Malevolence: Difference between revisions
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{{BTD6 spellbook spell info | {{BTD6 spellbook spell info | ||
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'''Malevolence''' is one of [[Corvus (BTD6)|Corvus]]'s Spellbook spells in ''[[Bloons TD 6]]''. | '''Malevolence''' is one of [[Corvus (BTD6)|Corvus]]'s Spellbook spells in ''[[Bloons TD 6]]'', and one of four of his toggleable spells. When activated, the spirit returns to Corvus to summon a local-ranged damaging aura around his entire range. | ||
Malevolence deals 2 damage and deals +1 Ceramic damage, at a rate of every 0.3s with 80 pierce. Starting from level 14, it deals 5 damage and +5 Ceramic damage. | |||
While active, [[Aggression]] and all non-toggleable spells except [[Ancestral Might]], [[Overload (BTD6)|Overload]], [[Nourishment]], [[Soul Barrier]], [[Vision]], and [[Recovery]] are disabled. | |||
==Strategy== | |||
{{Strategy needed}} | |||
Malevolence is a simple way for Corvus to do a lot of damage within local range, particularly during the mid-game, in exchange for no long-ranged spirit. Towards the late-game, it starts to fall off due to its lack of Super Ceramic damage and insufficient damage to bloon groups compared to most combinations of spells. | |||
==Update history== | ==Update history== | ||
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==Navigation== | ==Navigation== | ||
{{ | {{corvus nav}} | ||