Update history:Bloons TD Battles 2/Version 1.0.4: Difference between revisions
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{{BTDB2 update info | {{BTDB2 update info | ||
|version=1.0.4 | |version=1.0.4 | ||
|steam date={{timestamp|13 December 2021 15:56:20 UTC }}<ref>[https://steamdb.info/app/1276390/history/?changeid=13406394 SteamDB]</ref> | |steam date={{timestamp|13 December 2021 15:56:20 UTC}}<ref>[https://steamdb.info/app/1276390/history/?changeid=13406394 SteamDB]</ref> | ||
|prev minor=1.0.2 | |prev minor=1.0.2 | ||
|next minor=1.0.5 | |next minor=1.0.5 | ||
|next=1.1 | |next=1.1 | ||
}} | }} | ||
'''Version 1.0.4''' is the third minor update to ''[[Bloons TD Battles 2]]'' of 2021.{{fn|Version 1.0.3, if it ever existed, was never released publicly.}} It introduced balance changes | {{TOC|right|clear=y}} | ||
'''Version 1.0.4''' is the third minor update to ''[[Bloons TD Battles 2]]'' of 2021.{{fn|Version 1.0.3, if it ever existed, was never released publicly.}} It introduced balance changes, bug fixes, and changes to the game's economy. | |||
==Additions== | ==Additions== | ||
*A warning message now appears if a save is taking too long to upload | *A warning message now appears if a save is taking too long to upload | ||
{{BTDB2 changes|version=1.0.4|name=Shop|changes= | {{BTDB2 changes|version=1.0.4|name=Shop|changes=*Text now appears in the Reward Boosts menu in the Shop that explains how Reward Boosts can be used}} | ||
*Text now appears in the Reward Boosts menu in the Shop that explains how Reward Boosts can be used | |||
}} | |||
==Changes== | ==Changes== | ||
| Line 18: | Line 16: | ||
===[[Dart Monkey (Battles 2)|Dart Monkey]]=== | ===[[Dart Monkey (Battles 2)|Dart Monkey]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Dart Monkey | {{BTDB2 tower changes|version=1.0.4|tower=Dart Monkey | ||
| | |path 1 tier 1 cost before=140|path 1 tier 1 cost after=100 | ||
| | |path 1 tier 2 cost before=220|path 1 tier 2 cost after=200 | ||
| | |path 2 tier 3 cost before=400|path 2 tier 3 cost after=350 | ||
| | |path 3 tier 3 cost before=675|path 3 tier 3 cost after=575 | ||
}} | }} | ||
===[[Boomerang Monkey (Battles 2)|Boomerang Monkey]]=== | ===[[Boomerang Monkey (Battles 2)|Boomerang Monkey]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Boomerang Monkey | {{BTDB2 tower changes|version=1.0.4|tower=Boomerang Monkey | ||
| | |path 1 tier 3 cost before=1400|path 1 tier 3 cost after=1500 | ||
| | |path 3 tier 4 cost before=2400|path 3 tier 4 cost after=2700 | ||
}} | }} | ||
===[[Tack Shooter (Battles 2)|Tack Shooter]]=== | ===[[Tack Shooter (Battles 2)|Tack Shooter]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Tack Shooter | {{BTDB2 tower changes|version=1.0.4|tower=Tack Shooter | ||
| | |path 1 tier 2 cost before=350|path 1 tier 2 cost after=400 | ||
| | |path 2 tier 4 cost before=2700|path 2 tier 4 cost after=2900 | ||
|changes 1 tiers= | |changes 1 tiers=xx2+;102;202;302;012;022|changes 1=*{{nerf|Even More Tacks no longer grants +1 pierce, except to Blade Shooter and above|fix=y}} | ||
|changes 2 tiers=xx5|changes 2=*{{nerf|Damage type changed|Normal|Sharp}} | |changes 2 tiers=xx5|changes 2=*{{nerf|Damage type changed|Normal|Sharp}} | ||
}} | }} | ||
| Line 40: | Line 38: | ||
===[[Glue Gunner (Battles 2)|Glue Gunner]]=== | ===[[Glue Gunner (Battles 2)|Glue Gunner]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Glue Gunner | {{BTDB2 tower changes|version=1.0.4|tower=Glue Gunner | ||
