Bloons Tower Defense 2: Difference between revisions
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{{italic title}} | |||
{{game info | |||
|image=BTD2 logo.svg | |||
|developer=[[Ninja Kiwi]] | |||
|publisher=Ninja Kiwi | |||
|platform=Adobe Flash | |||
= | |release 1 name=Ninja Kiwi | ||
== | |release 2 name=MochiGames | ||
{{ | |release 2 date={{timestamp|2007-10-18T10:35:14-08:00}}<ref>In [https://web.archive.org/web/20140318143835/http://games.mochiads.com/c/g/bloons-tower-defense-2.zip bloons-tower-defense-2.zip], <code>__metadata__.json</code> contains this timestamp.</ref> | ||
== | |release 3 name=Newgrounds | ||
{{ | |release 3 date={{timestamp|@1192736836}} | ||
{| class="wikitable" | |release 4 name=Kongregate | ||
|release 4 date={{date|18 oct 2007}} | |||
|release 5 name=Armor Games | |||
|release 5 date={{date|7 feb 2008}} | |||
}} | |||
'''''Bloons Tower Defense 2''''' (also referred to with the retronyms '''''Bloons TD 2''''' and '''''BTD2''''') is an Adobe Flash game in the {{series|Bloons TD}} developed by [[Ninja Kiwi]] and first released in 2007. It is built on ''[[Bloons Tower Defense (game)|Bloons Tower Defense]]'' and shares very similar gameplay, but introduces three new [[map]]s across three [[difficulty]] levels, a new [[tower]] type, two new [[Bloon]] types, and new placeable items. | |||
==Towers== | |||
{|class="wikitable center-col-1" | |||
!Sprites | |||
!Text | |||
!width="120px"|Cost | |||
!Stats | |||
!Projectile(s) | |||
|- | |||
|[[File:BTD1 towerdart.svg|50px]] | |||
[[File:BTD1 dart button.svg|50px]] | |||
|id="Dart Monkey"|'''[[Dart Monkey]]'''<br>Shoots a single dart. Can upgrade to piercing darts and long range darts{{sic}} | |||
|$250 — Easy<br>$280 — Medium<br>$285 — Hard | |||
|{{BTD3 tower stats | |||
|range =100 | |||
|speed text =Fast | |||
|cooldown =33 | |||
|pierce =1 | |||
|proj speed =20 | |||
|proj lifespan=7 | |||
|proj scale =100 | |||
}} | |||
|[[File:BTD1 dart.svg]][[File:BTD1 dart hitbit.svg]] | |||
|- | |||
|[[File:BTD1 towertack.svg|50px]] | |||
[[File:BTD1 tack button.svg|50px]] | |||
|id="Tack Shooter"|'''[[Tack Shooter]]'''<br>Shoots volley{{sic}} of tacks in 8 directions. Can upgrade its shoot speed and its range. | |||
|$340 — Easy<br>$385 — Medium<br>$390 — Hard | |||
|{{BTD3 tower stats | |||
|range =70 | |||
|speed text =Medium | |||
|cooldown =55 | |||
|pierce =1 | |||
|proj speed =15 | |||
|proj lifespan=5 | |||
|proj scale =100 | |||
}} | |||
|[[File:BTD1 tack.svg]][[File:BTD1 tack hitbit.svg]] | |||
|- | |||
|[[File:BTD1 towerice.svg|50px]] | |||
[[File:BTD1 ice button.svg|50px]] | |||
|id="Ice Ball"|'''[[Ice Monkey|Ice Ball]]'''<br>Freezes nearby bloons. Frozen bloons are immune to darts and tacks, but bombs will destroy them. Can upgrade to increased freeze time, and larger freeze radius. | |||
|$385 — Easy<br>$435 — Medium<br>$440 — Hard | |||
|{{BTD3 tower stats | |||
|range =60 | |||
|speed text =Slow | |||
|cooldown =93 | |||
|pierce =50 | |||
|proj speed =20 | |||
|proj lifespan =10 | |||
|proj scale =80 | |||
|freeze duration=50 | |||
}} | |||
|[[File:BTD1 ice.svg]][[File:BTD1 ice hitbit.svg]] | |||
