Shell Shock (BTD6): Difference between revisions

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{{for|the upgrade in [[Bloons TD Battles 2]]|Shell Shock (Battles 2)}}
{{for|the upgrade in [[Bloons TD Battles 2]]|Shell Shock (Battles 2)}}
{{bot generated}}
{{BTD6 upgrade info
{{BTD6 upgrade info
|id=Shockwave
|id=Shockwave
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|tier =3
|tier =3


|cost  =900
|cost  =825
|cost C=
|cost C=
|xp    =2500
|xp    =2500
}}
}}
'''Shell Shock''' is the [[Mortar Monkey (BTD6)|Mortar Monkey]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''.
'''Shell Shock''' is the [[Mortar Monkey (BTD6)|Mortar Monkey]]'s path 1 tier 3 [[upgrade]] in ''[[Bloons TD 6]]''. <section begin="lede" />Shell Shock increases its blast radius by 10 (28 to 38) and creates additional explosions: a stunning blast that affects Bloons in a small area, and a shockwave that deals damage in a wider radius. The shockwave deals 1 damage (but cannot damage multiple layers, even if given damage buffs) within 57 radius, but can not hit Bloons within 50% of its blast radius, or {{BTD6|DDT}}s. The stunning blast has 19 radius and stuns Bloons for 0.5 seconds except for [[Black Bloon (BTD6)|Black]] and [[Zebra Bloon (BTD6)|Zebra Bloons]], even if given a Black-popping buff.
 
With the [[Burny Stuff (BTD6)|Burny Stuff]] crosspath Shell Shock gains the following improvements:
 
* +1 [[damage]] to burn (from 1 to 2)
* Tick cooldown decreased from 1.25 seconds to 0.625 seconds (0.375 seconds with {{BTD6 mk|Extra Burny Stuff}})<section end="lede" />


==Stats==
==Stats==
{{BTD6 stat list by upgrade|Mortar Monkey|300}}
{{BTD6 stat list by tiers|Mortar Monkey|300}}


==Costs and sell values==
==Costs and sell values==
{{BTD6 cost list by upgrade|Mortar Monkey|1|3}}
{{BTD6 cost list by upgrade|Mortar Monkey|1|3}}
==Strategy==
{{BTD6 last updated|55.2|section=y}}
Shell Shock is a decent early-game tower that excels on maps with solid loops, such as [[Moon Landing (BTD6)|Moon Landing]] and [[Dark Path]]. Shell Shock's main weakness is against [[Black Bloon (BTD6)|Black Bloons]] and [[Zebra Bloon (BTD6)|Zebra Bloons]], so [[Striker Jones (BTD6)|Striker Jones]] (and by extension, a Mortar-centric or [[Bomb Shooter (BTD6)|Bomb]]-centric strategy) is recommended for Shell Shock. Additionally, the secondary damaging explosion can disrupt precisely damaging [[Rainbow Bloon (BTD6)|Rainbow Bloon]]s and [[Lead Bloon (BTD6)|Lead Bloon]]s by opening up the immune layers.
The 3-0-2 crosspath is generally preferred, dealing more overall damage and can pop an entire [[Rainbow Bloon (BTD6)|Rainbow Bloon]] with one shot,<!--2*6=12--> and severely damage Ceramics during the mid-game, thanks to its burn. 3-2-0 crosspath is more useful towards the late-game for controlling Super Ceramics and synergizing with [[Heavy Shells (BTD6)|Heavy Shells]], but still much weaker at this role than [[Bloon Impact (BTD6)|Bloon Impact]], even for its cost.


==Update history==
==Update history==
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==Gallery==
==Gallery==
{{main gallery|Mortar Monkey}}
{{main gallery|Mortar Monkey}}
===Screenshots===
===Screenshots===
{{screenshot needed}}
<gallery>
File:BTD6 Shell Shock 300.png|Shell Shock with no crosspath
File:BTD6 Shell Shock 310.png|Shell Shock with 310 crosspath
File:BTD6 Shell Shock 320.png|Shell Shock with 320 crosspath
File:BTD6 Shell Shock 301.png|Shell Shock with 301 crosspath
File:BTD6 Shell Shock 302.png|Shell Shock with 302 crosspath
</gallery>


===Artwork and icons===
===Assets===
<gallery>
<gallery>
BTD6 300-MortarMonkey.png|Portrait
BTD6 300-MortarMonkey.png|Portrait
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BTD6 300-MortarMonkeyInsta.png|[[Insta Monkey]] icon
BTD6 300-MortarMonkeyInsta.png|[[Insta Monkey]] icon
</gallery>
</gallery>
==Trivia==
*[[wp:Shell shock|Shell shock]] is a real form of post-traumatic stress disorder induced by traumatic experiences in war.
*Its upgrade icon resembles that of {{BTD6|Bloon Impact}}, but with a vibrating Bloon and an extra star.


==In other languages==
==In other languages==