| | |path 2 tier 2 cost before=900|path 2 tier 2 cost after=700 | ||
| | |path 2 tier 3 cost before=2750|path 2 tier 3 cost after=2000 | ||
|changes | |base changes=*{{buff|Attack cooldown reduced by 10%}} | ||
}} | }} | ||
===[[Sniper Monkey (Battles 2)|Sniper Monkey]]=== | ===[[Sniper Monkey (Battles 2)|Sniper Monkey]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Sniper Monkey | {{BTDB2 tower changes|version=1.0.4|tower=Sniper Monkey | ||
| | |path 2 tier 4 cost before=5200|path 2 tier 4 cost after=5400 | ||
|changes 1 tiers=4xx|changes 1=*{{nerf|Effect: duration for ZOMGs reduced|0.75s|0.5s|note=Does not affect Cripple MOAB}} | |changes 1 tiers=4xx|changes 1=*{{nerf|Effect: duration for ZOMGs reduced|0.75s|0.5s|note=Does not affect Cripple MOAB}} | ||
|changes 2 tiers=5xx|changes 2=*{{nerf|Effect: duration for BADs reduced|0.75s|0.5s}} | |changes 2 tiers=5xx|changes 2=*{{nerf|Effect: duration for BADs reduced|0.75s|0.5s}} | ||
|changes 3 tiers=x4x | |changes 3 tiers=x4x;x5x|changes 3=*{{nerf|Shrapnel: pierce reduced|5|3}} | ||
}} | }} | ||
| Line 58: | Line 56: | ||
*{{nerf|Pulse: pierce reduced|30|26|note=Does not affect Energizer}} | *{{nerf|Pulse: pierce reduced|30|26|note=Does not affect Energizer}} | ||
*{{nerf|Pulse: no longer deals +3 damage to Ceramics like Energizer does|fix=y}} | *{{nerf|Pulse: no longer deals +3 damage to Ceramics like Energizer does|fix=y}} | ||
|changes 2 tiers=410 | |changes 2 tiers=410;510|changes 2=*{{nerf|Pulse: pierce reduced|50|35|note=Pierce bonus of Barbed Darts reduced from +20 to +9}} | ||
|changes 3 tiers=420 | |changes 3 tiers=420;520|changes 3=*{{nerf|Pulse: pierce reduced|80|50|note=Pierce bonus of Heat-tipped Darts reduced from +30 to +15}} | ||
|changes 4 tiers=x4x | |changes 4 tiers=x4x;x5x|changes 4=*{{nerf|First Strike missile: damage reduced|10,000|8,000}} | ||
}} | }} | ||
===[[Heli Pilot (Battles 2)|Heli Pilot]]=== | ===[[Heli Pilot (Battles 2)|Heli Pilot]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Heli Pilot | {{BTDB2 tower changes|version=1.0.4|tower=Heli Pilot | ||
|cost | |base cost before=1100|base cost after=900 | ||
| | |path 1 tier 1 cost before=800|path 1 tier 1 cost after=600 | ||
| | |path 1 tier 2 cost before=500|path 1 tier 2 cost after=400 | ||
| | |path 2 tier 2 cost before=600|path 2 tier 2 cost after=450 | ||
|changes 1 tiers=xx3 | |changes 1 tiers=xx3+|changes 1=*{{buff|Shove: can now slow DDTs when buffed with Camo detection|fix=y}} | ||
}} | }} | ||
===[[Mortar Monkey (Battles 2)|Mortar Monkey]]=== | ===[[Mortar Monkey (Battles 2)|Mortar Monkey]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Mortar Monkey | {{BTDB2 tower changes|version=1.0.4|tower=Mortar Monkey | ||
|changes 1 tiers=xx4 | |changes 1 tiers=xx4;xx5|changes 1=*{{buff|Now removes Sharp, Shatter, Cold, and Energy immunities from DDTs}} | ||
}} | }} | ||
===[[Dartling Gunner (Battles 2)|Dartling Gunner]]=== | ===[[Dartling Gunner (Battles 2)|Dartling Gunner]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Dartling Gunner | {{BTDB2 tower changes|version=1.0.4|tower=Dartling Gunner | ||
| | |path 1 tier 2 cost before=800|path 1 tier 2 cost after=750 | ||
| | |path 2 tier 2 cost before=700|path 2 tier 2 cost after=500 | ||
| | |path 3 tier 2 cost before=800|path 3 tier 2 cost after=700 | ||
|changes 1 tiers=000 | |changes 1 tiers=000;1xx;2xx;3xx;x1x+;xx1+|changes 1=*{{buff|Pierce increased by 1}} | ||
}} | }} | ||