|- | |||
|[[File:BTD1 towerbomb.svg|50px]] | |||
[[File:BTD1 bomb button.svg|50px]] | |||
|id="Cannon"|'''[[Bomb Shooter|Cannon]]'''<br>Launches a bomb that explodes on impact. Can upgrade to bigger bombs and longer range. | |||
|$520 — Easy<br>$585 — Medium<br>$600 — Hard | |||
|{{BTD3 tower stats | |||
|range =120 | |||
|speed text =Medium | |||
|cooldown =48 | |||
|pierce =40 | |||
|proj speed =13 | |||
|proj lifespan=18 | |||
|proj scale =100 | |||
}} | |||
|[[File:BTD1 bomb.svg]][[File:BTD1 bomb hitbit.svg]][[File:BTD1 explosion.svg]][[File:BTD1 explosion hitbit.svg]] | |||
|- | |||
|[[File:BTD2 towerboomerang.svg|50px]] | |||
[[File:BTD2 boomerang button.svg|50px]] | |||
|id="Boomerang"|'''[[Boomerang Monkey|Boomerang]]'''<br>Throws a boomerang that follows a curved path back to the tower. Can pop 2 bloons at once. Sonic booom upgrade allows popping of frozen bloons. | |||
|$475 — Easy<br>$535 — Medium<br>$545 — Hard | |||
|{{BTD3 tower stats | |||
|range =130 | |||
|speed text =Medium | |||
|cooldown =50 | |||
|pierce =2 | |||
|proj lifespan=50 | |||
|proj scale =100 | |||
}} | |||
|[[File:BTD2 boomerang.svg]][[File:BTD2 boomerang hitbit.svg]] | |||
|- | |||
|[[File:BTD1 towersuper.svg|50px]] | |||
[[File:BTD1 super button.svg|50px]] | |||
|id="Super Monkey"|'''[[Super Monkey]]'''<br>Super monkey shoots incredibly fast. Can upgrade to epic range or laser vision! | |||
|$3,600 — Easy<br>$4,080 — Medium<br>$4,160 — Hard | |||
|{{BTD3 tower stats | |||
|range =140 | |||
|speed text =Hypersonic | |||
|cooldown =2 | |||
|pierce =1 | |||
|proj speed =20 | |||
|proj lifespan=20 | |||
|proj scale =100 | |||
}} | |||
|[[File:BTD1 dart.svg]][[File:BTD1 dart hitbit.svg]][[File:BTD2 laser.svg]][[File:BTD2 laser hitbit.svg]] | |||
|} | |||
===Upgrades=== | |||
{|class="wikitable sortable center-col-1" | |||
!class="unsortable"|Images | |||
!Name | |||
!Tower | |||
!Cost | |||
!class="unsortable"|Effect | |||
|- | |||
|[[File:BTD1 dart1.svg]] | |||
|id="Piercing Darts"|'''Piercing Darts''' | |||
|rowspan="2"|Dart Monkey | |||
|$180 — Easy<br>$205 — Medium<br>$210 — Hard | |||
| +1 pierce | |||
|- | |||
|[[File:BTD1 dart2.svg]] | |||
|id="Long Range Darts"|'''Long Range Darts''' | |||
|$80 — Easy<br>$90 — Medium<br>$95 — Hard | |||
| +25 range | |||
|- | |||
|[[File:BTD1 tack1.svg]] | |||
|id="Faster Shooting"|'''Faster Shooting''' | |||
|rowspan="2"|Tack Shooter | |||
|$180 — Easy<br>$205 — Medium<br>$210 — Hard | |||
| -15 cooldown | |||
|- | |||
|[[File:BTD1 tack2.svg]] | |||
|id="Extra Range Tacks"|'''Extra Range Tacks''' | |||
|$90 — Easy<br>$100 — Medium<br>$105 — Hard | |||
| +10 range, +30% projectile size | |||
|- | |||
|[[File:BTD1 ice1.svg]] | |||
|id="Long Freeze Time"|'''Long Freeze Time''' | |||
|rowspan="2"|Ice Ball | |||
|$270 — Easy<br>$305 — Medium<br>$310 — Hard | |||
| +20 freeze duration | |||
|- | |||
|[[File:BTD1 ice2.svg]] | |||
|id="Wide Freeze Radius"|'''Wide Freeze Radius''' | |||
|$180 — Easy<br>$205 — Medium<br>$210 — Hard | |||
| +15 range, +20% projectile size | |||
|- | |||
|[[File:BTD1 bomb1.svg]] | |||
|id="Bigger Bombs"|'''Bigger Bombs''' | |||
|rowspan="2"|Cannon | |||
