The Tack Zone (BTD6): Difference between revisions
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{{For|the upgrade in [[Bloons TD Battles 2]]|The Tack Zone (Battles 2)}} | {{For|the upgrade in [[Bloons TD Battles 2]]|The Tack Zone (Battles 2)}} | ||
{{BTD6 upgrade info | {{BTD6 upgrade info | ||
|id=The Tack Zone | |id=The Tack Zone | ||
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|xp =26500 | |xp =26500 | ||
}} | }} | ||
'''The Tack Zone''' is the [[Tack Shooter (BTD6)|Tack Shooter]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. | '''The Tack Zone''' is the [[Tack Shooter (BTD6)|Tack Shooter]]'s path 3 tier 5 [[upgrade]] in ''[[Bloons TD 6]]''. It increases the number of tacks fired per shot from 16 to 32, decreases attack cooldown by 40% (resulting in a ~66.7% attack speed increase), increases the [[range]] (+7 from base, from 23 to 30), and the tacks deal +1 damage to [[MOAB-Class Bloon]]s. | ||
If crosspathed with [[Super Range Tacks (BTD6)|Super Range Tacks]], its total range bonus increases to +20, and each tack gains +8 pierce. | |||
==Stats== | ==Stats== | ||
{{BTD6 stat list by | {{BTD6 stat list by tiers|Tack Shooter|005}} | ||
==Costs and sell values== | ==Costs and sell values== | ||
{{BTD6 cost list by upgrade|Tack Shooter|3|5}} | {{BTD6 cost list by upgrade|Tack Shooter|3|5}} | ||
==Strategy== | |||
{{BTD6 last updated|51.2|section=y}} | |||
Tack Zone is a map-dependent tower, being strong on maps with good loops and bends (e.g. [[Dark Dungeons]]) but weak on maps without them (e.g. [[Peninsula]]), in addition to performing well against [[Boss Bloon]]s (except {{BTD6|Vortex}}). It is less cost-efficient than {{BTD6|Overdrive}}, but has more concentrated power, making it more space-efficient and not require multiple buffs for separate towers. As with Overdrive, it is recommended to place it so that its deadzone (location directly above its placement where all tacks hit) is on the track and deals massive damage. On certain maps with water, such as [[Flooded Valley]], Tack Zone can be placed on a [[Carrier Flagship (BTD6)|Carrier Flagship]] platform to let its deadzone touch the track. | |||
Just like Overdrive, Tack Zone necessitates buffs to maximize its power. {{BTD6|Geraldo}} (with [[Sharpening Stone]] and [[Jar of Pickles]]), {{BTD6|Stronger Stimulant}}, {{BTD6|Primary Training}}, and {{BTD6|Embrittlement}} all benefit it greatly. Bloon and blimp debuffs such as [[Embrittlement (BTD6)|Embrittlement]] are also recommended to maximize single-target damage, as well as compensate for its very weak non-blimp damage. Despite [[Super Range Tacks (BTD6)|Super Range Tacks]] granting a much larger pierce boost than for Overdrive, 2-0-5 is still the generally better crosspath, allowing Tack Zone to fulfill its role as a blimp-damaging tower better and work better with pierce buffs. 0-2-5 should only be used when the extra pierce is needed when no other buff options are available (e.g. [[Monkey Teams (BTD6)|Monkey Teams]]). | |||
==Update history== | ==Update history== | ||
| Line 32: | Line 39: | ||
{{main gallery|Tack Shooter}} | {{main gallery|Tack Shooter}} | ||
===Screenshots=== | ===Screenshots=== | ||
<gallery> | |||
BTD6 The Tack Zone All XPath.png|The Tack Zone for all upgrades | |||
</gallery> | |||
=== | ===Assets=== | ||
<gallery> | <gallery> | ||
BTD6 005-TackShooter.png|Portrait | BTD6 005-TackShooter.png|Portrait | ||
| Line 40: | Line 49: | ||
BTD6 005-TackShooterInsta.png|[[Insta Monkey]] icon | BTD6 005-TackShooterInsta.png|[[Insta Monkey]] icon | ||
</gallery> | </gallery> | ||
==Trivia== | |||
*Its upgrade icon only depicts it shooting 16 tacks, half of which it actually shoots per volley. | |||
==In other languages== | ==In other languages== | ||
Latest revision as of 15:28, 22 January 2026
| Tower | Tack Shooter — Path 3 — Tier 5 | |
|---|---|---|
| XP cost | 26,500 | |
| Cash cost | $17,000 — Easy $20,000 — Medium $21,600 — Hard $24,000 — Impoppable | |
The Tack Zone is the Tack Shooter's path 3 tier 5 upgrade in Bloons TD 6. It increases the number of tacks fired per shot from 16 to 32, decreases attack cooldown by 40% (resulting in a ~66.7% attack speed increase), increases the range (+7 from base, from 23 to 30), and the tacks deal +1 damage to MOAB-Class Bloons.
If crosspathed with Super Range Tacks, its total range bonus increases to +20, and each tack gains +8 pierce.
