Forest Terrain: Difference between revisions
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Created page with "{{BMC terrain info |id F=ForestTerrain |id M=ForestTerrain |name =Forest Terrain |image F= |image M= |difficulty =0 |favoured =Ninja Monkey |restricted =Tack Shooter, Banana Farm |special terrain=Wattle Trees |music =Monkey Hermanos }} '''Forest Terrain''' is a type of Terrain in ''Bloons Monkey City''. {{TOC}} {{clear|right}} ==Tracks== {{BMC name dis..." |
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{{stub|lede is too short, needs overviews of each track}} | |||
{{BMC terrain info | {{BMC terrain info | ||
|id F=ForestTerrain | |id F=ForestTerrain | ||
|id M= | |id M=level_ForestTerrain | ||
|name =Forest Terrain | |name =Forest Terrain | ||
|image F= | |image F=BMCF Forest terrain icon.svg | ||
|image M= | |image M= | ||
| Line 10: | Line 11: | ||
|favoured =[[Ninja Monkey (BMC)|Ninja Monkey]] | |favoured =[[Ninja Monkey (BMC)|Ninja Monkey]] | ||
|restricted =[[Tack Shooter (BMC)|Tack Shooter]], [[Banana Farm (BMC)|Banana Farm]] | |restricted =[[Tack Shooter (BMC)|Tack Shooter]], [[Banana Farm (BMC)|Banana Farm]] | ||
|special terrain=[[Wattle Trees]] | |special terrain=[[Wattle Trees (BMC)|Wattle Trees]] | ||
|music =Monkey Hermanos | |music =Monkey Hermanos | ||
}} | }} | ||
| Line 22: | Line 23: | ||
{{BMC track info | {{BMC track info | ||
|id F=Forest1 | |id F=Forest1 | ||
|id M= | |id M=level_Forest1Def | ||
|name =Junior | |name =Junior | ||
| Line 43: | Line 44: | ||
{{BMC track info | {{BMC track info | ||
|id F=Forest2 | |id F=Forest2 | ||
|id M= | |id M=level_Forest2Def | ||
|name =Hexagonal | |name =Hexagonal | ||
| Line 64: | Line 65: | ||
{{BMC track info | {{BMC track info | ||
|id F=Forest3 | |id F=Forest3 | ||
|id M= | |id M=level_Forest3Def | ||
|name =Pop | |name =Pop | ||
| Line 85: | Line 86: | ||
{{BMC track info | {{BMC track info | ||
|id F=Forest4 | |id F=Forest4 | ||
|id M= | |id M=level_Forest4Def | ||
|name =U-Bends | |name =U-Bends | ||
| Line 106: | Line 107: | ||
{{BMC track info | {{BMC track info | ||
|id F=Forest5 | |id F=Forest5 | ||
|id M= | |id M=level_Forest5Def | ||
|name =YMY | |name =YMY | ||
| Line 128: | Line 129: | ||
===Bulbs=== | ===Bulbs=== | ||
{{BMC track info | {{BMC track info | ||
|id M= | |id M=level_Forest6Def | ||
|name =Bulbs | |name =Bulbs | ||
| Line 146: | Line 147: | ||
===Necklace=== | ===Necklace=== | ||
{{BMC track info | {{BMC track info | ||
|id M= | |id M=level_Forest7Def | ||
|name =Necklace | |name =Necklace | ||
| Line 179: | Line 180: | ||
{{empty}} | {{empty}} | ||
{{clear|right}} | {{clear|right}} | ||
==Strategy== | |||
With exception of YMY, Forest is one of the easiest terrains because of the favored Ninja and the generally long tracks. The lack of Farm is generally overshadowed by how well Ninja can carry the early game and deal massive MOAB damage when spamming [[Bloonjitsu (BMC)|Bloonjitsu]]s (including to DDTs with an [[Monkey Intelligence Bureau (BMC)|Monkey Intelligence Bureau]]) and stunning Bloons with [[Flash Bomb (BMC)|Flash Bomb]]. | |||
On YMY, the bends near the start are useful for area-based towers to cover, such as [[Bomb Shooter (BMC)|Bomb Shooter]]s, while the main cleanup should be nearer the back and is recommended to be a Spike Factory with at least [[Faster Production (BMC)|Faster Production]]. | |||
==Gallery== | |||
<gallery> | |||
BMCM max subs on bulbs.png|Maximum Monkey Sub and Buccaneer Placements on Bulbs (14) | |||
</gallery> | |||
==Navigation== | ==Navigation== | ||
{{BMC terrain nav}} | {{BMC terrain nav}} | ||
Latest revision as of 03:30, 20 September 2026
| This article is a stub. You can help out by expanding it. The editor who added this notice elaborates: lede is too short, needs overviews of each track |
| Forest Terrain | |||||||||||||||
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Forest Terrain is a type of Terrain in Bloons Monkey City.
Tracks
[edit | edit source]Note: due to a lack of distinct official names, this article uses popular community-created names for these tracks for the sake of familiarity.
Junior
[edit | edit source]| Junior | ||||||||||||||
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| This section is empty. You can help out by adding to it. |
Hexagonal
[edit | edit source]| Hexagonal | ||||||||||||||
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| This section is empty. You can help out by adding to it. |
Pop
[edit | edit source]| Pop | ||||||||||||||
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| This section is empty. You can help out by adding to it. |
U-Bends
[edit | edit source]| U-Bends | ||||||||||||||
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| This section is empty. You can help out by adding to it. |
YMY
[edit | edit source]| YMY | ||||||||||||||||||||
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| This section is empty. You can help out by adding to it. |
Bulbs
[edit | edit source]| Bulbs | ||||||||||
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| This section is empty. You can help out by adding to it. |
Necklace
[edit | edit source]| Necklace | ||||||||||
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| This section is empty. You can help out by adding to it. |
Battleaxe
[edit | edit source]| Battleaxe | ||||||||||
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| This section is empty. You can help out by adding to it. |
Strategy
[edit | edit source]With exception of YMY, Forest is one of the easiest terrains because of the favored Ninja and the generally long tracks. The lack of Farm is generally overshadowed by how well Ninja can carry the early game and deal massive MOAB damage when spamming Bloonjitsus (including to DDTs with an Monkey Intelligence Bureau) and stunning Bloons with Flash Bomb.
On YMY, the bends near the start are useful for area-based towers to cover, such as Bomb Shooters, while the main cleanup should be nearer the back and is recommended to be a Spike Factory with at least Faster Production.
Gallery
[edit | edit source]-
Maximum Monkey Sub and Buccaneer Placements on Bulbs (14)