|$380 — Easy<br>$430 — Medium<br>$435 — Hard | |||
| +50% projectile size (affects both the initial bomb and the explosion) | |||
|- | |||
|[[File:BTD1 bomb2.svg]] | |||
|id="Extra Range Bombs"|'''Extra Range Bombs''' | |||
|$180 — Easy<br>$205 — Medium<br>$210 — Hard | |||
| +20 range | |||
|- | |||
|[[File:BTD2 boomerang2.svg]] | |||
|id="Multi Target"|'''Multi Target''' | |||
|rowspan="2"|Boomerang | |||
|$270 — Easy<br>$305 — Medium<br>$310 — Hard | |||
| +3 pierce | |||
|- | |||
|[[File:BTD2 boomerang1.svg]] | |||
|id="Sonic Boom"|'''Sonic Boom''' | |||
|$135 — Easy<br>$155 — Medium<br>$155 — Hard | |||
| Pops frozen | |||
|- | |||
|[[File:BTD1 super1.svg]] | |||
|id="Epic Range"|'''Epic Range''' | |||
|rowspan="2"|Super Monkey | |||
|$2,160 — Easy<br>$2,450 — Medium<br>$2,495 — Hard | |||
| +100 range | |||
|- | |||
|[[File:BTD2 super2.svg]] | |||
|id="Laser Vision"|'''Laser Vision''' | |||
|$4,050 — Easy<br>$4,590 — Medium<br>$4,680 — Hard | |||
| +1 pierce, pops frozen | |||
|} | |||
===Total costs and sell values=== | |||
{|class="wikitable sortable" style="text-align:center" | |||
!rowspan="2"|Tower | |||
!rowspan="2"|Tiers | |||
!colspan="3"|Total cost | |||
!rowspan="2"|Sell value | |||
|- | |||
!Easy | |||
!Medium | |||
!Hard | |||
|- | |||
|rowspan="4"|Dart Monkey | |||
|0-0 | |||
|$250 | |||
|$280 | |||
|$285 | |||
|$220 | |||
|- | |||
|1-0 | |||
|$430 | |||
|$485 | |||
|$495 | |||
|$380 | |||
|- | |||
|0-1 | |||
|$330 | |||
|$370 | |||
|$380 | |||
|$292 | |||
|- | |||
|1-1 | |||
|$510 | |||
|$575 | |||
|$590 | |||
|$452 | |||
|- | |||
|rowspan="4"|Tack Shooter | |||
|0-0 | |||
|$340 | |||
|$385 | |||
|$390 | |||
|$300 | |||
|- | |||
|1-0 | |||
|$520 | |||
|$590 | |||
|$600 | |||
|$460 | |||
|- | |||
|0-1 | |||
|$430 | |||
|$485 | |||
|$495 | |||
|$380 | |||
|- | |||
|1-1 | |||
|$610 | |||
|$690 | |||
|$705 | |||
|$540 | |||
|- | |||
|rowspan="4"|Ice Ball | |||
|0-0 | |||
|$385 | |||
|$485 | |||
|$440 | |||
|$460 | |||
|- | |||
|1-0 | |||
|$655 | |||
|$790 | |||
|$750 | |||
|$700 | |||
|- | |||
|0-1 | |||
|$565 | |||
|$690 | |||
|$650 | |||
|$620 | |||
|- | |||
|1-1 | |||
|$835 | |||
|$995 | |||
|$960 | |||
|$860 | |||
|- | |||
|rowspan="4"|Cannon | |||
|0-0 | |||
|$520 | |||
|$585 | |||
|$600 | |||
|$460 | |||
|- | |||
|1-0 | |||
|$900 | |||
|$1,015 | |||
|$1,035 | |||
|$796 | |||
|- | |||
|0-1 | |||
|$700 | |||
|$790 | |||
|$810 | |||
|$620 | |||
|- | |||
|1-1 | |||
|$1,080 | |||
|$1,220 | |||
|$1,245 | |||
|$956 | |||
|- | |||
|rowspan="4"|Boomerang | |||
|0-0 | |||
|$475 | |||
|$535 | |||
|$545 | |||
|$420 | |||
|- | |||
|1-0 | |||
|$745 | |||
|$840 | |||
|$855 | |||
|$660 | |||
|- | |||
|0-1 | |||
|$610 | |||
|$690 | |||
|$700 | |||
|$540 | |||
|- | |||
|1-1 | |||
|$880 | |||
|$995 | |||
|$1,010 | |||
|$780 | |||
|- | |||
|rowspan="4"|Super Monkey | |||
|0-0 | |||
|$3,600 | |||
|$4,080 | |||
|$4,160 | |||
|$3,200 | |||
|- | |||
|1-0 | |||
|$5,760 | |||
|$6,530 | |||
|$6,655 | |||
|$5,120 | |||
|- | |||
|0-1 | |||
|$7,650 | |||
|$8,670 | |||
|$8,840 | |||
|$6,800 | |||
|- | |||
|1-1 | |||
|$9,810 | |||
|$11,120 | |||
|$11,335 | |||
|$8,720 | |||
|} | |||