===[[Ninja Monkey (Battles 2)|Ninja Monkey]]=== | ===[[Ninja Monkey (Battles 2)|Ninja Monkey]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Ninja Monkey | {{BTDB2 tower changes|version=1.0.4|tower=Ninja Monkey | ||
|cost | |base cost before=500|base cost after=450 | ||
| | |path 1 tier 2 cost before=350|path 1 tier 2 cost after=300 | ||
| | |path 1 tier 3 cost before=700|path 1 tier 3 cost after=650 | ||
| | |path 2 tier 1 cost before=350|path 2 tier 1 cost after=300 | ||
| | |path 2 tier 2 cost before=500|path 2 tier 2 cost after=375 | ||
| | |path 2 tier 5 cost before=22000|path 2 tier 5 cost after=25000 | ||
| | |path 3 tier 2 cost before=400|path 3 tier 2 cost after=350 | ||
|changes 1 tiers=x4x | |changes 1 tiers=x4x;x5x|changes 1=*{{nerf|Ability: no longer slows BADs|fix=y}} | ||
|changes 2 tiers=xx4 | |changes 2 tiers=xx4;xx5|changes 2=*{{nerf|Sticky bomb: no longer soaks through MOAB-Class layers if popped before detonating|fix=y}} | ||
|changes 3 tiers=xx5|changes 3= | |changes 3 tiers=xx5|changes 3= | ||
*{{nerf|Sticky bomb: explosion damage reduced|1,000|850}} | *{{nerf|Sticky bomb: explosion damage reduced|1,000|850}} | ||
| Line 103: | Line 101: | ||
===[[Druid (Battles 2)|Druid]]=== | ===[[Druid (Battles 2)|Druid]]=== | ||
{{BTDB2 tower changes|version=1.0.4|tower=Druid | {{BTDB2 tower changes|version=1.0.4|tower=Druid | ||
| | |path 1 tier 2 cost before=1000|path 1 tier 2 cost after=850 | ||
|changes 1 tiers=2xx | |changes 1 tiers=2xx+|changes 1=*{{buff|Lightning attack: cooldown reduced|2.3s|2.2s}} | ||
|changes 2 tiers=x3x | |changes 2 tiers=x3x+|changes 2=*{{buff|Multiple Druids no can longer attempt to use vines on the same Bloon|fix=y}} | ||
|changes 3 tiers=xx5|changes 3=*{{nerf|Wrath: max damage modifier reduced|+30|+24}} | |changes 3 tiers=xx5|changes 3=*{{nerf|Wrath buff: max damage modifier reduced|+30|+24}} | ||
}} | }} | ||
| Line 113: | Line 111: | ||
|changes 1 tiers=x4x|changes 1=*{{nerf|Call to Arms: duration reduced|12s|8s|note=Does not affect Homeland Defense}} | |changes 1 tiers=x4x|changes 1=*{{nerf|Call to Arms: duration reduced|12s|8s|note=Does not affect Homeland Defense}} | ||
|changes 2 tiers=x5x|changes 2=*{{nerf|Homeland Defense: now starts with an initial cooldown of 5s}} | |changes 2 tiers=x5x|changes 2=*{{nerf|Homeland Defense: now starts with an initial cooldown of 5s}} | ||
}} | |||
===[[Engineer Monkey (Battles 2)|Engineer Monkey]]=== | |||
{{BTDB2 tower changes|version=1.0.4|tower=Engineer Monkey | |||
|changes 1 tiers=102+|changes 1=*{{nerf|Sentries can no longer stun Ceramics|fix=y}} | |||
}} | |||
===[[Gwendolin (Battles 2)|Gwendolin]]=== | |||
{{BTDB2 hero changes|version=4.0|hero=Gwendolin | |||
|changes 1 levels=3+|changes 1=*{{buff|Cocktail of Fire: no longer extinguished by Leads, DDTs, and frozen Bloons|fix=y}} | |||
}} | }} | ||
===[[Bloon]]s=== | ===[[Bloon]]s=== | ||
{{BTDB2 changes|version=1.0.4| | {{BTDB2 changes|version=1.0.4 | ||
{{ | |changes 1 names=BFB|changes 1=*{{neutral|BFB: speed increased|6.25|8.5}}|changes 1 store=*{{neutral|Speed increased|6.25|8.5}} | ||
{{ | |changes 2 names=ZOMG|changes 2=*{{neutral|ZOMG: speed increased|6.0|7.0}}|changes 2 store=*{{neutral|Speed increased|6.0|7.0}} | ||
|changes 3 names=DDT|changes 3=*{{neutral|DDT: fixed incorrect hitbox|fix=y}}|changes 3 store=*{{neutral|Fixed incorrect hitbox|fix=y}} | |||
|changes 4 names=Fortified Bloon;Lead Bloon|changes 4=*{{neutral|Fortified Lead: health increased|4|6}} | |||
