Forest Terrain: Difference between revisions

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Created page with "{{BMC terrain info |id F=ForestTerrain |id M=ForestTerrain |name =Forest Terrain |image F= |image M= |difficulty =0 |favoured =Ninja Monkey |restricted =Tack Shooter, Banana Farm |special terrain=Wattle Trees |music =Monkey Hermanos }} '''Forest Terrain''' is a type of Terrain in ''Bloons Monkey City''. {{TOC}} {{clear|right}} ==Tracks== {{BMC name dis..."
 
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{{stub|lede is too short, needs overviews of each track}}
{{BMC terrain info
{{BMC terrain info
|id F=ForestTerrain
|id F=ForestTerrain
|id M=ForestTerrain
|id M=level_ForestTerrain


|name  =Forest Terrain
|name  =Forest Terrain
|image F=
|image F=BMCF Forest terrain icon.svg
|image M=
|image M=


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|favoured      =[[Ninja Monkey (BMC)|Ninja Monkey]]
|favoured      =[[Ninja Monkey (BMC)|Ninja Monkey]]
|restricted    =[[Tack Shooter (BMC)|Tack Shooter]], [[Banana Farm (BMC)|Banana Farm]]
|restricted    =[[Tack Shooter (BMC)|Tack Shooter]], [[Banana Farm (BMC)|Banana Farm]]
|special terrain=[[Wattle Trees]]
|special terrain=[[Wattle Trees (BMC)|Wattle Trees]]
|music          =Monkey Hermanos
|music          =Monkey Hermanos
}}
}}
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{{BMC track info
{{BMC track info
|id F=Forest1
|id F=Forest1
|id M=Forest1Def
|id M=level_Forest1Def


|name  =Junior
|name  =Junior
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{{BMC track info
{{BMC track info
|id F=Forest2
|id F=Forest2
|id M=Forest2Def
|id M=level_Forest2Def


|name  =Hexagonal
|name  =Hexagonal
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{{BMC track info
{{BMC track info
|id F=Forest3
|id F=Forest3
|id M=Forest3Def
|id M=level_Forest3Def


|name  =Pop
|name  =Pop
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{{BMC track info
{{BMC track info
|id F=Forest4
|id F=Forest4
|id M=Forest4Def
|id M=level_Forest4Def


|name  =U-Bends
|name  =U-Bends
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{{BMC track info
{{BMC track info
|id F=Forest5
|id F=Forest5
|id M=Forest5Def
|id M=level_Forest5Def


|name  =YMY
|name  =YMY
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===Bulbs===
===Bulbs===
{{BMC track info
{{BMC track info
|id M=Forest6Def
|id M=level_Forest6Def


|name  =Bulbs
|name  =Bulbs
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===Necklace===
===Necklace===
{{BMC track info
{{BMC track info
|id M=Forest7Def
|id M=level_Forest7Def


|name  =Necklace
|name  =Necklace
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{{empty}}
{{empty}}
{{clear|right}}
{{clear|right}}
==Strategy==
With exception of YMY, Forest is one of the easiest terrains because of the favored Ninja and the generally long tracks. The lack of Farm is generally overshadowed by how well Ninja can carry the early game and deal massive MOAB damage when spamming [[Bloonjitsu (BMC)|Bloonjitsu]]s (including to DDTs with an [[Monkey Intelligence Bureau (BMC)|Monkey Intelligence Bureau]]) and stunning Bloons with [[Flash Bomb (BMC)|Flash Bomb]].
On YMY, the bends near the start are useful for area-based towers to cover, such as [[Bomb Shooter (BMC)|Bomb Shooter]]s, while the main cleanup should be nearer the back and is recommended to be a Spike Factory with at least [[Faster Production (BMC)|Faster Production]].
==Gallery==
<gallery>
BMCM max subs on bulbs.png|Maximum Monkey Sub and Buccaneer Placements on Bulbs (14)
</gallery>


==Navigation==
==Navigation==
{{BMC terrain nav}}
{{BMC terrain nav}}

Latest revision as of 03:30, 20 September 2026

This article is a stub. You can help out by expanding it.
The editor who added this notice elaborates: lede is too short, needs overviews of each track
Forest Terrain
Difficulty mod +0
Favoured Ninja Monkey
Restricted Tack Shooter, Banana Farm
Special Terrain Wattle Trees
Music Monkey Hermanos

Forest Terrain is a type of Terrain in Bloons Monkey City.

Tracks

[edit | edit source]
Note: due to a lack of distinct official names, this article uses popular community-created names for these tracks for the sake of familiarity.

Junior

[edit | edit source]
Junior
Difficulty ×1.0 Water? No
Entrances 1 Exits 1
Path lengths (units)
Flash Mobile
2555.84 1570.25
Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Hexagonal

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Hexagonal
Difficulty ×1.0 Water? No
Entrances 1 Exits 1
Path lengths (units)
Flash Mobile
2409.01 1468.30
Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.
Pop
Difficulty ×1.0 Water? No
Entrances 1 Exits 1
Path lengths (units)
Flash Mobile
2211.44 1381.88
Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

U-Bends

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U-Bends
Difficulty ×1.0 Water? No
Entrances 1 Exits 1
Path lengths (units)
Flash Mobile
2403.60 1480.54
Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.
YMY
Difficulty ×1.25 Water? No
Entrances 2 Exits 2
Path lengths (units)
Path Flash Mobile
Left 1935.76 1170.59
Right 2006.52 1174.47
Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Bulbs

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Bulbs
Difficulty ×1.25 Water? Yes
Entrances 1 Exits 1
Path lengths (units)
1694.53
Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Necklace

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Necklace
Difficulty ×1.25 Water? Yes
Entrances 1 Exits 1
Path lengths (units)
1842.89
Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Battleaxe

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Battleaxe
Difficulty ×1.0 Water? No
Entrances 1 Exits 1
Path lengths (units)
2364.03
Test Bloon icon in BTD6 This section is empty. You can help out by adding to it.

Strategy

[edit | edit source]

With exception of YMY, Forest is one of the easiest terrains because of the favored Ninja and the generally long tracks. The lack of Farm is generally overshadowed by how well Ninja can carry the early game and deal massive MOAB damage when spamming Bloonjitsus (including to DDTs with an Monkey Intelligence Bureau) and stunning Bloons with Flash Bomb.

On YMY, the bends near the start are useful for area-based towers to cover, such as Bomb Shooters, while the main cleanup should be nearer the back and is recommended to be a Spike Factory with at least Faster Production.

[edit | edit source]
[edit | edit source]