==Track placeable items== | |||
{|class="wikitable sortable center-col-1" | |||
!Sprites | |||
!Text | |||
!width="120px"|Cost | |||
!Projectile(s) | |||
|- | |||
|[[File:BTD2 spikes button.svg|x50px]] | |||
|id="Road Spikes"|'''[[Road Spikes]]'''<br>Place these road spikes on the track to pop bloons. Can pop 10 bloons before wearing out. Road spikes only last until the end of the round. | |||
|$25 — Easy<br>$30 — Medium<br>$30 — Hard | |||
|[[File:BTD2 spikes.svg]][[File:BTD2 spikes hitbit.svg]] | |||
|- | |||
|[[File:BTD2 glue button.svg|x50px]] | |||
|id="Monkey Glue"|'''[[Monkey Glue]]'''<br>Monkey glue slows down bloons. Each blob can slow down 20 bloons before wearing out. Monkey glue only lasts until the end of the round. | |||
|$35 — Easy<br>$40 — Medium<br>$40 — Hard | |||
|[[File:BTD2 glue.svg]][[File:BTD2 glue hitbit.svg]] | |||
|} | |||
==Bloons== | |||
{|class="wikitable center-col-1 center-col-3 center-col-4" | |||
!Sprite | |||
!Name | |||
!RBE | |||
!Speed | |||
!Children | |||
|- | |||
|[[File:BTD1 plain1.svg|Red Bloon sprite]] | |||
|[[Red Bloon]] | |||
|1 | |||
|×1 | |||
|— | |||
|- | |||
|[[File:BTD1 plain2.svg|Blue Bloon sprite]] | |||
|[[Blue Bloon]] | |||
|2 | |||
|×1.4 | |||
|Red Bloon ×1 | |||
|- | |||
|[[File:BTD1 plain3.svg|Green Bloon sprite]] | |||
|[[Green Bloon]] | |||
|3 | |||
|×1.8 | |||
|Blue Bloon ×1 | |||
|- | |||
|[[File:BTD1 plain4.svg|Yellow Bloon sprite]] | |||
|[[Yellow Bloon]] | |||
|4 | |||
|×3.2 | |||
|Green Bloon ×1 | |||
|- | |||
|[[File:BTD1 plain5.svg|Black Bloon sprite]] | |||
|[[Black Bloon]] | |||
|9 | |||
|×1.8 | |||
|Yellow Bloon ×2 | |||
|- | |||
|[[File:BTD2 white.svg|White Bloon sprite]] | |||
|[[White Bloon]] | |||
|9 | |||
|×2.5 | |||
|Yellow Bloon ×2 | |||
|- | |||
|[[File:BTD2 lead.svg|Lead Bloon sprite]] | |||
|[[Lead Bloon]] | |||
|19 | |||
|×1 | |||
|Black Bloon ×2 | |||
|- | |||
|[[File:BTD2 rainbow.svg|Rainbow Bloon sprite]] | |||
|[[Rainbow Bloon]] | |||
|37 | |||
|×2.2 | |||
|Black Bloon ×2<br>White Bloon ×2 | |||
|} | |||
==Maps== | |||
There are three [[map]]s in the game, each corresponding to a different [[difficulty]] level. Harder maps increase the cost of all towers, upgrades, and placeables, and reduce the number of [[life|lives]] the player starts with. Bloons take the same amount of time to reach the exit on all maps. The user interface normally blocks the right side of the maps, though towers can be placed there with glitches. | |||
{|class="wikitable" | |||
!Map | |||
!Properties | |||
!Description | |||
|- | |||
!id="Easy"|[[File:BTD2 easy map.png|200px]]<br>Easy | |||
|style="white-space:nowrap"| | |||
*Costs: ×0.9 | |||
*Starting lives: 100 | |||
|Easy has a cloudy blue background and a white path. Bloons enter from the left, round many corners, and exit at the bottom. | |||
|- | |||
!id="Medium"|[[File:BTD2 medium map.png|200px]]<br>Medium | |||
|style="white-space:nowrap"| | |||
*Costs: ×1.02 | |||
*Starting lives: 75 | |||
|Medium resembles the map from ''[[Bloons Tower Defense (game)|Bloons Tower Defense]]'', but has a different layout. Bloons enter from the top-left, travel to the bottom over a bend, then travel straight up in the middle, then travel down again over a bend on the right side, and exit at the bottom-right. | |||