{{ | |changes 5 names=Fortified Bloon;Ceramic Bloon|changes 5=*{{neutral|Fortified Ceramic: health increased|20|30}} | ||
*{{neutral|Fortified Super Ceramic: health increased|120|180}} | |||
|changes 6 names=Regrow Bloon|changes 6=*{{neutral|Regrow Bloon: regeneration rate increased by 15%}}|changes 6 store=*{{neutral|Regeneration rate increased by 15%}} | |||
}} | |||
===[[Bloon send]]s=== | ===[[Bloon send]]s=== | ||
{{BTDB2 changes|version=1.0.4|name=Bloon send|changes= | {{BTDB2 changes|version=1.0.4|name=Bloon send|changes= | ||
*{{ | *{{neutral|Grouped Blue: cost reduced|$25|$24}} | ||
*{{ | *{{neutral|Spaced Green: cost reduced|$15|$14}} | ||
*{{ | *{{neutral|Spaced Green: spacing reduced|0.25|0.23}} | ||
*{{ | *{{neutral|Grouped Green: income change reduced|$1.5|$1.4}} | ||
*{{ | *{{neutral|Spaced Yellow: cost reduced|$25|$24}} | ||
*{{ | *{{neutral|Spaced Yellow: income change reduced|$1.8|$1.7}} | ||
*{{ | *{{neutral|Spaced Yellow: spacing reduced|0.25|0.23}} | ||
*{{ | *{{neutral|Grouped Yellow: income change reduced|$1.7|$1.6}} | ||
*{{ | *{{neutral|Spaced Pink: income change reduced|$1.8|$1.7}} | ||
*{{ | *{{neutral|Spaced Pink: spacing reduced|0.35|0.3}} | ||
*{{ | *{{neutral|Spaced White: income change reduced|$2.0|$1.9}} | ||
*{{ | *{{neutral|Spaced White: spacing reduced|0.3|0.28}} | ||
*{{ | *{{neutral|Spaced Black: cost reduced|$35|$33}} | ||
*{{ | *{{neutral|Grouped Rainbow: income change increased|$4|$5}} | ||
*{{ | *{{neutral|Grouped Rainbow: unlock round lowered|14|13}} | ||
*{{ | *{{neutral|Spaced Ceramic: unlock round lowered|14|13}} | ||
*{{ | *{{neutral|Spaced MOAB: cost reduced|$1,200|$1,000}} | ||
*{{ | *{{neutral|Spaced MOAB: unlock round lowered|18|17}} | ||
*{{ | *{{neutral|Grouped MOAB: cost reduced|$1,200|$1,000}} | ||
*{{ | *{{neutral|Grouped MOAB: unlock round lowered|19|18}} | ||
*{{ | *{{neutral|Spaced BFB: cost reduced|$2,500|$2,200}} | ||
*{{ | *{{neutral|Grouped BFB: cost reduced|$2,500|$2,200}} | ||
*{{ | *{{neutral|Spaced ZOMG: cost reduced|$7,000|$5,500}} | ||
*{{ | *{{neutral|Grouped ZOMG: cost reduced|$7,000|$5,500}} | ||
*{{ | *{{neutral|Fortified Bloon: unlock round lowered|19|18}} | ||
}} | }} | ||
===[[Round]]s=== | ===[[Round]]s=== | ||
{{BTDB2 changes|version=1.0.4|name=Round|changes=*{{ | {{BTDB2 changes|version=1.0.4|name=Round|changes=*{{neutral|Round 24: first group of Pink Bloons changed|40 over 15 seconds|10 over 3 seconds}}}} | ||
===[[Arena]]s=== | |||
{{BTDB2 changes|version=1.0.4 | |||
|changes 1 names=White Wasteland|changes 1=*{{buff|White Wasteland: now gives 5% more Tower XP and Hero Points}} | |||
|changes 2 names=Lead Dungeon|changes 2=*{{buff|Lead Dungeon: now gives 8% more Tower XP and Hero Points}} | |||
|changes 3 names=Ceramic Crucible|changes 3=*{{buff|Ceramic Crucible: now gives 10% more Tower XP and Hero Points}} | |||
|changes 4 names=MOAB Pit;BFB Colosseum;ZOMG Superdome;Hall of Masters|changes 4=*{{buff|MOAB Pit and above: now gives 15% more Tower XP and Hero Points}} | |||
}} | |||
===[[Battle Chest]]s=== | |||
{{BTDB2 changes|version=1.0.4|name=Battle Chest|changes= | |||
;Standard Chest | |||
*{{buff|Tower XP increased|200 for one tower|500 for two towers (1,000 total)}} | |||
*{{buff|Hero Points increased|200 for one Hero|400 for one Hero}} | |||
*{{buff|now has a 25% chance to contain a Multiplier Boost for 30 or 60 minutes}} | |||
*{{nerf|Battle Point cost increased|30|35}} | |||
;Great Chest | |||
*{{buff|Tower XP increased|200 for two towers (400 total)|1,000 for two towers (2,000 total)}} | |||
