Heavy Forest Terrain: Difference between revisions
Created page with "{{stub|lede is too short, needs overviews of each track}} {{BMC terrain info |id F=HeavyForestTerrain |id M=HeavyForestTerrain |name =Heavy Forest Terrain |image F= |image M= |difficulty =0 |favoured =Sniper Monkey |restricted =Tack Shooter, Banana Farm, Heli Pilot |special terrain=Tranquil Glade, Engineer Rescue |music =Monkey Hermanos }} '''Heavy..." |
Qwertyxp2000 (talk | contribs) sorta added heavy forest, seems alright after feedback that says jugg isn't THAT good (it's "good" but not good in the sense that Dartling can point anywhere at will and not either chase or get stuck in the stationary direction) |
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|name =Heavy Forest Terrain | |name =Heavy Forest Terrain | ||
|image F= | |image F=BMCF Heavy Forest terrain icon.svg | ||
|image M= | |image M= | ||
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}} | }} | ||
'''Heavy Forest Terrain''' is a type of [[Terrain (BMC)|Terrain]] in ''[[Bloons Monkey City]]''. | '''Heavy Forest Terrain''' is a type of [[Terrain (BMC)|Terrain]] in ''[[Bloons Monkey City]]''. | ||
{{TOC}} | |||
{{clear|right}} | |||
==Tracks== | ==Tracks== | ||
{{BMC name disclaimer}} | {{BMC name disclaimer}} | ||
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{{BMC track info | {{BMC track info | ||
|id F=HeavyForest1 | |id F=HeavyForest1 | ||
|id M= | |id M=level_HeavyForest1Def | ||
|name =Talon | |name =Talon | ||
| Line 43: | Line 44: | ||
{{BMC track info | {{BMC track info | ||
|id F=HeavyForest2 | |id F=HeavyForest2 | ||
|id M= | |id M=level_HeavyForest2Def | ||
|name =Handcuffs | |name =Handcuffs | ||
| Line 50: | Line 51: | ||
|difficulty=1.0 | |difficulty=1.0 | ||
|entrances =2 | |entrances =2 (mobile)<br>1 (Flash) | ||
|exits =2 | |exits =2 | ||
|junctions =0 | |junctions =0 (mobile)<br>1 (Flash) | ||
|tunnels =4 | |tunnels =4 | ||
|water =No | |water =No | ||
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{{BMC track info | {{BMC track info | ||
|id F=HeavyForest3 | |id F=HeavyForest3 | ||
|id M= | |id M=level_HeavyForest3Def | ||
|name =Rose | |name =Rose | ||
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{{BMC track info | {{BMC track info | ||
|id F=HeavyForest4 | |id F=HeavyForest4 | ||
|id M= | |id M=level_HeavyForest4Def | ||
|name =Branches | |name =Branches | ||
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{{BMC track info | {{BMC track info | ||
|id F=HeavyForest5 | |id F=HeavyForest5 | ||
|id M= | |id M=level_HeavyForest5Def | ||
|name =Butterfly | |name =Butterfly | ||
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===Hook=== | ===Hook=== | ||
{{BMC track info | {{BMC track info | ||
|id M= | |id M=level_HeavyForest6Def | ||
|name =Hook | |name =Hook | ||
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===Circle=== | ===Circle=== | ||
{{BMC track info | {{BMC track info | ||
|id M= | |id M=level_HeavyForest7Def | ||
|name =Circle | |name =Circle | ||
| Line 172: | Line 173: | ||
|difficulty=1.0 | |difficulty=1.0 | ||
|entrances =2 | |entrances =2 | ||
|exits = | |exits =1 | ||
|junctions =0<!-- the paths stay separate and do not overlap --> | |junctions =0<!-- the paths stay separate and do not overlap --> | ||
|tunnels =2 | |tunnels =2 | ||
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{{empty}} | {{empty}} | ||
{{clear|right}} | {{clear|right}} | ||
==Strategy== | |||
{{Strategy needed|section=y}} | |||
Most tracks are single-laned or equivalent to it, with exception of [[#Butterfly|Butterfly]], which has two split lanes that exit and is the hardest of the Heavy Forest tracks. With exception of a lack of Farm to quickly snowball income, this terrain has no major setbacks in tower availability, except a small portion of [[Monkey Teams (BMC)|Monkey Teams]] combos. | |||
Specific to Butterfly, the straight lane at the start is the most strategic area to focus on. The best tower to use is [[Dartling Gun (BMC)|Dartling Gun]], since it can quickly switch between lanes at will, unlike [[Juggernaut (BMC)|Juggernaut]], which, although good against the straight line itself, will suffer once Bloons (especially MOAB-class Bloons and their children) move past it. | |||
==Navigation== | ==Navigation== | ||
{{BMC terrain nav}} | {{BMC terrain nav}} | ||