|- | |||
!id="Hard"|[[File:BTD2 hard map.png|200px]]<br>Hard | |||
|style="white-space:nowrap"| | |||
*Costs: ×1.04 | |||
*Starting lives: 50 | |||
|Hard has a sandy yellow background and brown paths. This is the only map in the game with two paths, which both start at the top and exit at the bottom, intersecting once on the left side, and have the same length. The left path reaches the intersection first. | |||
|} | |||
==Rounds== | |||
{|class="wikitable sortable center-col-1 center-col-3" | |||
!№ | |||
!Bloon groups | |||
![[RBE]] / cash | |||
!Hint | |||
|- | |||
|- | |||
!1 | |||
|Red ×12 | |||
|12 | |||
|Easy as pie, press 'Start Round' to play the next round. | |||
|- | |||
!2 | |||
|Red ×30 | |||
|30 | |||
|If this is your first time playing Bloons Tower Defense, have a go at the first version as well. | |||
|- | |||
!3 | |||
|Red ×10<br>Blue ×4<br>Red ×5<br>Blue ×4 | |||
|31 | |||
|Use road spikes to pop any bloons that look like they're going to escape. | |||
|- | |||
!4 | |||
|Red ×5<br>Blue ×12<br>Red ×5<br>Blue ×12 | |||
|58 | |||
|In Bloons TD 1, you could pass with only dart towers. In TD 2, I promise you that is no longer possible... | |||
|- | |||
!5 | |||
|Red ×10<br>Blue ×8<br>Red ×12<br>Blue ×20 | |||
|78 | |||
|Boomerangs sonic boom upgrade allows boomerangs to pop frozen bloons. | |||
|- | |||
!6 | |||
|Red ×13<br>Green ×7<br>Green ×8 | |||
|58 | |||
|Monkey glue is useful for buying yourself some time. | |||
|- | |||
!7 | |||
|Blue ×50 | |||
|100 | |||
|The dart tower piercing upgrade allows darts to pop up to 2 bloons each. | |||
|- | |||
!8 | |||
|Red ×9<br>Blue ×16<br>Red ×9<br>Blue ×7<br>Red ×9<br>Blue ×7 | |||
|87 | |||
|Ice towers work best with bomb towers or sonic boom boomerangs nearby. | |||
|- | |||
!9 | |||
|Blue ×20<br>Green ×15<br>Blue ×12 | |||
|109 | |||
|Are you ready for a whole bunch of greens? | |||
|- | |||
!10 | |||
|Green ×32 | |||
|96 | |||
|If a bloon escapes, you lose as many lives as the bloon had bloons inside it plus 1. | |||
|- | |||
!11 | |||
|Green ×12<br>Yellow ×7<br>Yellow ×4 | |||
|80 | |||
|Check out this pretty bloon coming up... | |||
|- | |||
!12 | |||
|Rainbow ×1 | |||
|37 | |||
|Tower defense is a strategic game. Bloons tower defense is about monkeys with darts. Go figure. | |||
|- | |||
!13 | |||
|Blue ×18<br>Red ×18<br>Green ×30<br>Blue ×20 | |||
|184 | |||
|23 yellows on their merry way. | |||
|- | |||
!14 | |||
|Yellow ×23 | |||
|92 | |||
|Yellows and greens, greens and yellows. | |||
|- | |||
!15 | |||
|Yellow ×6<br>Green ×6<br>Yellow ×4<br>Green ×8<br>Yellow ×3 | |||
|94 | |||
|The game is paused at the end of each level, so take a moment to eat a piece of toast or have a cup of tea. | |||
|- | |||
!16 | |||
|Blue ×45<br>Green ×25<br>Blue ×9<br>Green ×25 | |||
|258 | |||
|Relax a bit, there are no yellow bloons in the next level. | |||
|- | |||
!17 | |||
|Blue ×20<br>Green ×55<br>Blue ×20 | |||
|245 | |||
|Have you played [[Bloons (game)|Bloons]]? | |||
|- | |||
!18 | |||
|Blue ×30<br>Yellow ×22<br>Green ×24 | |||