*{{buff|Hero Points increased|200 for two Heroes (400 total)|800 for two Heroes (1,600 total)}} | |||
*{{buff|now guaranteed to contain a Multiplier Boost}} | |||
*{{buff|Multiplier Boost can no longer be for 30 minutes|note=This means the Multiplier Boost now has a 50% chance to be for 60 minutes and a 50% chance to be for 120 minutes}} | |||
*{{nerf|Battle Point cost increased|80|100}} | |||
;Mighty Chest | |||
*{{buff|Tower XP increased|200 for four towers (800 total)|1,500 for four towers (6,000 total)}} | |||
*{{buff|Hero Points increased|200 for four Heroes (800 total)|1,200 for four Heroes (4,800 total)}} | |||
*{{buff|Multiplier Boost is now guaranteed to last for 120 minutes}} | |||
*{{nerf|Battle Point cost increased|150|200}} | |||
}} | |||
<!-- Balance Changes | <!-- Balance Changes | ||
General Changes | General Changes | ||
Further increased overall Tower XP from games | Further increased overall Tower XP from games | ||
Reduced Hero Points gained from games | Reduced Hero Points gained from games | ||
Reduced Tower XP and Hero Points gained from games that end on very low rounds. | Reduced Tower XP and Hero Points gained from games that end on very low rounds. | ||
Fixed 3xx and 4xx Alchemist buff being reapplied too quickly | Fixed 3xx and 4xx Alchemist buff being reapplied too quickly | ||
Fixed issue where towers placed on water using the Ice Monkey’s 040 upgrade are not sold automatically when the Ice Monkey is sold | Fixed issue where towers placed on water using the Ice Monkey’s 040 upgrade are not sold automatically when the Ice Monkey is sold | ||
Fixed x3x Alchemist’s unstable concoction passing through MOAB layers | Fixed x3x Alchemist’s unstable concoction passing through MOAB layers | ||
Fixed xx2 Dartling Gunner not being able to hit bloons right in front of it | Fixed xx2 Dartling Gunner not being able to hit bloons right in front of it | ||
Fixed First Blood not being awarded for winning with a MOAB class bloon | Fixed First Blood not being awarded for winning with a MOAB class bloon | ||
Fixed 200 Dartling gunner effect display issue | Fixed 200 Dartling gunner effect display issue | ||
| Line 204: | Line 235: | ||
Fixed issue where notification icons were being shown incorrectly | Fixed issue where notification icons were being shown incorrectly | ||
--> | --> | ||
==Description== | |||
{{quote|Firstly, we apologise for all of the different patch note iterations this week! We're committed to making Battles 2 the game you all deserve and wanted to gauge early reaction to proposed changes to allow us to make relevant tweaks in what will be the final update before the holidays. Please be assured that we're listening closely to all of your feedback and more changes are already being lined up for the new year, so please keep it coming! Update 1.0.4 will be available soon :)}} | |||
==Notes== | |||
*Despite stating that Grouped Blues had their eco reduced from 1.5 to 1.3, this was not properly implemented until version 1.0.5. | |||
==Footnotes== | ==Footnotes== | ||
{{footnotes}} | {{footnotes}} | ||
| Line 209: | Line 247: | ||
==References== | ==References== | ||
{{references}} | {{references}} | ||
==External links== | |||
*[https://www.reddit.com/r/battles2/comments/rdbtrn/update_104_coming_soon_final_patch_notes_wbug/ Official patch notes on Reddit (final)] | |||
==Navigation== | ==Navigation== | ||
{{BTDB2 update nav}} | {{BTDB2 update nav}} | ||
[[Category: | [[Category:2021]] | ||