
BTD6 Ring Of Fire 401.png|Ring of Fire with 401 crosspath
BTD6 Ring Of Fire 402.png|Ring of Fire with 402 crosspath
BTD6 Ring Of Fire Projectile.gif|Ring of Fire attacking
</gallery>


===Artwork and icons===
===Assets===
<gallery>
<gallery>
BTD6 400-TackShooter.png|Portrait
BTD6 400-TackShooter.png|Portrait
BTD6 TackShooter RingOfFireUpgradeIcon.png|Upgrade icon
BTD6 TackShooter RingOfFireUpgradeIcon.png|Upgrade icon
BTD6 400-TackShooterInsta.png|[[Insta-Monkey]] icon
BTD6 400-TackShooterInsta.png|[[Insta Monkey]] icon
</gallery>
</gallery>


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|zh-tw description=射出致死火環,而不是釘子,對更多氣球造成傷害。
|zh-tw description=射出致死火環,而不是釘子,對更多氣球造成傷害。


|version=43.1
|last updated=43.1
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}}