Stats
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1-0-5
| Attack | ||
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2-0-5
| Attack | ||
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0-1-5
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| Attack | |||||||
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0-2-5
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Costs and sell values
[edit | edit source]| Tiers | Total cost | Sell value | ||||||
|---|---|---|---|---|---|---|---|---|
| Easy | Medium | Hard | Impoppable | Easy | Medium | Hard | Impoppable | |
| 0-0-5 | $20,510 | $24,130 | $26,060 | $28,950 | $14,357 | $16,891 | $18,242 | $20,265 |
| 1-0-5 | $20,635 | $24,280 | $26,220 | $29,130 | $14,445 | $16,996 | $18,354 | $20,391 |
| 2-0-5 | $20,890 | $24,580 | $26,545 | $29,490 | $14,623 | $17,206 | $18,582 | $20,643 |
| 0-1-5 | $20,595 | $24,230 | $26,170 | $29,070 | $14,417 | $16,961 | $18,319 | $20,349 |
| 0-2-5 | $20,785 | $24,455 | $26,415 | $29,340 | $14,550 | $17,119 | $18,491 | $20,538 |
Strategy
[edit | edit source]Tack Zone is a map-dependent tower, being strong on maps with good loops and bends (e.g. Dark Dungeons) but weak on maps without them (e.g. Peninsula), in addition to performing well against Boss Bloons (except Vortex). It is less cost-efficient than Overdrive, but has more concentrated power, making it more space-efficient and not require multiple buffs for separate towers. As with Overdrive, it is recommended to place it so that its deadzone (location directly above its placement where all tacks hit) is on the track and deals massive damage. On certain maps with water, such as Flooded Valley, Tack Zone can be placed on a Carrier Flagship platform to let its deadzone touch the track.
Just like Overdrive, Tack Zone necessitates buffs to maximize its power. Geraldo (with Sharpening Stone and Jar of Pickles), Stronger Stimulant, Primary Training, and Embrittlement all benefit it greatly. Bloon and blimp debuffs such as Embrittlement are also recommended to maximize single-target damage, as well as compensate for its very weak non-blimp damage. Despite Super Range Tacks granting a much larger pierce boost than for Overdrive, 2-0-5 is still the generally better crosspath, allowing Tack Zone to fulfill its role as a blimp-damaging tower better and work better with pierce buffs. 0-2-5 should only be used when the extra pierce is needed when no other buff options are available (e.g. Monkey Teams).
Update history
[edit | edit source]| This article or section uses Cargo to generate its content. It will automatically fill up as other articles are completed. To add to this section, create the articles it is looking up. Do not add content to this section manually and do not remove this notice until you are sure this section is complete. |
- 0-1-5, 0-2-5
Now increases tack projectile lifespan (bug fix)
Attack cooldown reduced by 50%
Upgrade cost increased ― $20,000 → $24,000
Overall cost increased by $4,700 (due to cost changes for previous tiers)
— Update notes
Damage increased ― 1 → 2
Range reduced ― 46 → 30
Pierce reduced ― 9 → 4
- 0-2-5
Super Range Tacks grants Tack Zone +20 range bonus ― +3.9 → +20
- Note: range reduced from 53.8 to 50
Super Range Tacks grants Tack Zone +6 pierce bonus ― +1 → +6
- Note: pierce unchanged at 10
— Update notes
Upgrade cost reduced ― $24,000 → $20,000
Damage type changed ― Normal → Sharp
— Update notes
Damage reduced ― 2 → 1
Now deals +1 damage to MOAB-Class
— Update notes
Tack Zone rate increase from previous tier ― 25% → 35%
Tack Zone pierce reduced ― 4 → 2
- Note: 025 pierce reduced from 10 to 8
- 0-2-5
Pierce bonus increased ― +6 → +8
— Update notes
Reload rate reduced ― 0.2275s → 0.224s
- Note: Stacks with top crosspath: 1-0-5 ― 0.1706s → 0.168s. 2-0-5 ― 0.128s → 0.126s
Gallery
[edit | edit source]Screenshots
[edit | edit source]-
The Tack Zone for all upgrades
Assets
[edit | edit source]-
Portrait
-
Upgrade icon
-
Insta Monkey icon
Trivia
[edit | edit source]- Its upgrade icon only depicts it shooting 16 tacks, half of which it actually shoots per volley.
In other languages
[edit | edit source]| Language | Name / Description | Notes | |
|---|---|---|---|
| Arabic | منطقة المسامير العديد والعديد من المسامير. |
— | |
| Danish | Stift-zonen Mange, mange stifter. |
— | |
| German | Die Reißnagelzone Viele, viele Reißnägel. |
— | |
| Spanish | La zona tachuelada Muchas, muchas tachuelas. |
— | |
| Spanish (LA) | La zona tachuelada Muchas, muchas tachuelas. |
— | |
| Finnish | Nastavyöhyke Monta, monta nastaa. |
— | |
| French | La zone des punaises Beaucoup, beaucoup de punaises. |
— | |
| Italian | La zona puntine Puntine in gran quantità. |
— | |
| Japanese | びょうゾーン とてもたくさんのびょう。 |
— | |
| Korean | 압정 구역 압정이 아주 많습니다. |
— | |
| Dutch | Punaisechaos Heel veel punaises. |
— | |
| Norwegian | Stiftesonen Mange, mange stifter. |
— | |
| Polish | Strefa gwoździa Wiele, wiele gwoździ. |
— | |
| Portuguese (Brazil) | Zona das Tachinhas Muitas, muitas tachinhas. |
— | |
| Russian | Зона шпилек Очень много шпилек. |
— | |
| Swedish | Nubbzonen Många, många nubb. |
— | |
| Thai | เดอะแท็กโซน ตะปูปริมาณมาก |
— | |
| Turkish | Çivi Bölgesi Bir sürü, bir sürü çivi. |
— | |
| Chinese (simplified) | 刺钉区域 大量刺钉。 |
— | |
| Chinese (traditional) | 釘子地帶 很多很多的釘子。 |
— | |
| This list was last updated for: version 43.1 | |||
Navigation
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