Sapper: Difference between revisions
Hubianzhen (talk | contribs) No edit summary |
Hubianzhen (talk | contribs) |
||
| (4 intermediate revisions by 4 users not shown) | |||
| Line 42: | Line 42: | ||
==Strategy== | ==Strategy== | ||
{{BTD6 last updated|53.0|section=y}} | |||
Sapper is one of the most time-consuming achievements to obtain. As such, it should not be focused on until after unlocking features such as [[Paragon|Paragons]] and most [[Monkey Knowledge (BTD6)|Monkey Knowledge]]. It would take over a thousand games up to round 100 to achieve the necessary pops. | Sapper is one of the most time-consuming achievements to obtain. As such, it should not be focused on until after unlocking features such as [[Paragon|Paragons]] and most [[Monkey Knowledge (BTD6)|Monkey Knowledge]]. It would take over a thousand games up to round 100 to achieve the necessary pops. | ||
Fortified MOAB-Class Bloons appear in far greater quantities past round 100 than before it, making [[Freeplay|Freeplay mode]] highly recommended for this achievement. To obtain this achievement one should repeatedly go far into Freeplay (ideally round 200 and above) without the use of insta-killing towers such as [[Bloon Master Alchemist (BTD6)|Bloon Master Alchemist]], [[XXXL Trap (BTD6)|XXXL Trap]], [[Navarch of the Seas]], [[Psi (BTD6)|Psi]], or [[Ezili (BTD6)|Ezili]]'s MOAB Hex ability. One should also avoid use of Fortify-removing towers such as [[Shattering Shells (BTD6)|Shattering Shells]] and blimp layer-skipping towers such as [[First Strike Capability (BTD6)|First Strike Capability]] or | Fortified MOAB-Class Bloons appear in far greater quantities past round 100 than before it, making [[Freeplay|Freeplay mode]] highly recommended for this achievement. To obtain this achievement one should repeatedly go far into Freeplay (ideally round 200 and above) without the use of insta-killing towers such as [[Bloon Master Alchemist (BTD6)|Bloon Master Alchemist]], [[XXXL Trap (BTD6)|XXXL Trap]], [[Navarch of the Seas]], [[Psi (BTD6)|Psi]], or [[Ezili (BTD6)|Ezili]]'s MOAB Hex ability. One should also avoid use of Fortify-removing towers such as [[Shattering Shells (BTD6)|Shattering Shells]] and blimp layer-skipping towers such as [[First Strike Capability (BTD6)|First Strike Capability]] or [[Giganotosaurus]]. | ||
It is recommended to play on standard [[Easy]] mode on the easiest [[Beginner]] maps such as [[Logs]], [[Resort]], or [[Cubism]]. [[Alternate Bloons Rounds]] is not recommended; although it contains more Fortified Bloons during rounds 1-140, the increased prices and Bloon speed of Hard difficulty make it harder to reach very high rounds where most Fortified Bloons appear. | It is recommended to play on standard [[Easy]] mode on the easiest [[Beginner]] maps such as [[Logs]], [[Resort]], or [[Cubism]]. [[Alternate Bloons Rounds]] is not recommended; although it contains more Fortified Bloons during rounds 1-140, the increased prices and Bloon speed of Hard difficulty make it harder to reach very high rounds where most Fortified Bloons appear. | ||
For those without the in-game resources or the hardware for late Freeplay runs, a possible alternative involves repeatedly fighting Elite [[Bloonarius (BTD6)|Bloonarius]]. The Boss spawns many Fortified and MOAB-class Bloons, even spawning multiple fortified [[BAD (BTD6)|BADs]] upon reaching a skull at Tier 5. Beating all five tiers will result in tens of thousands of pops being added to this achievement's progress. | |||
For more guidance, consult the [[Strategy:Freeplay (BTD6)]] and [[Strategy:Boss Bloon Event]] articles, the latter will help with farming setups to afford the necessary defenses for higher rounds. | |||
==In other languages== | ==In other languages== | ||
| Line 90: | Line 95: | ||
|zh-tw name =工兵 | |zh-tw name =工兵 | ||
|zh-tw description=擊破5,000,000個强化氣球或MOAB級氣球。最好避免即時擊殺和強化剝離。 | |zh-tw description=擊破5,000,000個强化氣球或MOAB級氣球。最好避免即時擊殺和強化剝離。 | ||
|zh-cn note="combat engineer" | |||
|zh-tw note="combat engineer" | |||
|last updated=43.3 | |last updated=43.3 | ||
}} | }} | ||