|220 | |||
|Bomb towers are actually pretty good, in fact you might need one in the next couple of rounds. Hint hint. | |||
|- | |||
!19 | |||
|Green ×75 | |||
|225 | |||
|'A man walks into a bar.... DONK.' Ok that joke went down like a lead balloon... | |||
|- | |||
!20 | |||
|Lead ×1 | |||
|19 | |||
|Place your towers so that they can be shooting at something for a long time, corners are good. | |||
|- | |||
!21 | |||
|Yellow ×14<br>Blue ×10<br>Yellow ×23<br>Green ×10<br>Green ×30 | |||
|288 | |||
|Ready for 50 straight yellows? | |||
|- | |||
!22 | |||
|Yellow ×50 | |||
|200 | |||
|Boomerangs multi-target upgrade increases the bloons popped up to 5 per throw. | |||
|- | |||
!23 | |||
|Yellow ×30<br>Green ×35<br>Yellow ×30 | |||
|345 | |||
|On medium and hard difficulties, the cost of stuff is higher. | |||
|- | |||
!24 | |||
|Green ×30<br>Yellow ×45<br>Green ×26<br>Blue ×20 | |||
|388 | |||
|There are no cheats in this game, last time I was lying. | |||
|- | |||
!25 | |||
|Yellow ×20<br>Black ×15<br>Yellow ×22 | |||
|303 | |||
|Half way through, well done. Now lets step things up a bit. | |||
|- | |||
!26 | |||
|Yellow ×80<br>Yellow ×22 | |||
|408 | |||
|Remember, black bloons are immune to bombs, white immune to ice, and lead immune to anything spikey... | |||
|- | |||
!27 | |||
|Black ×28 | |||
|252 | |||
|When you sell a tower, you get 80% of what you paid for it, including all the upgrade money you spent. | |||
|- | |||
!28 | |||
|Black ×12<br>White ×10 | |||
|198 | |||
|Monochrome level. Leads, blacks, and whites. | |||
|- | |||
!29 | |||
|Lead ×4<br>Black ×11<br>White ×9 | |||
|256 | |||
|120 yellows for fun. Yellows shouldn't be any threat to you any more. Right? | |||
|- | |||
!30 | |||
|Yellow ×120 | |||
|480 | |||
|There are no left handed monkeys, sorry just live with it. | |||
|- | |||
!31 | |||
|Lead ×11 | |||
|209 | |||
|The good thing about black bloons is that they move slower than yellows. | |||
|- | |||
!32 | |||
|Yellow ×20<br>White ×8<br>Black ×10 | |||
|242 | |||
|55 black bloons. | |||
|- | |||
!33 | |||
|Black ×55 | |||
|495 | |||
|The moon landing was not a hoax. | |||
|- | |||
!34 | |||
|Black ×25<br>White ×23<br>Yellow ×50 | |||
|632 | |||
|You might not need to use every tower type. But think of the wasted programming and graphic drawing if you don't{{sic}} | |||
|- | |||
!35 | |||
|Rainbow ×7 | |||
|259 | |||
|You can improve frame rate a bit by having no towers selected during the round. | |||
|- | |||
!36 | |||
|Black ×11<br>Yellow ×12<br>Black ×10<br>Lead ×4<br>White ×10<br>Black ×6 | |||
|457 | |||
|20 lead bloons. | |||
|- | |||
!37 | |||
|Lead ×20 | |||
|380 | |||
|All bloons in bloons games and related products use a biodegradable material. Imagine that. | |||
|- | |||
!38 | |||
|Yellow ×200 | |||
|800 | |||
|Yellows, whites, blacks, leads, and rainbows for your popping pleasure. | |||
|- | |||
!39 | |||
|Yellow ×50<br>Black ×15<br>White ×13<br>Lead ×8<br>Rainbow ×5<br>White ×20 | |||
|969 | |||
|Monkey glue. Yeah I don't know where we come up with this stuff either. | |||
|- | |||
!40 | |||
|Black ×60 | |||
|540 | |||
