Bloons (game)
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Bloons is a title shared by multiple games in the Bloons series. This includes the Flash version of Bloons, a browser game developed by Ninja Kiwi in 2007; the iOS version of Bloons, a mobile game based on Even More Bloons developed by Digital Goldfish and released in 2009; and the console version of Bloons, a game for the Wii, Nintendo DSi, and PlayStation Portable developed by Bloober Team and released in 2009–2010. The Flash version is the first game of the Bloons franchise as a whole and has multiple expansion packs released as standalone browser games, including More Bloons, the Bloons Player Pack sub-series, and Bloons Junior. The iOS version also has free demo versions that come with levels repurposed from the Flash games. These games are the first games of the Bloons series and established the monkeys and bloons. The Bloons 2 games succeeded Bloons in 2010.
Gameplay
[edit | edit source]In all versions of Bloons, the player controls a monkey that can throw darts in any direction. The goal is to pop enough Bloons to complete each level. Each Bloon type has a unique effect when popped. Popping certain Bloons gives the monkey an extra shot; it can only hold one extra shot at a time. There are also Blocks that serve as obstacles and do not count towards level completion.
In the Flash games, the player aims with the mouse and charges their shot by holding down the left mouse button, which determines the shot's velocity and distance. In the mobile games, the player drags on the screen away from the monkey to determine the angle and strength of the shot. Starting in Even More Bloons, the player can throw shots without waiting for the previous shot to expire.
Bloon types
[edit | edit source]| Bloon | Description | Debut |
|---|---|---|
Normal Bloon |
No unique behavior. | Flash version |
Bomb Bloon |
Explodes when popped, destroying nearby Bloons (including frozen Bloons) and Breakable Blocks. | |
Bonus Dart Bloon |
Gives the monkey an extra dart. | |
Boomerang Bloon |
Causes the next shot to throw a boomerang that travels in an arc and returns to the monkey. | |
Tack Bloon |
Shoots tacks in eight directions when popped, popping other Bloons and Breakable Blocks nearby. | |
Triple Shot Bloon |
Causes the next shot to throw three darts at a time instead of one. | |
Chomper Bloon |
Spawns Pac-Man, which the player can control with the arrow keys to eat Bloons and Breakable Blocks for a short time. In Bloons Festive Fun, it is known as the Reindeer Bloon and spawns a reindeer face instead, which the player controls by swiping to change its direction. | |
Ice Bloon |
Freezes other Bloons (except other Ice Bloons) surrounding it when popped. Darts bounce off of frozen Bloons instead of popping them. | |
Spikey Bloon |
Spawns a spiked ball when popped that obeys gravity and can pop more Bloons on contact. Can break up to five Breakable Blocks. | |
Light Sabre Bloon |
Projects a thin laser on its left and right sides that pops all Bloons (including frozen Bloons) and Breakable Blocks on contact. The lasers can pass through Solid Blocks and Rubber Blocks. | More Bloons |
Helium Bloon |
Starts out in a jar and remains stationary, but starts floating upwards when the jar breaks. It stops if there is another Bloon or a block above it. | Even More Bloons |
Blocks
[edit | edit source]| Block | Description | Debut |
|---|---|---|
Breakable Block |
Disintegrates on contact with a projectile. | Flash version |
Rubber Block |
Causes darts and spikey balls to bounce off, and cannot be destroyed. Boomerangs and tacks disappear on contact with these. | |
Solid Block |
Causes all projectiles to disappear on contact, and cannot be destroyed. | |
Angled Rubber Block |
Causes darts and spikey balls to bounce off at an angle, and cannot be destroyed. Boomerangs and tacks disappear on contact with these. | Even More Bloons |
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