|Consistency is the hallmark of a small mind. | |||
|- | |||
!41 | |||
|White ×18<br>Lead ×10<br>Rainbow ×10 | |||
|722 | |||
|Get ready to spam some road spikes down. | |||
|- | |||
!42 | |||
|Yellow ×120<br>Black ×50<br>White ×40 | |||
|1,290 | |||
|Complete this line: 'sunshine, lollipops and...' | |||
|- | |||
!43 | |||
|Rainbow ×20<br>Lead ×20 | |||
|1,120 | |||
|Letting a raindbow{{sic}} bloon escape will cost you the princely sum of 37 lives! | |||
|- | |||
!44 | |||
|Black ×130 | |||
|1,170 | |||
|Liking the white bloons? Good, heres{{sic}} a present for you. | |||
|- | |||
!45 | |||
|White ×110 | |||
|990 | |||
|Its{{sic}} probably lagging a bit by now. Sorry. By the way, get ready for tons of lead bloons. | |||
|- | |||
!46 | |||
|Lead ×35 | |||
|665 | |||
|If you're wondering what laser vision does, its like piercing darts only it can pop frozen bloons as well. | |||
|- | |||
!47 | |||
|Black ×30<br>White ×40<br>Lead ×13<br>Rainbow ×8 | |||
|1,173 | |||
|You got any super monkeys yet? | |||
|- | |||
!48 | |||
|Lead ×20<br>White ×30<br>Black ×40<br>Lead ×12 | |||
|1,238 | |||
|The LAST LEVEL.............. is coming up if you get past this one. | |||
|- | |||
!49 | |||
|Rainbow ×30 | |||
|1,110 | |||
|This is the last level. If you are playing on hard then I salute you. | |||
|- | |||
!50 | |||
|Rainbow ×7<br>Lead ×10<br>Rainbow ×7<br>Lead ×7<br>Rainbow ×7<br>Lead ×7<br>Rainbow ×7<br>Lead ×4<br>Rainbow ×7 | |||
|1,827 | |||
|— | |||
|} | |||
==Releases== | |||
===Kongregate=== | |||
The Kongregate version has three unlockable badges. | |||
{|class="wikitable center-col-1 center-col-3" | |||
!Image | !Image | ||
!Text | |||
!Points | |||
|- | |- | ||
| | |[[File:BTD2 bloonstowereasy.png|32px]] | ||
| | |'''Bloon Popper Badge'''<br>Level 20 completed (easy) | ||
|5 | |||
|- | |- | ||
| | |[[File:BTD2 bloonstowermedium.png|32px]] | ||
| | |'''Bloon Destroyer Badge'''<br>Level 35 completed (medium) | ||
|15 | |||
|- | |- | ||
|Hard | |[[File:BTD2 bloonstowerhard.png|32px]] | ||
| | |'''Bloon Slaughterer Badge'''<br>Hard mode completed with 40 lives remaining | ||
|30 | |||
|} | |} | ||
==Bugs and glitches== | |||
===Incorrect sell values=== | |||
The [[sell]] value of towers is derived from the ''base cost'' of the tower and its upgrades, not the actual amount of [[cash]] spent on them as determined by the difficulty level. For example, a 0-0 Dart Monkey always sells for $220 regardless of difficulty. This makes selling more valuable on Easy and less valuable on Medium and Hard than intended. | |||
===Upgrade stacking glitch=== | |||
{{main|Upgrade stacking glitch}} | |||
By pressing {{key|Tab}} until an upgrade button is highlighted and pressing {{key|Enter}} to purchase it, the player can purchase that upgrade multiple times on one tower. There's no limit to the number of times the upgrade can be bought and it doesn't stop if the player can't afford it, which puts their money into the negatives. The most useful application of this glitch is to use the Tack Shooter's Faster Shooting upgrade to increase its [[attack speed]] to the cap of 40 shots per second; this specific application is often called the "hypersonic Tack Shooter glitch". | |||
==Technical information== | |||
{{technical information | |||
|engine=Adobe Flash (SWF version 8) | |||
|resolution=640×480 | |||
|fps=40 fps | |||
}} | |||
==Descriptions== | |||
===Ninja Kiwi=== | |||
{{blockquote|Bloons Tower Defense 2 is here! Now with 3 new maps - easy, medium and hard, 1 new tower type, some new upgrades, and brand new on track placeable items, monkey glue, and road spikes. To challenge you there are 2 new bloon types. Have fun passing all 50 levels!}} | |||
===MochiGames=== | |||
{{blockquote|Don't let any bloons escape - buy monkeys, tack shooters, cannons and boomerang throwers to help you. The sequel to the original bloons tower defense game.}} | |||
===Newgrounds / Armor Games=== | |||
{{blockquote|We had a huge response to the first game, most people seemed to have lots of fun despite the game being fairly easy by most td standards. We've added 3 new maps, one for three difficulty settings. We've also added a new tower type, the boomerang tower, as well as some new 'on track' items: Road spikes and Monkey glue. A sequel wouldn't be complete without more bloons of course, and we've added 2 nasty new types, the lead bloon and the rainbow bloon. | |||
Enjoy.}} | |||
===Kongregate=== | |||
{{blockquote|We had a huge response to the first game, most people seemed to have lots of fun despite the game being fairly easy by most td standards. We’ve added 3 new maps, one for three difficulty settings. We’ve also added a new tower type, the boomerang tower, as well as some new ‘on track’ items and a couple of other surprises.}} | |||
==Gallery== | |||
===Screenshots=== | |||
{{screenshot needed}} | |||
===Thumbnails=== | |||
<gallery> | |||
BTD2 nk thumb.jpg|Thumbnail on Ninja Kiwi (actually a screenshot of the {{iOS version of|Bloons TD}}) | |||
BTD2 mochi thumb.jpg|Thumbnail on MochiGames | |||
BTD2 ng thumb.jpg|Thumbnail on Newgrounds | |||
BTD2 kong thumb.jpg|Thumbnail on Kongregate | |||
BTD2 armor icon.png|Thumbnail on Armor Games | |||
</gallery> | |||
==References== | |||
{{references}} | |||
==External links== | |||
*[https://web.archive.org/web/20230328125610/http://ninjakiwi.com/Games/Tower-Defense/Bloons-Tower-Defense-2.html ''Bloons Tower Defense 2'' on Ninja Kiwi] (archived) | |||
*[https://www.newgrounds.com/portal/view/405975 ''Bloons Tower Defense 2'' on Newgrounds] | |||
*[https://www.kongregate.com/games/Ninjakiwi/bloons-tower-defense-2 ''Bloons Tower Defense 2'' on Kongregate] | |||
*[https://armorgames.com/play/796/bloons-tower-defense-2 ''Bloons Tower Defense 2'' on Armor Games] | |||
*[https://web.archive.org/web/20120531135830/http://www.mochigames.com/games/bloons-tower-defense-2/ ''Bloons Tower Defense 2'' on MochiGames] (archived) | |||
==Navigation== | |||
{{game nav}} | |||
[[Category:Bloons TD (series)]][[Category:Games developed by Ninja Kiwi]][[Category:Games published by Ninja Kiwi]] | |||
[[Category:Flash software]][[Category:Games on Newgrounds]][[Category:Games on Kongregate]][[Category:Games on Armor Games]][[Category:Games on MochiGames]] | |||
[[Category:2007]][[Category:2008]] | |||